Illusion of Under Water
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Main Quest
Illusion of Under Water | |
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Requirements | |
Base Level: | 160 |
Rewards | |
Base Experience: | 9,000,000 |
Job Experience: | 6,000,000 |
Item(s): | 4x Illusion Stone |
- Talk to Gein at Sirood's Fishing Rod and direct you to Jerrymon at , a marine biologist, to ask for his help figuring out the circumstances behind Sirood's fishing rod state.
- Talk Jerrymon at Sirood's Fishing Rod behind and to go back and check if there's any more items, nearby where the fishing rod was found, containing the substance.
- Go back to Gein at Abyssal Essence).
- Return to Jerrymon at Abyssal Essence and explain to you what it is. His combination of water and Abyssal Essence creates a portal to the Bahia Trench, showing you the magic behind it. He explains to you that the amount of Abyssal Essence coating Sirood's Fishing Rod isn't enough for a person to fit in, then you hand him the Abyssal Essence you received from Gein. He tells you it's enough and asks you to meet him back at Izlude next to Gein.
- Meet Jerrymon at
- Access to Illusion of Underwater is now available, as well as Illusion of Underwater's daily quests.
and he'll be able to teleport you to the Illusion of Underwater's first floor.
- Talk to Jerrymon and Sirood at Deep Sea Sropho, 10x Deep Sea Deviace, 10x Deep Sea Marse, and gather 10x Abyssal Essence
- Bring him the 10x Abyssal Essence after you kill the monsters and he will reward you with 4x Illusion Stone, 9,000,000 Base Exp, and 6,000,000 Job Exp and return both you and Sirood back to the surface.
. He tells you he needs you to hunt 10x
Daily Quests - 1st Floor
Collect Abyssal Essence
Illusion of Under Water | |
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Requirements | |
Base Level: | 160 |
Rewards | |
Base Experience: | 4,500,000 |
Job Experience: | 3,000,000 |
Item(s): | 1x Illusion Stone |
- Talk to Jerrymon and Sirood at Abyssal Essence
- Bring him the 10x Abyssal Essence and he will reward you with 4x Illusion Stone, 4,500,000 Base Exp, and 3,000,000 Job Exp and return both you and Sirood back to the surface.
. He tells you he needs you to gather 10x
Nombre de la quest en colddown: Collect Abyssal Essence - Standby
Defeat Deep Sea Creatures in the Upper Layers
Illusion of Under Water | |
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Requirements | |
Base Level: | 160 |
Hunting: | 10x Deep Sea Sropho 10x Deep Sea Deviace 10x Deep Sea Marse |
Rewards | |
Base Experience: | 4,500,000 |
Job Experience: | 3,000,000 |
Item(s): | 1x Illusion Stone |
- Talk to Jerrymon and Sirood at Deep Sea Sropho, 10x Deep Sea Deviace, 10x Deep Sea Marse, and gather 10x Abyssal Essence
- Return to him after killing the monsters and he will reward you with 1x Illusion Stone, 4,500,000 Base Exp, and 3,000,000 Job Exp.
. He tells you he needs you to hunt 10x
Nombre de la quest en colddown: Defeat Deep Sea Creatures in the Upper Layers - Standby
Illusion Gear
Horen
To trade, bring him some Illusion Stones and other crafting ingredients obtained from the dungeon.
Warning: Any existing upgrade levels, cards, and enchants on the base item will be lost during crafting.
