Imperial Equipment

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Descripción

In Clana Nemieri Rebellion Base, talk to Imperial trader /navi rebel_in 99/51 to exchange Schwartz's Honor Token for Imperial equipment. She is accessible once you're able to enter the Rebellion Base in the Terra Gloria questline.
Imperial trader Location.png

Each Imperial equipment/upgrade ticket is:


The next "free" equipment set is at level 150 with Grace Equipment.

Previous "free" set was at level 100 with Noblesse Equipment.

Type of Equip for Sale

Imperial trader sells equips only specific to your class, which is either Attack, Magic, or both types.

Type of Equip for Sale
Class Attack Magic
Rune Knight Yes -
Royal Guard Yes
Warlock - Yes
Sorcerer - Yes
Ranger Yes -
Maestro/Wanderer Yes
Mechanic Yes -
Genetic Yes -
Guillotine Cross Yes -
Shadow Chaser Yes
Arch Bishop Yes
Sura Yes -
Star Emperor Yes -
Soul Reaper - Yes
Ninja Yes
Rebellion Yes -
Novice Yes
Summoner (Doram) Yes

Non-Armors

  • 100129.png Imperial Upgrade Ticket is a ticket used to upgrade Imperial equipment. Add the following equipment to receive +9 Imperial equipment: Imperial Armor, Manteau, or Boots.
  • Non-armors can be worn by all classes.


Equips
Item Tipo Descripción Item Tipo Descripción
480016.png Imperial Attack Manteau Garment Increased ASPD +5%
If refined to 7 or higher, After cast delay -5%
If refined to 9 or higher, Physical damage +7% on all class enemies

DEF: 25
480017.png Imperial Magic Manteau Garment Variable Cast Time -7%
If refined to 7 or higher, After cast delay -5%
If refined to 9 or higher, All elemental Magic damage +7%

DEF: 25
470018.png Imperial Attack Boots Shoes ATK +15, HIT +15
If refined to 7 or higher, Fixed Cast Time -0.5 sec.
If refined to 9 or higher, Long-ranged Physical damage +7%

DEF: 25
470019.png Imperial Magic Boots Shoes MATK +15, FLEE +15
If refined to 7 or higher, Fixed Cast Time -0.5 sec.
If refined to 9 or higher, All elemental Magic damage +7%

DEF: 25
490017.png Imperial Attack Ring Accessory
(Right)
Increased ASPD +5%
Variable Cast Time -7%
Critical Damage +7%

DEF: 8
490018.png Imperial Magic Ring Accessory
(Right)
Increased ASPD +5%
Variable Cast Time -7%
Magic damage +7% on enemies of all elements

DEF: 8

Armors

Primary Classes

Equips
Item Class Description Item Class Description
  450053.png Imperial Knight Armor
Rune Knight
Classes
ATK +75
If refined to 7 or higher, ASPD +5%
If refined to 9 or higher, Critical Damage +7%
----------
SET BONUS:
  450053.png Imperial Knight Armor
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
Critical Damage +5%
Ignition Break damage +10%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional Critical Damage +5%
Additional Ignition Break damage +15%
----------
DEF: 120
  450052.png Imperial Breath Armor
Rune Knight
Classes
Max HP +7%
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Max HP +7%
----------
SET BONUS:
  450052.png Imperial Breath Armor
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

After cast delay -5%,
Max HP +5%
Dragon Breath/Dragon Water Breath damage +10%

If combined refine levels are 27 or higher:
Additional After cast delay -10%,
Additional Max HP +5%
Additional Dragon Breath/Dragon Water Breath damage +15%
----------
DEF: 120
  450054.png Imperial Spear Armor
Royal Guard
Classes
ATK +75
If refined to 7 or higher, ASPD +5%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450054.png Imperial Spear Armor
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
Long-ranged Physical damage +5%
Cannon Spear damage +10%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional Long-ranged Physical damage +5%
Addtional Cannon Spear damage +15%
----------
DEF: 120
  450055.png Imperial Genesis Armor
Royal Guard
Classes
MATK +75
If refined to 7 or higher, Holy Magic damage +7%
If refined to 9 or higher, Additional Holy Magic damage +7%
----------
SET BONUS:
  450055.png Imperial Genesis Armor
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

