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#640035: Flush Detecting Staff

Item ID 640035 For Sale No
Identifier F_Ein_BHSTAFF Credit Price Not For Sale
Name Flush Detecting Staff Type Weapon - Two-Handed Staff
NPC Buy 0 Weight 120
NPC Sell 0 Weapon Level 5
Range 1 Defense 0
Slots 2 Refineable Yes
Attack 180 Min Equip Level 250
MATK 350 Max Equip Level None
Equip Locations Two-Handed
Equip Upper None
Equippable Jobs Wizard
Equip Gender Both (Male and Female)
Trade restriction None
Item Use Script

1 .@g = getenchantgrade();

2 .@r = getrefine();

3 bonus bUnbreakableWeapon;

4 bonus bMatkRate,10;

5 bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",20;

6 bonus2 bSkillAtk,"AG_CRIMSON_ARROW",20;

7 bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20;

8 bonus2 bSkillAtk,"AG_STORM_CANNON",20;

9 bonus2 bSkillAtk,"AG_ALL_BLOOM",20;

10 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",20;

11 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",20;

12 if (.@r>=7) {

13 bonus bVariableCastrate,-15;

14 bonus bMatk,90;

15 if (.@r>=9) {

16 bonus2 bMagicAtkEle,Ele_Fire,15;

17 bonus2 bMagicAtkEle,Ele_Wind,15;

18 bonus2 bMagicAddSize,Size_All,20;

19 bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10;

20 bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;

21 bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;

22 bonus2 bSkillAtk,"AG_STORM_CANNON",10;

23 bonus2 bSkillAtk,"AG_ALL_BLOOM",10;

24 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",10;

25 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",10;

26 bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25;

27 bonus2 bSkillUseSP,"AG_CRIMSON_ARROW",-25;

28 bonus2 bSkillUseSP,"AG_STORM_CANNON",-25;

29 bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25;

30 if (.@r>=11) {

31 bonus bDelayrate,-15;

32 bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10;

33 bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;

34 bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;

35 bonus2 bSkillAtk,"AG_STORM_CANNON",10;

36 bonus2 bSkillAtk,"AG_ALL_BLOOM",10;

37 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",10;

38 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",10;

39 bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25;

40 bonus2 bSkillUseSP,"AG_CRIMSON_ARROW",-25;

41 bonus2 bSkillUseSP,"AG_STORM_CANNON",-25;

42 bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25;

43 }

44 }

45 }

46 if (.@g>=ENCHANTGRADE_D) {

47 bonus bSMatk,10;

48 if (.@g>=ENCHANTGRADE_C) {

49 bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10;

50 bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;

51 bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;

52 bonus2 bSkillAtk,"AG_STORM_CANNON",10;

53 bonus2 bSkillAtk,"AG_ALL_BLOOM",10;

54 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",10;

55 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",10;

56 if (.@g>=ENCHANTGRADE_B) {

57 bonus2 bMagicAddEle,Ele_All,10;

58 if (.@g>=ENCHANTGRADE_A) {

59 bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10;

60 bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10;

61 bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10;

62 bonus2 bSkillAtk,"AG_STORM_CANNON",10;

63 bonus2 bSkillAtk,"AG_ALL_BLOOM",10;

64 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",10;

65 bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",10;

66 }

67 }

68 }

69 }

Equip Script None
Unequip Script None