Illusion of Twins
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Main Quest
Illusion of Twins | |
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Requirements | |
Base Level: | 160 |
Rewards | |
Base Experience: | 7,300,000 |
Job Experience: | 2,600,000 |
Item(s): | 5x Illusion Stone |
- Talk to Mirko at
- Talk to him again to enter Illusion Anthell.
- Talk to Briashen at
- Go back and talk to Mirko at
- Go back and talk to Briashen
- Talk to Khahris at
- Talk to Khahris at
- Talk to Rwella at
- She will teleport you back to Anthell 2 by Mirko.
. She will ask you to find the real Briashen.
- Talk to Mirko at
- Talk to Briashen at
- She will teleport you back to Anthell 2 by Mirko.
and he will send you back inside Illusion Anthell.
- Talk to Mirko and the real Briashen and her party members will tell him their story. You will be rewarded with 5x Illusion Stone and 7,300,000 Base Exp and 2,600,000 Job Exp.
Side Quests
Geological Survey
Illusion of Twins | |
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Requirements | |
Base Level: | 160 |
Item(s) (Consumed): | 20x Fine Dry Sand |
Rewards | |
Base Experience: | 2,500,000 |
Job Experience: | 2,000,000 |
Item(s): | 5x Illusion Stone |
- Mirko needs you to gather 20x Fine Dry Sand. Bring them back to him and you will be rewarded with 1x Illusion Stone and 2,500,000 Base Exp and 2,000,000 Job Exp.
Nombre de la quest en colddown: Geological Survey - Standby
Source of Power
Illusion of Twins | |
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Requirements | |
Base Level: | 160 |
Item(s) (Consumed): | 20x Opaque Liquid |
Rewards | |
Base Experience: | 2,500,000 |
Job Experience: | 2,000,000 |
Item(s): | 5x Illusion Stone |
- Mirko needs you to gather 20x Opaque Liquid. Bring them back to him and you will be rewarded with 1x Illusion Stone and 2,500,000 Base Exp and 2,000,000 Job Exp.
Nombre de la quest en colddown: Source of Power - Standby
Same thing
Illusion of Twins | |
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Requirements | |
Base Level: | 160 |
Hunting: | 10x Dilligent Soldier Andre 10x Dilligent Piere 10x Dilligent Vitata |
Rewards | |
Base Experience: | 5,000,000 |
Job Experience: | 4,000,000 |
Item(s): | 5x Illusion Stone |
- Mirko needs you to hunt 10x Dilligent Soldier Andre, 10x Dilligent Piere, and 10x Dilligent Vitata. Come back to him when you're done and you will be rewarded with 1x Illusion Stone and 5,000,000 Base Exp and 4,000,000 Job Exp.
Nombre de la quest en colddown: The Same thing - Standby
Illusion of Twins | |
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Requirements | |
Base Level: | 160 |
Item(s) (Consumed): | 20x Shell of Cognition |
Rewards | |
Base Experience: | 2,500,000 |
Job Experience: | 2,000,000 |
Item(s): | 5x Illusion Stone |
- Mirko needs you to gather 20x Shell of Cognition. Bring them back to him and you will be rewarded with 1x Illusion Stone and 2,500,000 Base Exp and 2,000,000 Job Exp.
Nombre de la quest en colddown: Shared Memories - Standby
Illusion Gear
To craft, he needs you to bring him some items, including Illusion Stones and other crafting ingredients obtained from the dungeon.
Warning: Any existing upgrade levels, cards, and enchants on the base item will be lost during crafting.
