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<languages/>__TOC__
<languages/><div class="mw-translate-fuzzy">
__TOC__
== Overview ==
== Overview ==
Constellation Tower is the major overhaul of Endless Tower. Guided by Oscar once again, Constellation Tower reaches for the stars in terms of difficulty with its unique random difficulty system and time restriction.
Constellation Tower is the major overhaul of Endless Tower. Guided by Oscar once again, Constellation Tower reaches for the stars in terms of difficulty with its unique random difficulty system and time restriction.
</div>


<div class="mw-translate-fuzzy">
Unlike Endless Tower which had specific monsters and MVPs on designated floors, Constellation Tower's floors have all randomized monsters per floor.
Unlike Endless Tower which had specific monsters and MVPs on designated floors, Constellation Tower's floors have all randomized monsters per floor.
</div>


[[File:X1Khyus.jpg|center|alt=Constellation Tower Released]]
[[File:X1Khyus.jpg|center|alt=Constellation Tower Released]]


<div class="mw-translate-fuzzy">
== Quest ==
== Quest ==
{{Repeatable|cooldown=1 day|verb=This instance can be repeated.|verb2=This instance has a cooldown of}}
{{Repeatable|cooldown=1 day|verb=This instance can be repeated.|verb2=This instance has a cooldown of}}
</div>


<br/> <br/>
<br/> <br/>
Línea 15: Línea 21:
{{clear}}
{{clear}}


<div class="mw-translate-fuzzy">
# In Alberta, talk to Captain Janssen {{Navi|alberta|214|77}} and donate 10,000 Zeny.
# In Alberta, talk to Captain Janssen {{Navi|alberta|214|77}} and donate 10,000 Zeny.
# Listen to him and agree to be his first mate so he will bring you to the ''Misty Island''.  
# Listen to him and agree to be his first mate so he will bring you to the ''Misty Island''.  
Línea 21: Línea 28:
#* If in 60 minutes they do not finish, all players in the dungeon will be warped out and sent back to their save points.
#* If in 60 minutes they do not finish, all players in the dungeon will be warped out and sent back to their save points.
#* Instance Cooldown starts individually for each party member that enters.
#* Instance Cooldown starts individually for each party member that enters.
</div>


<div class="mw-translate-fuzzy">
== Skips ==
== Skips ==
On every 5th floor you can choose to skip 4 floors by interacting with the top blue brazier at the start of the current floor.
On every 5th floor you can choose to skip 4 floors by interacting with the top blue brazier at the start of the current floor.
</div>


<div class="mw-translate-fuzzy">
Using a skip costs 50 {{Item List 2|id=1000372|item=Meteorite Dust|simple=yes}}, increasing by 25 for each skip.
Using a skip costs 50 {{Item List 2|id=1000372|item=Meteorite Dust|simple=yes}}, increasing by 25 for each skip.
</div>


<div class="mw-translate-fuzzy">
== Monsters ==
== Monsters ==
* Monsters are different from their original Endless Tower or field version and don't have their original loot table.
* Monsters are different from their original Endless Tower or field version and don't have their original loot table.
Línea 32: Línea 45:
* Every 5th floor additionally has a random boss monster.
* Every 5th floor additionally has a random boss monster.
* Boss monsters are not affected by the floor progression difficulty modifier and don't need to be defeated to advance to the next floor.
* Boss monsters are not affected by the floor progression difficulty modifier and don't need to be defeated to advance to the next floor.
</div>


<div class="mw-translate-fuzzy">
=== Normal Monsters ===
=== Normal Monsters ===
{{Monster_Table|collapsible=yes|data=
{{Monster_Table|collapsible=yes|data=
Línea 86: Línea 101:
{{Monster_Row|id=21047|name=Banshee|hp=40,000,000|level=245|def=??|mdef=??|size=??|element=??|race=??|map=1@ch_t}}
{{Monster_Row|id=21047|name=Banshee|hp=40,000,000|level=245|def=??|mdef=??|size=??|element=??|race=??|map=1@ch_t}}
}}
}}
</div>


