Item ID | 36156 | For Sale | No | |
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Identifier | Baby_Disfraz | Credit Price | Not For Sale | |
Name | Baby Disfraz | Type | Armor | |
NPC Buy | 1 | Weight | 0 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 0 | |
Slots | 0 | Refineable | No | |
Attack | 0 | Min Equip Level | None | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Costume Garment | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | Can't be sold to NPC | |||
Item Use Script |
1 callfunc "Baby_Disfraz"; |
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Equip Script |
1 switch(Class){ 2 case 4008: 3 case 4015: 4 case 4010: 5 case 4017: 6 case 4012: 7 case 4020: 8 case 4021: 9 case 4009: 10 case 4016: 11 case 4019: 12 case 4011: 13 case 4013: 14 case 4018: 15 case 4030: 16 case 4031: 17 case 4032: 18 case 4033: 19 case 4034: 20 case 4035: 21 case 4037: 22 case 4038: 23 case 4039: 24 case 4040: 25 case 4041: 26 case 4042: 27 case 4043: 28 setlook LOOK_BODY2,0; 29 end; 30 } |
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Unequip Script |
1 changebase Class; 2 switch(Class){ 3 case 4008: 4 case 4015: 5 case 4010: 6 case 4017: 7 case 4012: 8 case 4020: 9 case 4021: 10 case 4009: 11 case 4016: 12 case 4019: 13 case 4011: 14 case 4013: 15 case 4018: 16 case 4030: 17 case 4031: 18 case 4032: 19 case 4033: 20 case 4034: 21 case 4035: 22 case 4037: 23 case 4038: 24 case 4039: 25 case 4040: 26 case 4041: 27 case 4042: 28 case 4043: 29 setlook LOOK_BODY2,0; 30 } 31 if(estiloropa) setlook LOOK_BODY2,1; |