| Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
| Simulation Juncea@NPC_RELIEVE_ON |
9 |
Attack |
100% |
0s |
60s |
No |
Self |
onspawn |
0 |
| Simulation Juncea@KN_TWOHANDQUICKEN |
10 |
Attack |
100% |
0s |
300s |
Yes |
Self |
always |
None
|
| Simulation Juncea@NPC_CHANGEDARKNESS |
1 |
Attack |
30% |
0.3s |
120s |
No |
Self |
always |
None
|
| Simulation Juncea@NPC_CHANGEHOLY |
1 |
Attack |
10% |
0.3s |
120s |
No |
Self |
always |
None
|
| Simulation Juncea@NPC_EARTHQUAKE |
5 |
Attack |
25% |
0s |
20s |
No |
Self |
always |
None
|
| Simulation Juncea@NPC_EARTHQUAKE |
5 |
Attack |
5% |
0s |
20s |
No |
Self |
always |
None
|
| Simulation Juncea@NPC_BLOODDRAIN |
5 |
Attack |
5% |
0s |
5s |
Yes |
Target |
always |
0 |
| Simulation Juncea@NPC_BLOODDRAIN |
5 |
Chase |
5% |
0s |
5s |
Yes |
Target |
always |
0 |
| Simulation Juncea@NPC_CANE_OF_EVIL_EYE |
1 |
Attack |
10% |
0s |
30s |
Yes |
Self |
always |
None
|
| Simulation Juncea@NPC_CANE_OF_EVIL_EYE |
1 |
Chase |
20% |
0s |
30s |
Yes |
Self |
always |
None
|
| Simulation Juncea@NPC_POWERUP |
5 |
Attack |
2% |
0s |
100s |
Yes |
Self |
always |
None
|
| Simulation Juncea@NPC_MOVE_COORDINATE |
5 |
Attack |
50% |
0s |
3s |
Yes |
Target |
always |
None
|
| Simulation Juncea@NPC_MOVE_COORDINATE |
5 |
Chase |
50% |
0s |
3s |
Yes |
Target |
always |
None
|
| Simulation Juncea@NPC_DEADLYCURSE2 |
5 |
Attack |
100% |
0s |
30s |
No |
Self |
always |
None
|
| Simulation Juncea@NPC_DEADLYCURSE2 |
5 |
Chase |
50% |
0s |
60s |
No |
Self |
always |
None
|