<div class="mw-translate-fuzzy">
=== 5th Floor Bosses ===
=== 5th Floor Bosses ===
{{Monster_Table|collapsible=yes|data=
{{Monster_Table|collapsible=yes|data=
Línea 125: Línea 142:
{{Monster_Row|id=21359|name=Beelzebub|mvp=yes|hp=??|level=250|def=??|mdef=??|size=??|element=??|race=??|map=1@ch_t}}
{{Monster_Row|id=21359|name=Beelzebub|mvp=yes|hp=??|level=250|def=??|mdef=??|size=??|element=??|race=??|map=1@ch_t}}
}}
}}
</div>


<div class="mw-translate-fuzzy">
== Final Boss ==
== Final Boss ==
Upon reaching floor 25, you can choose to fight Naght Sieger or continue to climb.
Upon reaching floor 25, you can choose to fight Naght Sieger or continue to climb.
</div>


<div class="mw-translate-fuzzy">
Reaching floor 50, you'll have to fight Betelgeuse.
Reaching floor 50, you'll have to fight Betelgeuse.
</div>


<div class="mw-translate-fuzzy">
=== Easy ===
=== Easy ===
{{Monster_Table|data=
{{Monster_Table|data=
Línea 136: Línea 159:
{{Monster_Row|id=20997|name=Thorny Skeleton|hp=5,000,000|level=250|def=71|mdef=66|size=Medium|element=Neutral 2|race=Demon|map=2@ch_t}}
{{Monster_Row|id=20997|name=Thorny Skeleton|hp=5,000,000|level=250|def=71|mdef=66|size=Medium|element=Neutral 2|race=Demon|map=2@ch_t}}
}}
}}
</div>


<div class="mw-translate-fuzzy">
=== Hard ===
=== Hard ===
{{Monster_Table|data=
{{Monster_Table|data=
Línea 142: Línea 167:
{{Monster_Row|id=20995|name=Dead Soul|hp=20|level=250|def=100|mdef=100|size=Medium|element=Neutral 2|race=Demon|map=3@ch_t}}
{{Monster_Row|id=20995|name=Dead Soul|hp=20|level=250|def=100|mdef=100|size=Medium|element=Neutral 2|race=Demon|map=3@ch_t}}
}}
}}
</div>


<div class="mw-translate-fuzzy">
== Difficulty ==
== Difficulty ==
Betelgeuse has 5 stats: Health, Attack, Recovery, Defense, and Traps. These stats can range from Sealed(0 stars) to 3 stars.
Betelgeuse has 5 stats: Health, Attack, Recovery, Defense, and Traps. These stats can range from Sealed(0 stars) to 3 stars.
* The max difficulty will be 3 stars, with random rolls going from 1 to 3 stars.
* The max difficulty will be 3 stars, with random rolls going from 1 to 3 stars.
</div>


<div class="mw-translate-fuzzy">
By talking to the fountain before entering the boss room, you can change the difficulty of the fight:
By talking to the fountain before entering the boss room, you can change the difficulty of the fight:
</div>


<div class="mw-translate-fuzzy">
* Reroll all stats - 1 {{Item List 2|id=1000372|item=Meteorite Dust|simple=yes}}
* Reroll all stats - 1 {{Item List 2|id=1000372|item=Meteorite Dust|simple=yes}}
* Max 1 selected stat - 20 {{Item List 2|id=1000372|item=Meteorite Dust|simple=yes}}
* Max 1 selected stat - 20 {{Item List 2|id=1000372|item=Meteorite Dust|simple=yes}}
Línea 154: Línea 185:
* Sealing a stat will lock it at 0 stars and make it unable to be changed.
* Sealing a stat will lock it at 0 stars and make it unable to be changed.
* All stat changes will also be broadcasted to the current map.
* All stat changes will also be broadcasted to the current map.
</div>