MATK +25,
After cast delay -5%
Genesis Ray damage +10%

If combined refine levels are 27 or higher:
MATK +25,
Additional After cast delay -10%
Additional Genesis Ray damage +15%
----------
DEF: 120
  450076.png Imperial Crimson Robe
Warlock
Classes
MATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Fire Magic damage +7%
----------
SET BONUS:
  450076.png Imperial Crimson Robe
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%
Crimson Rock damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Crimson Rock damage +15%
----------
DEF: 90
  450077.png Imperial Frost Robe
Warlock
Classes
MATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Water Magic damage +7%
----------
SET BONUS:
  450077.png Imperial Frost Robe
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%,
Jack Frost damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Jack Frost damage +15%
----------
DEF: 90
  450078.png Imperial Psychic Robe
Sorcerer
Classes
MATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Neutral Magic damage +7%
----------
SET BONUS:
  450078.png Imperial Psychic Robe
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%
Psychic Wave damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Psychic Wave damage +15%
----------
DEF: 90
  450079.png Imperial Dust Robe
Sorcerer
Classes
MATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Water Magic damage +7%
----------
SET BONUS:
  450055.png Imperial Dust Robe
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%,
Diamond Dust damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Diamond Dust damage +15%
----------
DEF: 90
  450056.png Imperial Sharp Suit
Ranger
Classes
ATK +75
If refined to 7 or higher, ASPD +5%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450056.png Imperial Sharp Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

After cast delay -5%,
Critical Damage +5%,
Focused Arrow Strike damage +10%

If combined refine levels are 27 or higher:
Additional After cast delay -10%,
Additional Critical Damage +5%,
Additional Focused Arrow Strike damage +15%
----------
DEF: 90
  450057.png Imperial Aim Suit
Ranger
Classes
ATK +75
If refined to 7 or higher, ASPD +5%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450057.png Imperial Aim Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

After cast delay -5%,
ATK +2%
Aimed Bolt damage +10%

If combined refine levels are 27 or higher:
Additional After cast delay -10%,
Additional ATK +3%
Additional Aimed Bolt damage +15%
----------
DEF: 90
  450058.png Imperial Severe Suit
Maestro/Wanderer
Classes
ATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450058.png Imperial Severe Suit
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Long-ranged Physical damage +5%,
ATK +2%,
Severe Rainstorm damage +10%

If combined refine levels are 27 or higher:
Additional Long-ranged Physical damage +5%,
Additional ATK +3%,
Additional Severe Rainstorm damage +15%
----------
DEF: 90
  450059.png Imperial Reverberation Suit
Maestro/Wanderer
Classes
MATK +75
If refined to 7 or higher, Neutral Magic damage +7%
If refined to 9 or higher, Additional Neutral Magic damage +7%
----------
SET BONUS:
  450059.png Imperial Reverberation Suit
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%,
Reverberation damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Reverberation damage +15%
----------
DEF: 90
  450064.png Imperial Tornado Armor
Mechanic
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Physical damage +7% on all class enemies
----------
SET BONUS:
  450064.png Imperial Tornado Armor
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
After cast delay -5%,
Axe Tornado damage +10%

If combined refine levels are 27 or higher:
Additional ASPD +1
Additional After cast delay -10%,
Additional Axe Tornado damage +15%
----------
DEF: 90
  450065.png Imperial Vulcan Armor
Mechanic
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450065.png Imperial Vulcan Armor
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
Long-ranged Physical damage +5%,
Vulcan Arm damage +10%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional Long-ranged Physical damage +5%,
Additional Vulcan Arm damage +15%
----------
DEF: 90
  450066.png Imperial Cart Cannon Suit
Genetic
Classes
ATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450066.png Imperial Cart Cannon Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

Variable Cast Time -5%,
ATK +2%,
Cart Cannon damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional ATK +3%,
Additional Cart Cannon damage +15%
----------
DEF: 90
  450067.png Imperial Cart Tornado Suit
Genetic
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Physical damage +7% on all class enemies
----------
SET BONUS:
  450067.png Imperial Cart Tornado Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
ATK +2%
Cart Tornado damage +10%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional ATK +3%,
Additional Cart Tornado damage +15%
----------
DEF: 90
  450068.png Imperial Rolling Suit
Guillotine Cross
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450068.png Imperial Rolling Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

After cast delay -5%,
ATK +2%,
Rolling Cutter damage +10%

If combined refine levels are 27 or higher:
Additional After cast delay -10%,
Additional ATK +3%,
Additional Rolling Cutter damage +15%
----------
DEF: 90
  450069.png Imperial Assassin Suit
Guillotine Cross
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Critical Damage +7%
----------
SET BONUS:
  450069.png Imperial Assassin Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
ATK +2%,
Critical Damage +5%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional ATK +3%,
Additional Critical Damage +5%
----------
DEF: 90
  450070.png Imperial Fatal Suit
Shadow Chaser
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Physical damage +7% on all class enemies
----------
SET BONUS:
  450070.png Imperial Fatal Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

After cast delay -5%,
ATK +2%,
Fatal Menace damage +10%

If combined refine levels are 27 or higher:
Additional After cast delay -10%,
Additional ATK +3%,
Additional Fatal Menace damage +15%
----------
DEF: 90
  450071.png Imperial Stalker Suit
Shadow Chaser
Classes
MATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Fire Magic damage +7%
----------
SET BONUS:
  450071.png Imperial Stalker Suit
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