Illusion Gear | ||
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Item | Ingredients | Description |
Illusion Electric Eel | 1x +8 Electric Eel 150x Deep Sea Starfish 120x Illusion Stone |
Matk + 180 Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate. —————————————————————————————' If refine rate is 7 or higher: Increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%. —————————————————————————————' If refine rate is 9 or higher: Increases Reverberation and Severe Rainstorm damage by 15%. —————————————————————————————' If refine rate is 11 or higher: Increases magical damage against water property monsters by 10%, reduces skill cooldown of Severe Rainstorm by 1 second. —————————————————————————————' [+ Illusion Muffler ] Atk + 30 —————————————————————————————' If refine rate of each is 7 or higher: Increases long ranged physical damage by 5%. —————————————————————————————' If the sum of refine rate is 18 or higher: Increases Severe Rainstorm damage by 20%. —————————————————————————————' If the sum of refine rate is 22 or higher: Reduces skill cooldown of Severe Rainstorm by 1 second. —————————————————————————————' [+ Illusion Shoes ] Matk + 40 —————————————————————————————' If refine rate of each is 7 or higher: Increases neutral property magical damage by 5%. —————————————————————————————' If the sum of refine rate is 18 or higher: Increases Reverberation damage by 20%. —————————————————————————————' If the sum of refine rate is 22 or higher: Reduces fixed casting time of Reverberation by 0.5 seconds. Class: Whip Attack: 170 Weight: 180 Weapon Level: 4 Required Level: 120 Jobs: Wanderer |
Illusion Electric Guitar | 1x +8 Electric Guitar 150x Deep Sea Starfish 120x Illusion Stone |
Matk + 180 Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate. ————————————————————————————— If refine rate is 7 or higher: Increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%. ————————————————————————————— If refine rate is 9 or higher: Increases Reverberation and Severe Rainstorm damage by 15%. ————————————————————————————— If refine rate is 11 or higher: Increases magical damage against water property monsters by 10%, reduces skill cooldown of Severe Rainstorm by 1 second. ————————————————————————————— [+ Illusion Muffler [1] ] Atk + 30 ————————————————————————————— If refine rate of each is 7 or higher: Increases long ranged physical damage by 5%. ————————————————————————————— If the sum of refine rate is 18 or higher: Increases Severe Rainstorm damage by 20%. ————————————————————————————— If the sum of refine rate is 22 or higher: Reduces skill cooldown of Severe Rainstorm by 1 second. ————————————————————————————— [+ Illusion Shoes [1] ] Matk + 40 ————————————————————————————— If refine rate of each is 7 or higher: Increases neutral property magical damage by 5%. ————————————————————————————— If the sum of refine rate is 18 or higher: Increases Reverberation damage by 20%. ————————————————————————————— If the sum of refine rate is 22 or higher: Reduces fixed casting time of Reverberation by 0.5 seconds. Class: Instrument Attack: 170 Weight: 180 Weapon Level: 4 Required Level: 120 Jobs: Minstrel |
Illusion Brionac | 1x +8 Brionac 150x Tail of Deep Sea Fish 120x Illusion Stone |
Atk + 10% Increases Overbrand damage by 5% per 2 refine rate. ————————————————————————————— If refine rate is 7 or higher: Increases Overbrand damage by additional 20%. ————————————————————————————— If refine rate is 9 or higher: Increases physical damage against medium and large size enemies by 15%. ————————————————————————————— If refine rate is 11 or higher: Increases physical damage against fish and demon race monsters by 30%. ————————————————————————————— [+ Illusion Saphien's Armor of Ocean ] Atk + 5%. ————————————————————————————— If refine rate of each is 7 or higher: Reduces global cooldown by 5%. ————————————————————————————— If the sum of refine rate is 18 or higher: Increases Overbrand damage by 20%. ————————————————————————————— If the sum of refine rate is 22 or higher: When using Overbrand, has a chance to gain Atk + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds. Class: Two-handed Spear Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 120 Jobs: Swordsman classes |
