Translations:EDDA Biolabs/1/es

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EddaBiolabBanner.png


Intro

  1. To begin the instance, find Sierra located at /navi yuno 216/345 .
  2. You can only enter either Battle or Farming Mode once a day.
  3. You can enter the Battle Mode on Normal, Hardcore, or Insane difficulty.

Combat

Normal

EDDA Biolabs/1/es
Requirements
Base Level: 175+
Rewards
Item(s): 9x  25786.png Bio Research Document
15x  25787.png Bio Experimental Fragment
  23992.png Experimental Weapon Box(60%)


Monster Level HP Def Mdef Size Element Race Spawn
20537.gif
Unknown Swordsman
178 1,519,762 340 109 Medium Fire 2 Demihuman

1@gol1

20538.gif
Unknown Acolyte
176 1,500,486 278 113 Medium Holy 2 Demihuman

1@gol1

20539.gif
Unknown Merchant
175 1,507,840 397 103 Medium Fire 3 Demihuman

1@gol1

20541.gif
Rekenber High Guard
174 1,485,755 339 98 Medium Neutral 2 Demihuman

1@gol1

20542.gif
Rekenber Guard
173 1,475,486 346 96 Medium Neutral 2 Demihuman

1@gol1

20543.gif
Regenschirm Scientist
172 1,469,107 302 104 Medium Neutral 3 Demihuman

1@gol1

20536.gif
Boss Protocol-MVP Icon.png Unknown Swordsman
180 75,000,000 585 235 Medium Fire 2 Demihuman

1@gol1



Hardcore (Custom)

EDDA Biolabs/1/es
Requirements
Base Level: 175+
Rewards
Item(s): 18x  25786.png Bio Research Document
30x  25787.png Bio Experimental Fragment
  23992.png Experimental Weapon Box(80%)
2 EDDA: Bio Labs Points
  • Killing the MVP will grant additional EDDA:Bio Labs points!


Monster Level HP Def Mdef Size Element Race Spawn
26841.gif
Hardcore Unknown Swordsman
180 3,039,524 440 149 Medium Fire 2 Demihuman

1@gol1

26842.gif
Hardcore Unknown Acolyte
180 3,000,972 378 153 Medium Holy 2 Demihuman

1@gol1

26843.gif
Hardcore Unknown Merchant
180 3,015,680 497 153 Medium Fire 3 Demihuman

1@gol1

26837.gif
Hardcore Rekenber High Guard
180 2,971,510 439 138 Medium Neutral 2 Demihuman

1@gol1

26838.gif
Hardcore Rekenber Guard
180 2,950,972 446 136 Medium Neutral 2 Demihuman

1@gol1

26839.gif
Hardcore Regenschirm Scientist
180 2,938,214 402 144 Medium Neutral 3 Demihuman

1@gol1

26840.gif
Boss Protocol-MVP Icon.png Hardcore Unknown Swordsman
190 151,000,000 685 285 Medium Fire 2 Demihuman

1@gol1



Insane (Custom)

EDDA Biolabs/1/es
Requirements
Base Level: 175+
Rewards
Item(s): 27x  25786.png Bio Research Document
45x  25787.png Bio Experimental Fragment
  23992.png Experimental Weapon Box (100%)
3 EDDA: Bio Labs Points
  • Killing the MVP will grant additional EDDA:Bio Labs points!


Monster Level HP Def Mdef Size Element Race Spawn
26848.gif
Insane Unknown Swordsman
200 4,559,286 490 199 Medium Fire 2 Demihuman

1@gol1

26849.gif
Insane Unknown Acolyte
200 4,501,458 438 213 Medium Holy 2 Demihuman

1@gol1

26850.gif
Insane Unknown Merchant
200 4,523,520 537 203 Medium Fire 3 Demihuman

1@gol1

26844.gif
Insane Rekenber High Guard
200 4,457,265 489 168 Medium Neutral 2 Demihuman

1@gol1

26845.gif
Insane Rekenber Guard
200 4,426,458 476 166 Medium Neutral 2 Demihuman

1@gol1

26846.gif
Insane Regenschirm Scientist
200 4,407,321 452 204 Medium Neutral 3 Demihuman

1@gol1

26847.gif
Boss Protocol-MVP Icon.png Insane Unknown Swordsman
200 226,500,000 685 295 Medium Fire 2 Demihuman

1@gol1


Farming (Custom)

  • Farming Mode allows you to enter the instance almost as if it were a regular dungeon, allowing you to farm enchantment materials.