Illusion Gear | ||
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Item | Ingredients | Description |
Illusion Sprint Mail | 1x +8 Sprint Mail 125x Bat Fur 55x Gaia's Worn Hat 100x Illusion Stone |
VIT + 5 Increases HP recovery rate by 20% ————————————————————————————— Refine is +7 or higher: Increases HP recovery rate by additional 20% ————————————————————————————— Refine is +9 or higher: Reduces delay after skill by 5% ————————————————————————————— Refine is +11 or higher: Reduces delay after skill by additional 7% ————————————————————————————— [+ Illusion Sprint Shoes ] ATK + 10% ————————————————————————————— If refine of each is +7 or higher: ATK + 70 ————————————————————————————— If the sum of refine is 18 or higher: Increases melee and long ranged physical damage by 15% ————————————————————————————— If the sum of refine is 22 or higher: Reduces fixed casting time by 0.7 seconds Increases physical damage against boss monsters by 25% ————————————————————————————— [+ Illusion Sprint Ring & Illusion Sprint Glove ] MaxHP + 15% MaxSP + 15% Class: Armor Defense: 40 Weight: 150 Required Level: 130 Job: All |
Illusion Sprint Shoes | 1x +8 Sprint Shoes 75x Small Shovel 125x Ant Legs 100x Illusion Stone |
AGI + 5 Increases SP recovery rate by 20% ————————————————————————————— Refine is +7 or higher: Increases SP recovery rate by additional 20% ————————————————————————————— Refine is +9 or higher: MaxHP + 5% MaxSP + 5% ————————————————————————————— Refine is +11 or higher: Increases physical damage against all size enemies by 15% ————————————————————————————— [+ Illusion Sprint Ring ] Drains 500 HP per second Has a low chance to gain STR + 150 when dealing physical damage ————————————————————————————— [+ Illusion Sprint Glove ] Drains 50 SP per second Has a low chance to gain AGI + 150 when dealing physical damage Class: Shoes Defense: 20 Weight: 70 Required Level: 120 Job: All |
Illusion Thorny Staff of Darkness | 1x +8 Thorn Staff of Darkness 75x Bat Jawbone 75x Small Shovel 135x Illusion Stone |
MATK + 180, INT + 3, DEX + 3 Ignores magical defense of all race monsters (except players) by 3% per refine ————————————————————————————— If the refine rate is 7 or higher: MATK + 7% Reduces variable casting time by 7% ————————————————————————————— If the refine rate is 9 or higher: Increases magical damage against Holy property enemies and Angel race monsters by 20% ————————————————————————————— If the refine rate is 11 or higher: Increases Poison, Shadow, Undead and Ghost property magical damage by 15% ————————————————————————————— [+ Illusion Morpheus's Hood ] MATK + 20 ————————————————————————————— If the refine rate of each is 7 or higher: Increases magical property against all property monsters by 10% ————————————————————————————— If the sum of refine rate is 18 or higher: Increases magical damage against shadow property enemies and demon race monsters by 20% ————————————————————————————— If the sum of refine rate is 22 or higher: Increases magical damage against all size monsters by 15% Reduces fixed casting time by 0.5 seconds Class: One-Hand Staff Attack: 60 Weight: 120 Property: Shadow Weapon Level: 4 Required Level: 120 Jobs: Mage Class, Acolyte Class, Soul Linker Class |
Illusion Dea Staff | 1x +8 Dea Staff 100x Maya's Crown 125x Ant Legs 75x Small Shovel 150x Illusion Stone |
MATK + 190, INT + 6, VIT + 2 Has a low chance to recover 150 SP every second 4 times when dealing magical damage Increases Judex damage by 20% per 3 refine ————————————————————————————— If refine rate is 7 or higher: Increases Holy property magical damage by 15% ————————————————————————————— If refine rate is 9 or higher: Increases Judex damage by additional 30% Reduces delay after skill by 15% ————————————————————————————— If refine rate is 11 or higher: Increases magical damage against all size enemies by 20% for 15 seconds when using Magnus Exorcismus ————————————————————————————— [+ Illusion Saint Robe ] MATK + 50 Reduces delay after skill by additional 10% ————————————————————————————— If refine rate of each are 7 or higher: MATK + 10% ASPD + 2 ————————————————————————————— If the sum of the refine rate is 18 or higher: Increases magical damage against all race monsters by 20% ————————————————————————————— If the sum of the refine rate is 22 or higher: Reduces variable casting time by 15% Reduces delay after skill by additional 10% Class: One-Handed Staff Attack: 50 Weight: 100 Weapon Level: 4 Property: Holy Required Level: 120 Jobs: Archbishop Classes |