Illusion Katar of Frozen Icicle | 1x +8 Katar of Frozen Icicle 150x Deep Sea Crab 120x Illusion Stone |
Atk + 5 per refine rate. ————————————————————————————— If refine rate is 7 or higher: Increases Cross Impact damage by 20%. ————————————————————————————— If refine rate is 9 or higher: Increases attack speed (reduces delay after attack by 10%). ————————————————————————————— If refine rate is 11 or higher: Cri + 15, increases physical damage against fire property enemies and insect race monsters by 10%. ————————————————————————————— [+ Illusion Ring ] Atk + 5%. ————————————————————————————— If refine rate of Illusion Katar of Frozen Icicle is 9 or higher: Increases critical damage by 20%. ————————————————————————————— If refine rate of Illusion Katar of Frozen Icicle is 11 or higher: Gains Cri + 15 for 30 seconds when using Venom Impression. Class: Katar Attack: 220 Weight: 120 Weapon Level: 4 Required Level: 120 Jobs: Assassin classes |
Illusion Death Guidance | 1x +8 Death Guidance 150x Decayed Deep Sea Fish 120x Illusion Stone |
Atk + 4 per refine rate. ————————————————————————————— If refine rate is 7 or higher: Increases Storm Blast damage by 20%. ————————————————————————————— If refine rate is 9 or higher: When dealing physical damage, has a 3% chance to recover HP as 50 times of refine rate per second for 4 times. ————————————————————————————— If refine rate is 11 or higher: Cri + 15, increases critical damage by 15%. ————————————————————————————— [ Illusion Chain Mail ] Atk + 30. ————————————————————————————— If refine rate of each is 7 or higher: Cri + 5. ————————————————————————————— If the sum of refine rate is 18 or higher: ncreases Storm Blast damage by 20%. ————————————————————————————— If the sum of refine rate is 22 or higher: Increases physical damage against water property enemies and fish race monsters by 15%. Class: Two-handed Sword Attack: 240 Weight: 200 Weapon Level: 4 Required Level: 120 Jobs: Swordsman classes |
Illusion Zephyrus | 1x +8 Zephyrus 150x Deep Sea Shell 120x Illusion Stone |
Atk + 4 per refine rate. Increases long ranged physical damage by 3% per 2 refine rate. ————————————————————————————— If refine rate is 7 or higher: Increases Clashing Spiral damage by 20%. ————————————————————————————— If refine rate is 9 or higher: Increases long ranged physical damage by additional 5%. ————————————————————————————— If refine rate is 11 or higher: Hit + 10, increases physical damage against medium and large size monsters by 10%. ————————————————————————————— [+ Illusion Chain Mail ] Atk + 30. ————————————————————————————— If refine rate of each is 7 or higher: Increases long ranged physical damage by 5%. ————————————————————————————— If the sum of refine rate is 18 or higher: Increases Clashing Spiral damage by 20%. ————————————————————————————— If the sum of refine rate is 22 or higher: Increases physical damage against water property enemies and fish race monsters by 15%. Class: Two-handed Spear Attack: 250 Weight: 330 Weapon Level: 4 Required Level: 120 Jobs: Swordsman classes |
Illusion Saint Robe | 1x +8 Saint Robe [1] 20x Abyssal Essence 100x Tail of Deep Sea Fish 90x Illusion Stone |
MaxHP + 10%, MaxSP + 10%. Mdef + 10. ————————————————————————————— If refine rate is 9 or higher: Reduces physical and magical damage taken from fish race monsters by 15%. ————————————————————————————— If refine rate is 11 or higher: Ignores defense rate of fish race monsters by 20%. ————————————————————————————— [+ Illusion Combo Battle Glove [2] ] Atk + 30. ————————————————————————————— If refine rate of each is 7 or higher: Atk + 5%. ————————————————————————————— If the sum of refine rate is 18 or higher: Increases Sky Blow damage by 20%. ————————————————————————————— If the sum of refine rate is 22 or higher: Reduces global cooldown by 10%. Class: Armor Defense: 60 Weight: 60 Required Level: 120 Jobs: Acolyte classes, Merchant classes |
