Item ID | 570010 | For Sale | No | |
---|---|---|---|---|
Identifier | MV_B_Violin | Credit Price | Not For Sale | |
Name | Metallic Vibration Booster Violin | Type | Weapon - Musical Instrument | |
NPC Buy | 0 | Weight | 0 | |
NPC Sell | 0 | Weapon Level | 4 | |
Range | 1 | Defense | 0 | |
Slots | 0 | Refineable | Yes | |
Attack | 150 | Min Equip Level | 100 | |
MATK | 0 | Max Equip Level | None | |
Equip Locations | Main Hand | |||
Equip Upper | Third / Third Upper / Third Baby | |||
Equippable Jobs | Bard / Dancer | |||
Equip Gender | Male | |||
Trade restriction | Can't be dropped / Can't be traded with player / Can't be put in Cart / Can't be put in Storage / Can't be put in Guild Storage / Can't be attached in Mail / Can't be auctioned | |||
Item Use Script |
1 .@r = getrefine(); 2 bonus bMatkRate,2+(min(BaseLevel,195)/15); 3 bonus bMatk,180+(3*.@r); 4 if (.@r>=7) { 5 bonus2 bMagicAtkEle,Ele_All,2*getskilllv("BA_MUSICALLESSON"); 6 } 7 if (.@r>=9) { 8 bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; 9 bonus2 bSkillAtk,"WM_METALICSOUND",25; 10 bonus2 bSkillAtk,"WM_REVERBERATION",25; 11 } 12 if (.@r>=11) { 13 bonus2 bSkillFixedCast,"WM_REVERBERATION",-500; 14 bonus2 bMagicAtkEle,Ele_All,15; 15 } 16 if (.@r>=13) { 17 bonus2 bSkillAtk,"WM_METALICSOUND",15; 18 bonus2 bSkillAtk,"WM_REVERBERATION",15; 19 } |
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Equip Script | None | |||
Unequip Script | None |