Illusion Gelerdria | 1x +8 Gelerdria 55x Gaia's Worn Hat 125x Ant Antennae 150x Illusion Stone |
MaxHP + 10%, Crit + 15 ATK +20 and increases attack speed by 2% per 3 refine ————————————————————————————— If the refine rate is 7 or higher: Increases Cannon Spear damage by 25% Increases critical damage by 30% ————————————————————————————— If the refine rate is 9 or higher: Increases Vanishing Point damage by 25% Increases long range physical damage by 15% ————————————————————————————— If the refine rate is 11 or higher: Increases Cannon Spear and Vanishing Point damage by 25% ————————————————————————————— [+ Illusion Hot-blooded Headband ] Increases Cannon Spear and Vanishing Point damage by 25% for 60 seconds when using Shield Spell ————————————————————————————— If the refine rate of each are 7 or higher: Increases long ranged physical damage by 15% ————————————————————————————— If the sum of refine rate is 18 or higher: Increases physical damage against all race monsters by 15% ————————————————————————————— If the sum of refine rate is 22 or higher: Increases Cannon Spear and Vanishing Point damage as percentual equal to 2 times of the sum of refine of set Class: One-Handed Spear Attack: 170 Weight: 200 Weapon Level: 4 Required Level: 120 Jobs: Royal Guard |
Illusion Excalibur | 1x +8 Excalibur 75x Bat Jawbone 75x Dangerous Acid 135x Illusion Stone |
Matk + 180. Matk + 5% Reduces global cooldown by 5%. ————————————————————————————— If refine rate is 7 or higher: Increases Genesis Ray damage by 15%. ————————————————————————————— If refine rate is 9 or higher: Increases neutral and holy property magical damage by 15% Reduces variable casting time by 10%. ————————————————————————————— If refine rate is 11 or higher: Increases Genesis Ray damage by additional 25%. ————————————————————————————— [+ Illusion Sacred Mission ] Matk + 50 Reduces variable casting time by 10%. ————————————————————————————— If refine rate of each is 7 or higher: Increases Genesis Ray damage by 10%. ————————————————————————————— If the sum of refine rate is 18 or higher: Increases magical damage against all race monsters by 20%. ————————————————————————————— If the sum of refine rate is 22 or higher: Reduces skill cooldown of Genesis Ray by 1 second Reduces global cooldown by 5%. Class: Sword Attack: 120 Weight: 100 Weapon Level: 4 Required Level: 120 Jobs: Royal Guard |
Illusion Doom Slayer | 1x +8 Doom Slayer 125x Ant Legs 75x Dangerous Acid 150x Illusion Stone |
Can't be destroyed. Reduces variable casting time by 5% ————————————————————————————— If base Str is 100 or higher: Atk + 75. ————————————————————————————— If refine rate is 7 or higher: Reduces variable casting time by additional 10%. ————————————————————————————— If refine rate is 9 or higher: Increases melee and long ranged physical damage by 15%, increases physical damage against all size enemies by 20%. ————————————————————————————— If refine rate is 11 or higher: Reduces global cooldown by 10%. ————————————————————————————— [+ Illusion Chain Mail ] Atk + 50 Reduces global cooldown by 15%. ————————————————————————————— If refine rate of each is 7 or higher: Increases attack speed (reduces delay after attack by 15%). ————————————————————————————— If the sum of refine rate is 18 or higher: Increases physical damage against all race monsters by 20%. ————————————————————————————— If the sum of refine rate is 22 or higher: Atk + 15% Reduces variable casting time by 10%. Class: Two-handed Axe Attack: 250 Weight: 700 Weapon Level: 4 Required Level: 120 Jobs: Merchant classes |
Illusion Ancient Dagger | 1x +8 Ancient Dagger 75x Bat Jawbone 125x Bat Fur 135x Illusion Stone |
Matk + 180. MaxSP + 100 Increases SP recovery rate by 10%. Has a chance to gain Matk + 10% and Matk + 70 for 10 seconds when dealing physical damage. ————————————————————————————— If refine rate is 7 or higher: Increases all property magical damage by 15%. ————————————————————————————— If refine rate is 9 or higher: Increases magical damage against medium and large size enemies by 15%. ————————————————————————————— If refine rate is 11 or higher: Has a chance to gain magical damage bonus against all race monsters by 15% for 10 seconds when dealing magical damage. ————————————————————————————— [+ Illusion Guard ] Matk + 50. ————————————————————————————— If refine rate of each is 7 or higher: Perfect Hit + 10. ————————————————————————————— If the sum of refine rate is 18 or higher: Increases all property magical damage by 15%, has a chance to auto-cast Killing Cloud level 3 when dealing melee physical damage. ————————————————————————————— If the sum of refine rate is 22 or higher: When Killing Cloud is cast, has a chance to auto-cast Poison Burst level 4 when dealing magical damage for 30 seconds. Class: Dagger Attack: 107 Weight: 60 Weapon Level: 4 Required Level: 120 Jobs: Shadow Chaser |