Illusion Saphien's Armor of Ocean | 1x +8 Saphien's Armor of Ocean [1] 20x Abyssal Essence 100x Deep Sea Crab 90x Illusion Stone |
MaxHP + 10%. MaxHP + 125 per refine rate. ————————————————————————————— If refine rate is 7 or higher: Def + 50. ————————————————————————————— If refine rate is 9 or higher: When dealing physical damage, has a chance to reduce damage taken from water property by 15% for 5 seconds. Class: Armor Defense: 50 Weight: 220 Required Level: 120 Jobs: Swordsman classes, Merchant classes |
Illusion Chain Mail | 1x +8 Chain Mail [1] 20x Abyssal Essence 100x Deep Sea Starfish 90x Illusion Stone |
MaxHP + 10%, MaxSP + 10%. Atk + 4 per refine rate. Increases physical damage against fire and water property enemies by 4% per 3 refine rate. ————————————————————————————— If refine rate is 9 or higher: Atk + 10%. ————————————————————————————— [+ Illusion Katar of Frozen Icicle ] Atk + 5%. ————————————————————————————— If refine rate of each is 7 or higher: Cri + 5. ————————————————————————————— If the sum of refine rate is 18 or higher: Increases critical damage by 15%. ————————————————————————————— If the sum of refine rate is 22 or higher: Increases physical damage against fire property enemies and insect race monsters by 10%. Class: Armor Defense: 70 Weight: 330 Required Level: 120 Jobs: Swordsman classes, Merchant classes, Thief classes |
Illusion Morrigane's Helm | 1x +8 Morrigane's Helm 50x Abyssal Essence 100x Deep Sea Crab 100x Illusion Stone |
Str + 5, Cri + 5. ————————————————————————————— If refine rate is 7 or higher: Atk + 50. ————————————————————————————— If refine rate is 9 or higher: Increases attack speed (reduces delay after attack by 10%). ————————————————————————————— [+ Illusion Morrigane's Manteau ] [+ Illusion Morrigane's Belt ] and [+ Illusion Morrigane's Pendant ] Str + 5, Atk + 10%, Cri + 5, MaxHP + 10%, MaxSP + 10%, increases physical damage against small size monsters by 20%. ————————————————————————————— If the sum of refine rate is 18 or higher: Perfect Dodge + 10, Atk + 50. ————————————————————————————— If the sum of refine rate is 22 or higher: Increases critical damage by 20%, increases physical damage against medium size monsters by 20%. Class: Headgear Defense: 15 Location: Upper Weight: 50 Required Level: 130 Jobs: All except Novice |
Illusion Morrigane's Manteau | 1x +8 Morrigane's Manteau 50x Abyssal Essence 100x Decayed Deep Sea Fish 100x Illusion Stone |
Luk + 5, Flee + 20. ————————————————————————————— If refine rate is 7 or higher: Increases physical damage against demon, fish, insect and demihuman race monsters by 5%. ————————————————————————————— If refine rate is 9 or higher: Increases physical damage against demon, fish, insect and demihuman race monsters by additional 10%. Class: Garment Defense: 12 Weight: 60 Required Level: 130 Jobs: All except Novice |
Illusion Morrigane's Belt | 1x +8 Morrigane's Belt 50x Abyssal Essence 100x Tail of Deep Sea Fish 15x Deep Sea Kraken's Legs 100x Illusion Stone |
Str + 3, MaxHP + 5%. ————————————————————————————— [+ Illusion Morrigane's Pendant ] Increases attack speed (reduces delay after attack by 10%). Class: Accessory (Right} Defense: 0 Weight: 20 Required Level: 130 Jobs: All except Novice |
Illusion Morrigane's Pendant | 1x +8 Morrigane's Pendant 50x Abyssal Essence 100x Deep Sea Shells 15x Deep Sea Witch's Crown 100x Illusion Stone |
Atk + 20, Cri + 5. ————————————————————————————— [+ Illusion Morrigane's Belt ] Atk + 10%. Class: Accessory (Left) Defense: 0 Weight: 20 Required Level: 130 Jobs: All except Novice |
Enchantment
- Main article: Illusion Enchants
Monsters List