ASPD +1,
MATK +2%,
Meteor Storm damage +25%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional MATK 3%,
Additional Meteor Storm damage +25%
----------
DEF: 90
  450061.png Imperial Duple Robe
Arch Bishop
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Critical Damage +7%
----------
SET BONUS:
  450061.png Imperial Duple Robe
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
ATK +2%,
Duple Light damage +10%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional ATK +3%,
Additional Duple Light damage +15%
----------
DEF: 90
  450060.png Imperial Adora Robe
Arch Bishop
Classes
MATK +75
If refined to 7 or higher, Holy Magic damage +7%
If refined to 9 or higher, Additional Holy Magic damage +7%
----------
SET BONUS:
  450060.png Imperial Adora Suit
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%,
Adoramus damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Adoramus damage +15%
----------
DEF: 90
  450062.png Imperial Knuckle Suit
Sura
Classes
ATK +75
If refined to 7 or higher, Max SP +15%
If refined to 9 or higher, Physical damage +7% on all class enemies
----------
SET BONUS:
  450062.png Imperial Knuckle Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

After cast delay -5%,
ATK +2%,
Knuckle Arrow damage +10%

If combined refine levels are 27 or higher:
Additional After cast delay -10%,
ATK +3%,
Additional Knuckle Arrow damage +15%
----------
DEF: 90
  450063.png Imperial Tiger Cannon Suit
Sura
Classes
Max SP +7%
If refined to 7 or higher, Max HP +4%
If refined to 9 or higher, Max HP +4%
----------
SET BONUS:
  450063.png Imperial Tiger Cannon
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

Max HP +5%,
ATK +2%,
Tiger Cannon damage +10%

If combined refine levels are 27 or higher:
Additional Max HP +5%,
ATK +3%,
Additional Tiger Cannon damage +15%
----------
DEF: 90

Expanded Classes and Doram

Equips
Item Class Description Item Class Description
  450081.png Imperial Full Moon Suit
Star Emperor
Classes
ATK +75
If refined to 7 or higher, Physical damage +7% on all class enemies
If refined to 9 or higher, ATK +7%
----------
SET BONUS:
  450081.png Imperial Full Moon Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

Physical damage +5% on all class enemies,
ATK +2%,
Full Moon Kick damage +10%

If combined refine levels are 27 or higher:
Additional Physical damage +5% on all class enemies,
Additional ATK +3%,
Additional Full Moon Kick damage +15%
----------
DEF: 90
  450080.png Imperial Sun Suit
Star Emperor
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, ATK +7%
----------
SET BONUS:
  450080.png Imperial Sun Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
ATK +2%,
Solar Explosion damage +10%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional ATK +3%,
Additional Solar Explosion damage +15%
----------
DEF: 90
  450085.png Imperial Curse Robe
Soul Reaper
Classes
MATK +75
If refined to 7 or higher, Shadow Magic damage +7%
If refined to 9 or higher, Shadow Magic damage +7%
----------
SET BONUS:
  450085.png Imperial Curse Robe
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%,
Curse Explosion damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
MATK +3%,
Additional Curse Explosion damage +15%
----------
DEF: 90
  450084.png Imperial Eswoo Robe
Soul Reaper
Classes
MATK +75
If refined to 7 or higher, Shadow Magic damage +7%
If refined to 9 or higher, Shadow Magic damage +7%
----------
SET BONUS:
  450084.png Imperial Eswoo Robe
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%,
Eswoo damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
MATK +3%,
Additional Eswoo damage +15%
----------
DEF: 90
  450083.png Imperial Kunai Suit
Ninja
Classes
ATK +75
If refined to 7 or higher, ATK +7%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450083.png Imperial Kunai Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

Long-ranged Physical damage +5%,
ATK +2%,
Kunai Splash damage +10%

If combined refine levels are 27 or higher:
Additional Long-ranged Physical damage +5%,
ATK +3%,
Additional Kunai Splash damage +15%
----------
DEF: 90
  450082.png Imperial Ninja Suit
Ninja
Classes
MATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, All elemental Magic damage +7%
----------
SET BONUS:
  450082.png Imperial Ninja Suit
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%,
Flaming Petals/Freezing Spear/Wind Blade damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Flaming Petals/Freezing Spear/Wind Blade damage +15%
----------
DEF: 90
  450074.png Imperial Trip Suit
Rebel
Classes
ATK +75
If refined to 7 or higher, ATK +7%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450074.png Imperial Trip Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

Long-ranged Physical damage +5%,
ATK +2%,
Round Trip damage +10%

If combined refine levels are 27 or higher:
Additional Long-ranged Physical damage +5%,
Additional ATK +3%,
Additional Round Trip damage +15%
----------
DEF: 90
  450075.png Imperial Fire Rain Suit
Rebel
Classes
ATK +75
If refined to 7 or higher, ATK +7%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450075.png Imperial Fire Rain Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