Illusion Guard | 1x +8 Guard 75x Ant Antennae 125x Bat Fur 100x Illusion Stone |
ASPD + 2. Perfect Hit + 3 per 2 refine rate (up to refine rate 12). Class: Shield Defense: 60 Weight: 60 Required Level: 120 Jobs: All |
Illusion Silver Guard | 1x +8 Silver Guard 75x Ant's Jaw 125x Ant Antennae 100x Illusion Stone |
Reduces variable casting time by 7%. Reduces global cooldown by 1% per 2 refine rate (up to refine rate 12). Class: Shield Defense: 60 Weight: 30 Required Level: 120 Jobs: All |
Illusion Sprint Ring | 1x Sprint Ring 75x Dangerous Acid 125x Ant Antennae 120x Illusion Stone |
Reduces variable casting time by 10%. ————————————————————————————— [+ Illusion Sprint Mail ] Reduces global cooldown by 10%. Class: Accessory (Left) Defense: 0 Weight: 10 Required Level: 130 Jobs: All |
Illusion Sprint Glove | 1x Sprint Glove 55x Ant's Jaw 125x Bat Fur 120x Illusion Stone |
Reduces global cooldown by 3%. ————————————————————————————— [+ Illusion Sprint Ring ] Reduces global cooldown by 5%. ————————————————————————————— [+ Illusion Sprint Mail ] Reduces variable casting time by 10%. Class: Accessory (Right) Defense: 0 Weight: 10 Required Level: 130 Jobs: All |
Enchantment
- Main article: Illusion Enchants
Monsters List
Monster | Level | HP | Def | Mdef | Size | Element | Race | Spawn |
---|---|---|---|---|---|---|---|---|
Diligent Andre |
167 | 839,882 | 168 | 22 | Small | Earth 3 | Insect | |
Diligent Soldier Andre |
169 | 943,547 | 201 | 30 | Medium | Earth 4 | Insect | |
Diligent Andre Larva |
164 | 819,978 | 121 | 10 | Small | Earth 2 | Insect | |
Diligent Deniro |
167 | 819,978 | 170 | 19 | Small | Earth 3 | Insect | |
Diligent Piere |
167 | 825,541 | 178 | 18 | Small | Earth 3 | Insect | |
Mushy Ant Egg |
164 | 659,810 | 100 | 9 | Small | Neutral 2 | Formless | |
Intrepid Giearth |
168 | 864,988 | 223 | 21 | Small | Dark 3 | Demon | |
Intrepid Familiar |
166 | 761,002 | 144 | 10 | Small | Dark 2 | Brute | |
Diligent Vitata |
169 | 879,511 | 168 | 166 | Small | Poison 4 | Insect | |
Silent Maya |
175 | 24,512,365 | 998 | 184 | Large | Neutral 4 | Insect |
Cards
Card | Type | Description |
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Diligent Andre Card | Shield Card | MaxHP + 1% per refine rate. Reduces physical and magical damage taken from insect race monsters by 20%. [+ Diligent Andre Larva Card ] Increases physical damage against insect race monsters by 20%. |
Diligent Soldier Andre Card | Weapon Card | Increases physical damage against small and medium size monsters by 20%. Has a chance to destroy target's armor when dealing physical damage. |
Diligent Andre Larva Card | Weapon Card | Increases physical and magical damage against insect race monsters by 20%. |
Diligent Deniro Card | Shield Card | MaxHP + 1% per refine rate. Reduces physical and magical damage taken from insect race monsters by 20%. [+ Diligent Andre Card ] Increases magical damage against insect race monsters by 20%. |
Diligent Piere Card | Shield Card | Ignores defense rate of plant race monsters by 15%. Increases physical damage against plant race monsters by 5% per 2 refine rate. |
Mushy Ant Egg Card | Shield Card | MaxSP + 10%. MaxHP + 1% per refine rate. |
Intrepid Giearth Card | Headgear Card | Increases resistance to confusion and blind by 100%. Increases physical damage against insect race monsters by 4% per 2 refine rate. |
Intrepid Familiar Card | Weapon Card | Ignores magical defense rate of brute race monsters by 15%. Increases magical damage against brute race monsters by 5% per 2 refine rate. |
Diligent Vitata Card | Headgear Card | Increases poison property magical damage by 5%. If refine rate is 9 or higher, increases poison property magical damage by additional 5%. Enables to use Heal level 5. |
Silent Maya Card | Weapon Card | Increases magical damage against brute race enemies and plant race monsters by 50%. Increases SP consumption of skills by 50%. |