Item ID | 36010 |
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For Sale | No |
---|---|---|---|---|
Identifier | Empatia | Credit Price | Not For Sale | |
Name | Empatia Animal | Type | Usable | |
NPC Buy | 20 | Weight | 50 | |
NPC Sell | 10 | Weapon Level | 0 | |
Range | 0 | Defense | 0 | |
Slots | 0 | Refineable | No | |
Attack | 0 | Min Equip Level | None | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | None | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | Can't be sold to NPC | |||
Item Use Script |
1 //callfunc "BotellaEmpatia"; 2 .amnt = rand(1,3); 3 if(empanimalpts < 250){ 4 dispbottom "+ "+.amnt+" Empat�a Animal."; 5 set empanimalpts, empanimalpts + .amnt; 6 if(empanimalpts > 250) unittalk 0,""+((!#language)?"Tienes el l�mite de Empat�a Animal, aseg�rate de usar tu empat�a antes de consumir otra botella":"Your Animal Empathy has reached the limit, please use your current empathy before opening another bottle")+".",bc_self; 7 if(empanimalpts > 250) set empanimalpts,250; 8 dispbottom ""+((!#language)?"Empat�a Animal":"Animal Empathy")+": "+empanimalpts+"."; 9 end; 10 } else 11 if(empanimalpts >= 250){ 12 unittalk 0,""+((!#language)?"Tienes el l�mite de Empat�a Animal, aseg�rate de usar tu empat�a antes de consumir otra botella":"Your Animal Empathy has reached the limit, please use your current empathy before opening another bottle")+".",bc_self; 13 getitem 36010,1; 14 } 15 end; |
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Equip Script | None | |||
Unequip Script | None |
Monster ID | Monster Name | Empatia Animal Drop Chance | Can be stealed | Monster Level | Monster Race | Monster Element |
---|---|---|---|---|---|---|
25511 | Jam�n Raj� Earth | 1% | No | 190 | Demon | Level 4 Earth |
25904 | Old Jam�n Raj� | 1% | No | 99 | Undead | Level 4 Undead |
25510 | Jam�n Raj� Wind | 0.75% | No | 165 | Demon | Level 4 Wind |
25509 | Jam�n Raj� Fire | 0.5% | No | 150 | Demon | Level 4 Fire |
25508 | Jam�n Raj� Water | 0.25% | No | 140 | Demon | Level 4 Water |