ASPD +1,
ATK +2%,
Fire Rain damage +10%

If combined refine levels are 27 or higher:
Additional ASPD +1,
Additional ATK +3%,
Additional Fire Rain damage +15%
----------
DEF: 90
  450123.png Imperial Super Novice Suit
Novice
Classes
ATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Max HP +7%
----------
SET BONUS:
  450123.png Imperial Super Novice Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

Max HP +5%,
ATK +2%,
Critical Damage +5%

If combined refine levels are 27 or higher:
Additional Max HP +5%,
ATK +3%,
Additional Critical Damage +5%
----------
DEF: 90
  450124.png Imperial Super Novice Robe
Novice
Classes
MATK +75
If refined to 7 or higher, Increased ASPD +5%
If refined to 9 or higher, Max HP +7%
----------
SET BONUS:
  450124.png Imperial Super Novice Robe
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Max HP +5%,
MATK +2%,
Normal Physical Melee attacks create a chance of casting Level 1 Psychic Wave.

If combined refine levels are 27 or higher:
Additional Max HP +5%,
MATK +3%,
Psychic Wave +7%
----------
DEF: 90
  450072.png Imperial Picky Robe
Summoner (Doram)
Classes
ATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Long-ranged Physical damage +7%
----------
SET BONUS:
  450072.png Imperial Picky Suit
  480016.png Imperial Attack Manteau
  470018.png Imperial Attack Boots
  490017.png Imperial Attack Ring

After cast delay -5%,
ATK +2%,
Picky Peck damage +10%

If combined refine levels are 27 or higher:
Additional After cast delay -10%,
Additional ATK +3%,
Additional Picky Peck damage +15%
----------
DEF: 90
  450073.png Imperial Catnip Robe
Summoner (Doram)
Classes
MATK +75
If refined to 7 or higher, Variable Cast Time -15%
If refined to 9 or higher, Neutral Magic damage +7%
----------
SET BONUS:
  450073.png Imperial Catnip Robe
  480017.png Imperial Magic Manteau
  470019.png Imperial Magic Boots
  490018.png Imperial Magic Ring

Variable Cast Time -5%,
MATK +2%,
Catnip Meteor damage +10%

If combined refine levels are 27 or higher:
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Catnip Meteor damage +15%
----------
DEF: 90

Enchants

Imperial Armor and Garment can each be enchanted using Modification Permit, which each cost 5x  25155.png Schwartz's Honor Token
from Imperial trader. Old enchants can be overwritten by enchanting again. Each permit gives only one random option enchant.


Both Physical and Magic Mod Permits (Armor) give the same option enchants.

100135.png (Armor)   100136.png Imperial Option Enchants (Armor)
Enchant Min ~ Max
Fire attacks resistance + 1 ~ 5 %
Water attacks resistance + 1 ~ 5 %
Earth attacks resistance + 1 ~ 5 %
Wind attacks resistance + 1 ~ 5 %
All elements (except Neutral) attacks resistance + 1 ~ 5 %
Decreases SP consumption by 1 ~ 5 %
Max HP + 1 ~ 5 %
Max SP + 1 ~ 5 %


Physical and Magic Mod Permits (Manteau) each have different option enchants.

  100131.png Imperial Physical Option Enchants (Manteau)
Enchant Min ~ Max
Physical damage to Neutral enemies + 1 ~ 5 %
Physical damage to Water enemies + 1 ~ 5 %
Physical damage to Wind enemies + 1 ~ 5 %
Physical damage to Earth enemies + 1 ~ 5 %
Physical damage to Fire enemies + 1 ~ 5 %
Physical damage to Poison enemies + 1 ~ 5 %
Physical damage to Shadow enemies + 1 ~ 5 %
Physical damage to Holy enemies + 1 ~ 5 %
Physical damage to Ghost enemies + 1 ~ 5 %
Physical damage to Undead enemies + 1 ~ 5 %
  100132.png Imperial Magic Option Enchants (Manteau)
Enchant Min ~ Max
Magical damage to Neutral enemies + 1 ~ 5 %
Magical damage to Water enemies + 1 ~ 5 %
Magical damage to Wind enemies + 1 ~ 5 %
Magical damage to Earth enemies + 1 ~ 5 %
Magical damage to Fire enemies + 1 ~ 5 %
Magical damage to Poison enemies + 1 ~ 5 %
Magical damage to Shadow enemies + 1 ~ 5 %
Magical damage to Holy enemies + 1 ~ 5 %
Magical damage to Ghost enemies + 1 ~ 5 %
Magical damage to Undead enemies + 1 ~ 5 %