Monster Level HP Def Mdef Size Element Race Spawn
20537.gif
Unknown Swordsman
178 1,519,762 340 109 Medium Fire 2 Demihuman

1@gol1

20538.gif
Unknown Acolyte
176 1,500,486 278 113 Medium Holy 2 Demihuman

1@gol1

20539.gif
Unknown Merchant
175 1,507,840 397 103 Medium Fire 3 Demihuman

1@gol1

20541.gif
Rekenber High Guard
174 1,485,755 339 98 Medium Neutral 2 Demihuman

1@gol1

20542.gif
Rekenber Guard
173 1,475,486 346 96 Medium Neutral 2 Demihuman

1@gol1

20543.gif
Regenschirm Scientist
172 1,469,107 302 104 Medium Neutral 3 Demihuman

1@gol1

26841.gif
Hardcore Unknown Swordsman
180 3,039,524 440 149 Medium Fire 2 Demihuman

1@gol1

26842.gif
Hardcore Unknown Acolyte
180 3,000,972 378 153 Medium Holy 2 Demihuman

1@gol1

26843.gif
Hardcore Unknown Merchant
180 3,015,680 497 153 Medium Fire 3 Demihuman

1@gol1

26837.gif
Hardcore Rekenber High Guard
180 2,971,510 439 138 Medium Neutral 2 Demihuman

1@gol1

26838.gif
Hardcore Rekenber Guard
180 2,950,972 446 136 Medium Neutral 2 Demihuman

1@gol1

26839.gif
Hardcore Regenschirm Scientist
180 2,938,214 402 144 Medium Neutral 3 Demihuman

1@gol1

26848.gif
Insane Unknown Swordsman
200 4,559,286 490 199 Medium Fire 2 Demihuman

1@gol1

26849.gif
Insane Unknown Acolyte
200 4,501,458 438 213 Medium Holy 2 Demihuman

1@gol1

26850.gif
Insane Unknown Merchant
200 4,523,520 537 203 Medium Fire 3 Demihuman

1@gol1

26844.gif
Insane Rekenber High Guard
200 4,457,265 489 168 Medium Neutral 2 Demihuman

1@gol1

26845.gif
Insane Rekenber Guard
200 4,426,458 476 166 Medium Neutral 2 Demihuman

1@gol1

26846.gif
Insane Regenschirm Scientist
200 4,407,321 452 204 Medium Neutral 3 Demihuman

1@gol1


Cards

Card Type Description
Card Rekenber Guard Card Weapon Card ATK + 5%.
—————————————————————————————
[+ dagger, one-handed sword or two-handed sword ]
Increases melee physical damage by 10% and additional 2% per 3 refine rate of weapon.
If the user's base level is 200 or higher, increases melee physical damage by additional 3% per 3 refine rate of weapon.
Card Rekenber High Guard Card Weapon Card ATK + 5%.
—————————————————————————————
[+ one-handed spear or two-handed spear ]
Increases long ranged physical damage by 10% and additional 2% per 3 refine rate of weapon.
If the user's base level is 200 or higher, increases long ranged physical damage by additional 3% per 3 refine rate of weapon.
Card Regenschirm Scientist Card Weapon Card MATK + 5%.
—————————————————————————————
[+ two-handed staff ]
Increases all property magical damage by 10% and additional 2% per 3 refine rate of weapon.
If the user's base level is 200 or higher, increases all property magical damage by additional 3% per 3 refine rate of weapon.
Card Unknown Swordsman Card (MVP) Armor Card MaxHP + 15%.
—————————————————————————————
[+ 4352.png Boss Egnigem Card and equipped by swordsman classes ]
Increases melee & long ranged physical damage by 10%.
Additional MaxHP + 2% & increases melee & long ranged physical damage by additional 2% per 4 sum of refine rate of armor & shoes.


Equipment

Name Obtained From
  19439.png Viscious Mind Aura
20536.gif
Boss Protocol-MVP Icon.png Unknown Swordsman
  19439.png Viscious Mind Aura
20536.gif
Boss Protocol-MVP Icon.png Hardcore Unknown Swordsman
  19439.png Viscious Mind Aura
20536.gif
Boss Protocol-MVP Icon.png Insane Unknown Swordsman
  23806.png Ancient Hero's Weapon Box
20536.gif
Boss Protocol-MVP Icon.png Insane Unknown Swordsman
  23992.png Experimental Weapon Box
10005.gif
Box


