Item ID | 29300 | For Sale | No | |
---|---|---|---|---|
Identifier | Jade_J | Credit Price | Not For Sale | |
Name | Prison | Type | Card - Enchant | |
NPC Buy | 0 | Weight | 0 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 0 | |
Slots | 0 | Refineable | No | |
Attack | 0 | Min Equip Level | None | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | None | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 bonus bRestartFullRecover; 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) 3 bonus2 bSkillAtk,"RK_STORMBLAST",100; 4 if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) 5 bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1000; 6 if (eaclass()&EAJL_THIRD && BaseJob == Job_Wizard) 7 bonus2 bSkillCooldown,"WL_CRIMSONROCK",-1500; 8 if (eaclass()&EAJL_THIRD && BaseJob == Job_Sage) 9 bonus bVariableCastrate,-15; 10 if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) 11 bonus2 bSkillAtk,"RA_WUGSTRIKE",30; 12 if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) 13 bonus bAllStats,10; 14 if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) 15 skill "CR_PROVIDENCE",5; 16 if (eaclass()&EAJL_THIRD && BaseJob == Job_Monk) 17 bonus bLongAtkRate,10; 18 if (eaclass()&EAJL_THIRD && BaseJob == Job_Assassin) { 19 bonus bDelayrate,-90; 20 autobonus3 "{ sc_start SC_WEAPONBLOCKING,50000,1; }",1000,50000,"GC_HALLUCINATIONWALK"; 21 } 22 if (eaclass()&EAJL_THIRD && BaseJob == Job_Rogue) 23 bonus bFixedCastrate,-50; 24 if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) 25 bonus bAspdRate,20; 26 if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { 27 bonus bMaxHPrate,15; 28 bonus bBaseAtk,50; 29 bonus bMatk,50; 30 } |
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Equip Script | None | |||
Unequip Script | None |