Item ID | 20816 | For Sale | No | |
---|---|---|---|---|
Identifier | Yoichi_Muffler | Credit Price | Not For Sale | |
Name | Yoichi's Shawl | Type | Armor | |
NPC Buy | 0 | Weight | 30 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 18 | |
Slots | 1 | Refineable | Yes | |
Attack | 0 | Min Equip Level | 100 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Garment | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 .@r = getrefine(); 2 bonus bMdef,10; 3 bonus bAspdRate,5; 4 if (getskilllv("RA_AIMEDBOLT") == 10) 5 bonus2 bSkillAtk,"RA_AIMEDBOLT",5; 6 if (getskilllv("SN_SHARPSHOOTING") == 5) 7 bonus2 bSkillAtk,"SN_SHARPSHOOTING",60; 8 if (getskilllv("HT_BLITZBEAT") == 5) 9 bonus2 bSkillAtk,"HT_BLITZBEAT",15; 10 if (Class == Job_Ranger) { 11 bonus bMaxHPrate,5; 12 bonus bLongAtkDef,20; 13 if (.@r>=7) { 14 bonus bLongAtkDef,15; 15 bonus bMaxHPrate,5; 16 } 17 } 18 if (.@r>=7) { 19 bonus bAspdRate,3; 20 bonus2 bSkillAtk,"SN_SHARPSHOOTING",(BaseLevel/3); 21 bonus2 bSkillAtk,"HT_BLITZBEAT",(BaseLevel/5); 22 bonus2 bSkillAtk,"RA_AIMEDBOLT",(BaseLevel/30); 23 } 24 if (.@r>=9) { 25 bonus bAspdRate,3; 26 bonus bMaxSPrate,5; 27 } |
|||
Equip Script | None | |||
Unequip Script | None |