Experimental Weapons
Name Description
  1333.png Golden Wrench
Indestructible
ATK +5%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Power Swing and Axe Boomerang damage +20%
—————————————————————————————
+11 Effect: Power Swing and Axe Boomerang damage +15% (Additional)
  1865.png Combo Fist
Raging Quadruple Blow damage +30%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Raging Thrust and Chain Crush Combo damage +50%
—————————————————————————————
+11 Effect: Chain Crush Combo +30% (Additional)
  1866.png Asura Bandage
Long-ranged Physical damage +10%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Knuckle Arrow damage +40%
—————————————————————————————
+11 Effect: Post-skill delay -7%
  2055.png Staff of Miracle
MATK +270
indestructible
Ghost Magic damage +5%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Soul Strike, Napalm Vulcan, and Soul Expansion damage +20%
—————————————————————————————
+11 Effect: Soul Strike and Napalm Vulcan damage +30% (Additional)
  2056.png Gravitation Staff
MATK +280
indestructible
Neutral Magic damage +5%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Gravitational Field and Drain Life damage +30%
—————————————————————————————
+11 Effect: Gravitational Field cooldown -2 sec.
  2057.png Adorare Staff
MATK +240
indestructible
Holy Magic damage +5%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Adoramus damage +30%
—————————————————————————————
+11 Effect: Physical/Magic damage -25% from enemies of all sizes
  16092.png Engine Pilebunker
Indestructible
Vulcan Arm damage +10%
Increased ASPD (Post-attack delay -1%) for every upgrade level
—————————————————————————————
+9 Effect: Arm Cannon and Knuckle Boost damage +15%
—————————————————————————————
+11 Effect: Vulcan Arm damage +15% (Additional)
  16093.png Coolant Injection
Indestructible
Long-ranged Physical damage +10%
ATK +1% for every upgrade level
—————————————————————————————
+9 Effect: Cart Cannon damage +25%
—————————————————————————————
+11 Effect: Long-ranged Physical damage +15% (Additional
  16094.png Gene Rod
Indestructible
Crazy Vines damage +20%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Crazy Vines damage +30% (Additional)
—————————————————————————————
+11 Effect: Crazy Vines cooldown -2 sec.
  16095.png Lucius Flail
MATK +160
Indestructible
ASPD +1
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Duple Light damage +40%
—————————————————————————————
+11 Effect: Normal Physical Melee attacks create a chance of casting Level 2 Judex. (Applies your skill level if it's higher.)
  16095.png Bright Mace
Indestructible
Variable Cast Time -10%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Throw Spirit Sphere and Occult Impaction damage +50%
—————————————————————————————
+11 Effect: ATK +10%
  18184.png Rapid Fire
Long-ranged Physical damage +10%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Triangle Shot damage +20%
—————————————————————————————
+11 Effect: Triangle Shot damage +15% (Additional)
  18185.png Sharp Star
CRI +5
Critical damage +1% for every upgrade level
—————————————————————————————
+9 Effect: Long-ranged Physical damage +7%
—————————————————————————————
+11 Effect: Focused Arrow Strike damage +10%
  18186.png Aiming Bow
Post-skill delay -5%
Post-skill delay -1% for every upgrade level (Additional)
—————————————————————————————
+9 Effect: Aimed Bolt damage +30%
—————————————————————————————
+11 Effect: Aimed Bolt cooldown -1 sec. and damage +15% (Additional)
  18187.png Falken Shooter
Long-ranged Physical damage +10%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Arrow Storm damage +25%
—————————————————————————————
+11 Effect: Arrow Storm cooldown -0.7 sec.
  18188.png Wind Gale
Long-ranged Physical damage +10%
Long-ranged Physical damage +1% for every upgrade level
—————————————————————————————
+9 Effect: Severe Rainstorm damage +30%
—————————————————————————————
+11 Effect: Severe Rainstorm cooldown -2 sec.
  21051.png Volar
Bowling Bash damage +30%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Ignition Break and Bowling Bash cooldown -1 sec.
—————————————————————————————
+11 Effect: Indestructible, Bowling Bash damage +20% (Additional)
  21052.png Vernan
ATK +5%
Long-ranged Physical damage +1% for every upgrade level
—————————————————————————————
+9 Effect: Clashing Spiral and Sonic Wave damage +30%
—————————————————————————————
+11 Effect: Sonic Wave cooldown -1.5 sec.
  26158.png Crimson Rose Stick
MATK 180
Indestructible
Fire/Shadow Magic damage +5%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Inferno damage +30%
—————————————————————————————
+11 Effect: Crimson Rock cooldown -1 sec.
  26159.png Psychic Spear Rod
MATK 180
Indestructible
Neutral/Wind Magic damage +5%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Psychic Wave damage +30%
—————————————————————————————
+11 Effect: Varetyr Spear cooldown -2 sec.
  26160.png Dust Grave
MATK 180
Indestructible