<div class="mw-translate-fuzzy">
{| class="wikitable unsortable"
{| class="wikitable unsortable"
! Stat !! Sealed !! ☆ !! ☆☆ !! ☆☆☆
! Stat !! Sealed !! ☆ !! ☆☆ !! ☆☆☆
Línea 225: Línea 258:
* {{Item List 2|id=1000397|item=Soul of Betelgeuse|simple=yes}}
* {{Item List 2|id=1000397|item=Soul of Betelgeuse|simple=yes}}
|}
|}
</div>


<div class="mw-translate-fuzzy">
== Item Exchange ==
== Item Exchange ==
You can head back to the Misty Island to use the vending machines to exchange your rewards.
You can head back to the Misty Island to use the vending machines to exchange your rewards.
</div>


<div class="mw-translate-fuzzy">
* The vending machine will also break down 1x {{Item List 2|id=1000373|item=Meteorite Fragment|simple=yes}} into 40x {{Item List 2|id=1000372|item=Meteorite Dust|simple=yes}}.
* The vending machine will also break down 1x {{Item List 2|id=1000373|item=Meteorite Fragment|simple=yes}} into 40x {{Item List 2|id=1000372|item=Meteorite Dust|simple=yes}}.
* You can break down 1 Stat Meteorite Fragment into 4 Stat Meteorite Powders.
* You can break down 1 Stat Meteorite Fragment into 4 Stat Meteorite Powders.
* Also you can swap Fragments between each other at a rate of 3:1.
* Also you can swap Fragments between each other at a rate of 3:1.
</div>


<div class="mw-translate-fuzzy">
=== Basic Shop ===
=== Basic Shop ===
{| class="wikitable unsortable mw-collapsible"
{| class="wikitable unsortable mw-collapsible"
Línea 289: Línea 328:
* 5x {{Item List 2|id=1000403|item=Wisdom Meteorite Powder|simple=yes}}
* 5x {{Item List 2|id=1000403|item=Wisdom Meteorite Powder|simple=yes}}
|}
|}
</div>


<div class="mw-translate-fuzzy">
=== Advanced Shop ===
=== Advanced Shop ===
{| class="wikitable unsortable mw-collapsible"
{| class="wikitable unsortable mw-collapsible"
Línea 378: Línea 419:
* {{Item List 2|id=490131|item=Stellar Seal|slots=1|simple=yes}}
* {{Item List 2|id=490131|item=Stellar Seal|slots=1|simple=yes}}
|}
|}
</div>


<div class="mw-translate-fuzzy">
<!--
<!--
=== Stellar Seal Accessories ===
=== Stellar Seal Accessories ===
Línea 468: Línea 511:
* 100,000z
* 100,000z
|}
|}
</div>
<!--{{Navbox Instance}}-->
<!--{{Navbox Instance}}-->


[[Category:Instances]]
[[Category:Instances]]

Revisión del 12:13 2 feb 2025

Otros idiomas:

Overview

Constellation Tower is the major overhaul of Endless Tower. Guided by Oscar once again, Constellation Tower reaches for the stars in terms of difficulty with its unique random difficulty system and time restriction.

Unlike Endless Tower which had specific monsters and MVPs on designated floors, Constellation Tower's floors have all randomized monsters per floor.

Constellation Tower Released

Quest



Captain Janssen's Location


  1. In Alberta, talk to Captain Janssen /navi alberta 214/77 and donate 10,000 Zeny.
  2. Listen to him and agree to be his first mate so he will bring you to the Misty Island.
  3. After reaching the island, your party leader must speak with the Oscar /navi c_tower 81/105. They then must generate the Constellation Tower Dungeon instance.
  4. After an instance is created, the party will have five minutes to enter and up to 60 minitues to finish the dungeon.
    • If in 60 minutes they do not finish, all players in the dungeon will be warped out and sent back to their save points.
    • Instance Cooldown starts individually for each party member that enters.

Skips

On every 5th floor you can choose to skip 4 floors by interacting with the top blue brazier at the start of the current floor.