Monster | Level | HP | Def | Mdef | Size | Element | Race | Spawn |
---|---|---|---|---|---|---|---|---|
Abysmal Sropho |
147 | 336,823 | 224 | 81 | Medium | Water 3 | Fish | |
Abysmal Obeaune |
149 | 340,238 | 255 | 90 | Medium | Water 2 | Fish | |
Abysmal Deviace |
150 | 348,355 | 274 | 91 | Medium | Water 4 | Fish | |
Abysmal Marse |
149 | 335,141 | 288 | 100 | Small | Water 2 | Fish | |
Abysmal Merman |
148 | 337,534 | 268 | 75 | Medium | Water 3 | Human | |
Abysmal Kraken |
204 | 81,289,587 | 335 | 271 | Large | Water 4 | Fish |
Monster | Level | HP | Def | Mdef | Size | Element | Race | Spawn |
---|---|---|---|---|---|---|---|---|
Abysmal Sedora |
199 | 2,875,143 | 274 | 100 | Medium | Wind 3 | Fish | |
Abysmal Swordfish |
199 | 340,238 | 288 | 71 | Large | Water 3 | Fish | |
Abysmal Strouf |
201 | 348,355 | 277 | 80 | Large | Water 3 | Fish | |
Abysmal Phen |
199 | 335,141 | 219 | 90 | Medium | Water 2 | Fish | |
Abysmal King Dramoh |
205 | 337,534 | 330 | 40 | Large | Water 3 | Human | |
Abysmal Witch |
205 | 78,368,745 | 452 | 81 | Large | Dark 3 | Demon |
Cards
Card | Type | Description |
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Abysmal Sropho Card | Weapon Card | Increases wind property magical damage by 3%. ————————————————————————————— If refine rate is 9 or higher: Increases wind property magical damage by additional 2%. ————————————————————————————— If refine rate is 11 or higher: Increases wind property magical damage by additional 5%. |
Abysmal Obeaune Card | Accessory Card | Matk + 30. ————————————————————————————— [+ Boiling Water Piranha Card ] Increases magical damage against water property enemies by 15%. |
Abysmal Deviace Card | Weapon Card | Increases physical damage against water property enemies and fish race monsters by 5%. ————————————————————————————— If refine rate is 7 or higher: Increases physical damage against water property enemies and fish race monsters by additional 5%. ————————————————————————————— If refine rate is 9 or higher: Increases physical damage against water property enemies and fish race monsters by additional 5%. |
Abysmal Marse Card | Shield Card | Reduces physical and magical damage taken from earth property enemies by 15%. Reduces physical and magical damage taken from insect race monsters by 15%. |
Abysmal Merman Card | Shoes Card | Atk + 4 per 15 base Str. ————————————————————————————— [+ Abysmal King Dramoh Card ] increases critical damage by 15%. |
Abysmal Sedora Card | Weapon Card | Increases critical chance against fish race monsters by 30%. ————————————————————————————— [+ Sedora Card ] Increases critical damage by 15%. |
Abysmal Swordfish Card | Headgear Card | Reduces damage taken from water property by 10%. ————————————————————————————— If refine rate is 9 or higher: Increases magical damage against water property enemies by 10%. ————————————————————————————— [+ Swordfish Card ] Matk + 3%. |
Abysmal Strouf Card | Armor Card | MaxHP + 10%, MaxSP + 5%. ————————————————————————————— If refine rate is 9 or higher: Increases physical and magical damage against water property enemies by 5%. ————————————————————————————— [+ Abysmal Deviace Card ] Atk + 30. ————————————————————————————— [+ Abysmal Sropho Card ] Matk + 30 |
Abysmal Phen Card | Garment Card | Reduces damage taken from neutral property by 15%. Increases wind property magical damage by 3% per refine rate. ————————————————————————————— [+ Abysmal Obeaune Card ] Reduces damage taken from neutral property by additional 5% |
Abysmal King Dramoh Card | Headgear Card | MaxHP - 5%. Atk + 1% per 3 refine rate. ————————————————————————————— [+ King Dramoh Card ] Str + 4, MaxHP + 15%. |
Abysmal Kraken Card (MVP) | Weapon Card | Increases long ranged physical damage by 25%. Perfect Hit + 5. |
Abysmal Witch Card (MVP) | Garment Card | Increases fire and shadow property magical damage by 100%. Increases damage taken from all property by 30%. |