Item ID | 15829 | For Sale | No | |
---|---|---|---|---|
Identifier | Flaward_Hat_EXE | Credit Price | Not For Sale | |
Name | Flaward's Hat | Type | Armor | |
NPC Buy | 0 | Weight | 30 | |
NPC Sell | 0 | Weapon Level | 0 | |
Range | 0 | Defense | 20 | |
Slots | 1 | Refineable | Yes | |
Attack | 0 | Min Equip Level | 50 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Upper Headgear | |||
Equip Upper | None | |||
Equippable Jobs | None | |||
Equip Gender | Both (Male and Female) | |||
Trade restriction | None | |||
Item Use Script |
1 .@r = getrefine(); 2 if (BaseJob == Job_Blacksmith) { 3 bonus bBaseAtk,2*(readparam(bStr)/9); 4 bonus bMatk,2*(readparam(bInt)/9); 5 if (.@r>=7) { 6 bonus bDef,10; 7 bonus bMdef,15; 8 bonus2 bSkillAtk,"MC_MAMMONITE",30; 9 if (.@r>=8) { 10 bonus bDelayrate,-10; 11 bonus bCritical,10; 12 skill "BS_GREED",1; 13 bonus2 bSkillCooldown,"BS_GREED",5000; 14 if (.@r>=9) { 15 bonus2 bSkillCooldown,"BS_GREED",-2000; 16 bonus2 bSkillAtk,"WS_CARTTERMINATION",30; 17 if (.@r>=10) { 18 bonus bAllStats,2; 19 bonus bMaxHPrate,3; 20 bonus bMaxSPrate,3; 21 } 22 } 23 } 24 } 25 } 26 else if (BaseJob == Job_Alchemist) { 27 bonus bBaseAtk,2*(readparam(bStr)/9); 28 bonus bMatk,2*(readparam(bInt)/9); 29 if (.@r>=7) { 30 bonus bDef,10; 31 bonus bMdef,15; 32 bonus2 bSkillAtk,"AM_ACIDTERROR",20; 33 bonus2 bSkillAtk,"AM_DEMONSTRATION",40; 34 if (.@r>=8) { 35 bonus bDelayrate,-10; 36 bonus2 bSkillUseSP,"CR_ACIDDEMONSTRATION",5; 37 if (.@r>=9) { 38 bonus2 bSkillCooldown,"CR_ACIDDEMONSTRATION",-300; 39 bonus bLongAtkRate,10; 40 if (.@r>=10) { 41 bonus bAllStats,2; 42 bonus bMaxHPrate,3; 43 bonus bMaxSPrate,3; 44 } 45 } 46 } 47 } 48 } |
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Equip Script | None | |||
Unequip Script | None |