Item ID | 18572 | For Sale | No | |
---|---|---|---|---|
Identifier | Korean_Judge_Hat | Credit Price | Not For Sale | |
Name | Korean Judge Hat | Type | Armor | |
NPC Buy | 20 | Weight | 30 | |
NPC Sell | 10 | Weapon Level | 0 | |
Range | 0 | Defense | 2 | |
Slots | 1 | Refineable | Yes | |
Attack | 0 | Min Equip Level | None | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Upper Headgear | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | Can't be dropped | |||
Item Use Script |
1 bonus bMdef,2; 2 bonus bVariableCastrate,-6; 3 bonus bAspdRate,6; 4 .@r = getrefine(); 5 if (.@r>6) { 6 bonus2 bSubRace,RC_DemiHuman,2; 7 bonus2 bSubRace,RC_Player_Human,2; 8 } 9 if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || Class == Job_Taekwon || Class == Job_Star_Gladiator || Class == Job_Star_Gladiator2 || Class == Job_Monk || Class == Job_Champion || Class == Job_Sura || Class == Job_Sura_T) 10 bonus2 bAddClass,Class_All,(.@r/2); 11 if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || Class == Job_Ninja || Class == Job_Soul_Linker) 12 bonus bMatkRate,(.@r/2); 13 if (BaseClass == Job_Archer || Class == Job_Gunslinger) 14 bonus bLongAtkRate,.@r; 15 if (vip_status(VIP_STATUS_ACTIVE)) { 16 bonus2 bSubRace,RC_DemiHuman,10; 17 bonus2 bSubRace,RC_Player_Human,10; 18 bonus bAllStats,1; 19 } |
|||
Equip Script | None | |||
Unequip Script | None |