Water/Earth Magic damage +5%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Diamond Dust and Earth Grave damage +30%
—————————————————————————————
+11 Effect: Diamond Dust and Earth Grave damage +20% (Additional)
  26161.png Penitentia
MATK +175
Indestructible
Holy Magic damage +5%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Magnus Exorcismus and Judex damage +30%
—————————————————————————————
+11 Effect: Magnus Exorcismus damage +20% (Additional)
  26212.png Heart Whip
MATK +190
Neutral Magic damage +10%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Metallic Sound damage +30%
—————————————————————————————
+11 Effect: Metallic Sound cooldown -2 sec.
  26213.png Scarlet Ribbon
Variable Cast Time -10%
Long-ranged Physical damage +1% for every upgrade level
—————————————————————————————
+9 Effect: Severe Rainstorm cooldown -1 sec.
—————————————————————————————
+11 Effect: Severe Rainstorm SP cost -20%
  28042.png Reaper Cross
ATK +5%
Long-ranged Physical damage +1% for every upgrade level
—————————————————————————————
+9 Effect: Rolling Cutter damage +30%
—————————————————————————————
+11 Effect: Cross Ripper Slasher damage +20%
  28044.png Agudo Filo
Critical damage +5%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Physical damage +15% on enemies of all sizes
—————————————————————————————
+11 Effect: Indestructible, ATK +7%
  28138.png Maxi Spanner
Indestructible
Physical/Magic damage -10% from Small and Medium enemies
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Axe Tornado and Lava Flow cooldown -1 sec.
—————————————————————————————
+11 Effect: Axe Tornado damage +15%
  28633.png Boltigin
MATK +175
Fire/Cold/Lightning Bolt damage +20%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Fire/Cold/Lightning Bolt damage +30% (Additional)
—————————————————————————————
+11 Effect: Heaven's Drive and Earth Spike damage +50%
  28765.png Judgement Slasher
[+ 28766.png Repentance Slasher ]
Meteor Assault and Soul Destroyer damage +40%
ATK +8 for every 2 combined upgrade levels
—————————————————————————————
If combined upgrade levels are 16 or higher, Cross Impact and Counter Slash damage +20%.
—————————————————————————————
If combined upgrade levels are 18 or higher, ATK +12%.
—————————————————————————————
If combined upgrade levels are 20 or higher, Meteor Assault and Soul Destroyer damage +20%. (Additional)
  28766.png Repentance Slasher
[+ 28765.png Judgement Slasher ]
Meteor Assault and Soul Destroyer damage +40%
ATK +8 for every 2 combined upgrade levels
—————————————————————————————
If combined upgrade levels are 16 or higher, Cross Impact and Counter Slash damage +20%.
—————————————————————————————
If combined upgrade levels are 18 or higher, ATK +12%.
—————————————————————————————
If combined upgrade levels are 20 or higher, Meteor Assault and Soul Destroyer damage +20%. (Additional)
  28767.png Jack the Knife
Back Stab damage +40%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Fatal Menace damage +30%
—————————————————————————————
+11 Effect: Fatal Menace SP cost -10%
  28768.png Platinum Dagger
MATK +170
MATK +5%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Fire/Water/Wind/Earth Magic damage +15%
—————————————————————————————
+11 Effect: Physical attacks create a chance of increasing MATK +100 and Magic damage on enemies of all sizes +30% for 10 sec.
  32023.png Argen Blanco
Brandish Spear damage +30%
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Hundred Spears cooldown -1.5 sec.
—————————————————————————————
+11 Effect: Brandish Spear damage +20% (Additional)
  32024.png Harve
Rapid Smiting damage +40%
Long-ranged Physical damage +1% for every upgrade level
—————————————————————————————
+9 Effect: Shield Press damage +30%
—————————————————————————————
+11 Effect: Rapid Smiting and Shield Press damage +20% (Additional)
  32025.png Fortridge
ATK +5%
Post-skill delay -1% for every upgrade level
—————————————————————————————
+9 Effect: Cannon Spear damage +20%
—————————————————————————————
+11 Effect: Overbrand damage +20%
  32107.png Black Circle
MATK +190, Neutral Magic damage +10%
MATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Metallic Sound damage +30%
—————————————————————————————
+11 Effect: Metallic Sound cooldown -2 sec.
  32108.png Antique Cello
Variable Cast Time -10%
Long-ranged Physical damage +1% for every upgrade level
—————————————————————————————
+9 Effect: Severe Rainstorm cooldown -1 sec.
—————————————————————————————
+11 Effect: Severe Rainstorm SP cost -20%
  32350.png Farthezan
MATK +180
Gloria Domini damage +40%
Variable Cast Time -1% for every upgrade level
—————————————————————————————
+9 Effect: Genesis Ray damage +30%
—————————————————————————————
+11 Effect: Gloria Domini and Genesis Ray damage +20% (Additional)
  32351.png Estal
Spore Explosion cooldown -1 sec.
ATK +4 for every upgrade level
—————————————————————————————
+9 Effect: Spore Explosion damage +30%
—————————————————————————————
+11 Effect: Spore Explosion damage +20% (Additional)