Using a skip costs 50 1000372.png Meteorite Dust, increasing by 25 for each skip.

Monsters

  • Monsters are different from their original Endless Tower or field version and don't have their original loot table.
  • Monsters become stronger with every floor, increasing both their health and damage.
  • Every 5th floor additionally has a random boss monster.
  • Boss monsters are not affected by the floor progression difficulty modifier and don't need to be defeated to advance to the next floor.

Normal Monsters

Monster Level HP Def Mdef Size Element Race Spawn
20998.png
Jakk
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

20999.png
Stone Shooter
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21000.png
Grizzly
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21001.png
Stalactic Golem
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21002.png
Chimera
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21003.png
Karakasa
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21004.png
Rideword
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21005.png
Parasite
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21006.png
Wraith
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21007.png
Sky Petite
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21008.png
Wind Ghost
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21009.png
Clock
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21010.png
Raydric Archer
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21011.png
Increase Soil
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21012.png
Penomena
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21013.png
Ground Petite
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21014.png
Alarm
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21015.png
Zombie Prisoner
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21016.png
Marionette
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21017.png
Permeter
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21018.png
Skeleton Prisoner
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21019.png
Owl Duke
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21020.png
Deviruchi
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21021.png
Bloody Butterfly
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21022.png
Stapo
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21023.png
Taoist Hermit
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21024.png
The Paper
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21025.png
Tengu
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21026.png
Alice
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21027.png
Anacondaq
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21028.png
Gargoyle
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21029.png
Carat
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21030.png
Sting
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21031.png
Gryphon
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21032.png
Gibbet
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21033.png
Nightmare Terror
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21034.png
Anolian
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21035.png
Bloody Murderer
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21036.png
Aliot
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21037.png
Venatu
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21038.png
Deathword
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21039.png
Plasma
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21040.png
Dimik
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21041.png
Mini Demon
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21042.png
Leib Olmai
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21043.png
Wanderer
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21044.png
Retribution
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21045.png
Flame Skull
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21046.png
Abysmal Knight
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

21047.png
Banshee
245 40,000,000 ?? ?? ?? ?? ??

1@ch_t

5th Floor Bosses

Monster Level HP Def Mdef Size Element Race Spawn
21325.png
Mastering
250 ?? ?? ?? ?? ?? ??

1@ch_t

21326.png
Vagabond Wolf
250 ?? ?? ?? ?? ?? ??

1@ch_t

21327.png
Vocal
250 ?? ?? ?? ?? ?? ??

1@ch_t

21328.png
Golden Thief Bug
250 ?? ?? ?? ?? ?? ??

1@ch_t

21329.png
Mistress
250 ?? ?? ?? ?? ?? ??

1@ch_t

21330.png
Maya
250 ?? ?? ?? ?? ?? ??

1@ch_t

21331.png
Phreeoni
250 ?? ?? ?? ?? ?? ??

1@ch_t

21332.png
Drake
250 ?? ?? ?? ?? ?? ??

1@ch_t

21333.png
Moonlight Flower
250 ?? ?? ?? ?? ?? ??

1@ch_t

21334.png
Bacsojin
250 ?? ?? ?? ?? ?? ??

1@ch_t

21335.png
Goblin Leader
250 ?? ?? ?? ?? ?? ??

1@ch_t

21336.png
Kobold Leader
250 ?? ?? ?? ?? ?? ??

1@ch_t

21337.png
Turtle General
250 ?? ?? ?? ?? ?? ??

1@ch_t

21338.png
Samurai Specter
250 ?? ?? ?? ?? ?? ??

1@ch_t

21339.png
Toad
250 ?? ?? ?? ?? ?? ??

1@ch_t

21340.png
Osiris
250 ?? ?? ?? ?? ?? ??

1@ch_t

21341.png
Pharaoh
250 ?? ?? ?? ?? ?? ??

1@ch_t

21342.png
Amon Ra
250 ?? ?? ?? ?? ?? ??

