Mob ID | 2070 |
![]() |
Sprite | PIRANHA | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Nombre kRO | Piranha | Custom | No | |||||||||||||
Nombre iRO | Piranha | HP | 4,522 | |||||||||||||
Tamaño | Large | SP | 0 | |||||||||||||
Raza | Fish | Nivel | 75 | |||||||||||||
Elemento | Water (Lv 3) | Velocidad | 200 | |||||||||||||
Experiencia | 3,970 | Ataque | 200~41 | |||||||||||||
Experiencia Job | 3,670 | Defensa | 7 | |||||||||||||
Experiencia MVP | 0 | Defensa Mágica | 12 | |||||||||||||
Delay de Ataque | 768 ms | Distancia | 1 | |||||||||||||
Movimiento de Ataque | 480 ms | Distancia de Habilidades | 10 | |||||||||||||
Delay de Movimiento | 864 ms | Distancia de Visión | 12 | |||||||||||||
Modo del Mob |
|
|||||||||||||||
Stats del Mob |
|
Item ID | Nombre del Item | Chance de Drop | Se puede robar | |
---|---|---|---|---|
956 | ![]() |
Gill | 15% | Yes |
995 | ![]() |
Mystic Frozen | 0.15% | Yes |
963 | ![]() |
Sharp Scale | 100% | Yes |
1053 | ![]() |
Ancient Tooth | 12.5% | Yes |
1054 | ![]() |
Ancient Lips | 12.5% | Yes |
13027 | ![]() |
Scalpel | 0.05% | Yes |
1249 | ![]() |
Fisherman's Dagger | 0.15% | Yes |
27121 | ![]() |
Piranha Card | 0.2% | No |
Nombre | Nivel | Estado | Chance | Casteo | Delay | Cancelable | Target | Condición | Valor |
---|---|---|---|---|---|---|---|---|---|
Piranha@NPC_WATERATTACK | 2 | Attack | 5% | 0s | 5s | No | Target | always | 0 |
Piranha@NPC_CRITICALSLASH | 1 | Attack | 5% | 0.5s | 5s | No | Target | always | 0 |
Piranha@NPC_CRITICALSLASH | 1 | Angry | 5% | 0.5s | 5s | No | Target | always | 0 |
Piranha@NPC_CRITICALWOUND | 1 | Attack | 0.5% | 0s | 10s | Yes | Target | always | 0 |
Piranha@NPC_BLEEDING | 3 | Attack | 5% | 0s | 5s | Yes | Target | always | 0 |
Piranha@MG_COLDBOLT | 3 | Attack | 5% | 1s | 5s | Yes | Target | always | 0 |
Piranha@MG_COLDBOLT | 3 | Chase | 5% | 1s | 5s | Yes | Target | always | 0 |
Piranha@WZ_WATERBALL | 3 | Attack | 5% | 1s | 5s | Yes | Target | always | 0 |
Piranha@NPC_BLOODDRAIN | 1 | Attack | 5% | 0s | 5s | Yes | Target | always | 0 |