Item ID | 450296 | For Sale | No | |
---|---|---|---|---|
Identifier | Mars_Armor_TW_LT | Credit Price | Not For Sale | |
Name | Mars Armor-LT | Type | Armor | |
NPC Buy | 0 | Weight | 30 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 30 | |
Slots | 1 | Refineable | Yes | |
Attack | 0 | Min Equip Level | 150 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Armor | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 .@r = getrefine(); 2 .@g = getenchantgrade(); 3 bonus bBaseAtk,150+(15*(.@r/2)); 4 bonus2 bSkillAtk,"GC_CROSSIMPACT",20*(.@r/3); 5 bonus2 bSkillAtk,"GC_ROLLINGCUTTER",20*(.@r/3); 6 bonus2 bSkillAtk,"SC_TRIANGLESHOT",20*(.@r/3); 7 bonus2 bSkillAtk,"SC_FATALMENACE",20*(.@r/3); 8 if (.@r>=9) { 9 bonus bLongAtkRate,10; 10 bonus bShortAtkRate,10; 11 } 12 if (.@r>=11) 13 bonus2 bAddRace,RC_All,15; 14 if (.@r>=13) 15 bonus bDelayrate,-15; 16 if (.@g>=ENCHANTGRADE_D) { 17 bonus2 bSkillCooldown,"GC_DARKCROW",-5000; 18 bonus2 bSkillCooldown,"SC_GROOMY",-1000; 19 bonus2 bAddSize,Size_All,4*(.@r/3); 20 } 21 if (.@g>=ENCHANTGRADE_C) { 22 bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",5*(.@r/3); 23 bonus2 bSkillAtk,"ABC_FRENZY_SHOT",5*(.@r/3); 24 } 25 if (.@g>=ENCHANTGRADE_B) { 26 bonus bPAtk,.@r/2; 27 bonus2 bAddSize,Size_All,5*(.@r/3); 28 } 29 if (.@g>=ENCHANTGRADE_A) { 30 bonus2 bSkillAtk,"SHC_SAVAGE_IMPACT",8*(.@r/3); 31 bonus2 bSkillAtk,"ABC_FRENZY_SHOT",8*(.@r/3); 32 if (.@r>=13) { 33 bonus2 bSkillCooldown,"GC_DARKCROW",-5000; 34 bonus2 bSkillCooldown,"SC_IGNORANCE",-1000; 35 } 36 } |
|||
Equip Script | None | |||
Unequip Script | None |