1@ch_t

21343.png
Evil Snake Lord
250 ?? ?? ?? ?? ?? ??

1@ch_t

21344.png
Arc Angeling
250 ?? ?? ?? ?? ?? ??

1@ch_t

21345.png
Deviling
250 ?? ?? ?? ?? ?? ??

1@ch_t

21346.png
Angeling
250 ?? ?? ?? ?? ?? ??

1@ch_t

21347.png
Ghostring
250 ?? ?? ?? ?? ?? ??

1@ch_t

21348.png
Ygnizem Seniar
250 ?? ?? ?? ?? ?? ??

1@ch_t

21349.png
Doppelganger
250 ?? ?? ?? ?? ?? ??

1@ch_t

21350.png
Atroce
250 ?? ?? ?? ?? ?? ??

1@ch_t

21351.png
Orc Hero
250 ?? ?? ?? ?? ?? ??

1@ch_t

21352.png
Orc Lord
250 ?? ?? ?? ?? ?? ??

1@ch_t

21353.png
Baphomet
250 ?? ?? ?? ?? ?? ??

1@ch_t

21354.png
Dark Lord
250 ?? ?? ?? ?? ?? ??

1@ch_t

21355.png
Falling Bishop
250 ?? ?? ?? ?? ?? ??

1@ch_t

21356.png
Ifrit
250 ?? ?? ?? ?? ?? ??

1@ch_t

21357.png
Randgris
250 ?? ?? ?? ?? ?? ??

1@ch_t

21358.png
Beelzebub
250 ?? ?? ?? ?? ?? ??

1@ch_t

21359.png
Beelzebub
250 ?? ?? ?? ?? ?? ??

1@ch_t

Final Boss

Upon reaching floor 25, you can choose to fight Naght Sieger or continue to climb.

Reaching floor 50, you'll have to fight Betelgeuse.

Easy

Monster Level HP Def Mdef Size Element Race Spawn
20996.png
Naght Seiger
250 2,000,000,000 410 80 Large Ghost 3 Demon

2@ch_t

20997.png
Thorny Skeleton
250 5,000,000 71 66 Medium Neutral 2 Demon

2@ch_t

Hard

Monster Level HP Def Mdef Size Element Race Spawn
20994.png
Betelgeuse
250 2,000,000,000 346 102 Large Neutral 2 Dragon

3@ch_t

20995.png
Dead Soul
250 20 100 100 Medium Neutral 2 Demon

3@ch_t

Difficulty

Betelgeuse has 5 stats: Health, Attack, Recovery, Defense, and Traps. These stats can range from Sealed(0 stars) to 3 stars.

  • The max difficulty will be 3 stars, with random rolls going from 1 to 3 stars.

By talking to the fountain before entering the boss room, you can change the difficulty of the fight:

  • Reroll all stats - 1 1000372.png Meteorite Dust
  • Max 1 selected stat - 20 1000372.png Meteorite Dust
  • Seal 1 selected stat - 20 1000372.png Meteorite Dust
  • Sealing a stat will lock it at 0 stars and make it unable to be changed.
  • All stat changes will also be broadcasted to the current map.

Item Exchange

You can head back to the Misty Island to use the vending machines to exchange your rewards.

  • The vending machine will also break down 1x 1000373.png Meteorite Fragment into 40x 1000372.png Meteorite Dust.
  • You can break down 1 Stat Meteorite Fragment into 4 Stat Meteorite Powders.
  • Also you can swap Fragments between each other at a rate of 3:1.

Nebula Armor Enchantment

Item Slot Order Minimum Grade Minimum Refine Line Options Reset Process Enchant Slot 2 Enchant Slot 3 Enchant Slot 4 Chance
450169.png Nebula Armor of Power 4 > 3 > 2 No Grade 9 Allowed 100.00%
450170.png Nebula Armor of Stamina
450171.png Nebula Suit of Concentration
450172.png Nebula Suit of Creative
450173.png Nebula Robe of Spell
450174.png Nebula Robe of Wisdom