Item ID | 22848 | For Sale | No | |
---|---|---|---|---|
Identifier | KeysPrison | Credit Price | Not For Sale | |
Name | Prison Key | Type | Usable | |
NPC Buy | 10 | Weight | 1 | |
NPC Sell | 5 | Weapon Level | 0 | |
Range | 0 | Defense | 0 | |
Slots | 0 | Refineable | No | |
Attack | 0 | Min Equip Level | None | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | None | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 getmapxy(.map$,.x,.y,BL_PC); 2 setarray .oldpowmap2$[0],"prt_vilg01","prt_vilg02","pro_fild00","dungeon000","dungeon001","gef_vilg00","gef_vilg01","moc_dugn01","moc_dugn02","mrc_fild01","mrc_fild02","mrc_fild03","mrc_fild04","pro_fild04","pro_fild05","prt_dugn01", 3 "prt_dugn02","prt_dugn03","prt_intr01","prt_intr02","moc_vilg00","moc_vilg01","moc_vilg02","ars_fild36","ars_fild25","ars_fild50","pro_fild01","prt_dugn00"; 4 for(.@i=0;.@i<getarraysize(.oldpowmap2$);.@i++){ 5 if(.oldpowmap2$[.@i] == .map$) 6 .@count ++; 7 } 8 if (compare(.map$,"edda")){ 9 unittalk 0,""+((!#language)?"No puedes usar este item en el pasado":"You can't use this item from the past")+"!",bc_self; 10 end; 11 } 12 if(.@count < 1) 13 warp "prt_prison",188,23; 14 else 15 unittalk 0,""+((!#language)?"No puedes usar este item en el pasado":"You can't use this item from the past")+"!",bc_self; |
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Equip Script | None | |||
Unequip Script | None |