Exportar traducciones
De PowRO - Wiki
Ir a la navegación
Ir a la búsqueda
Preferencias
Grupo
@lgp
Alas
Auras
Changelogs
Contratos Mágicos
Daily Quest
Daño MVP
EDDA Biolabs
Edda Glastheim
Eden
Eden Group Equipments Quests
Entrenamientos
Eventos Automaticos
Farm Zone
Guía Elite
Guía Leveo Renewal
Guía Renewal
Guías
Heart Hunter War Base 2
Illusion
Illusion Abyss
Illusion Daily Quests
Imperial Equipment
Informacion
Introducción a PowRO
Introducción a Ragnarok Online
Invasiones
Item @whosell
Lucky Drops
Map Drops
Minería Avanzada(AX)
Noblesse Equipment
NPC Intercambios
Old Pow
Pow Options
Prontera Culverts Entrance Quest
Página principal
Quest de Ciudadano
Quest de Forastero
Quest de Guerrero
Quest Medallón Pagano
Rebirth Walkthrough
Reinicio
Roadmap
Room of Consciousness
Royal Banquet
Royal Banquet Daily Quests
Schwartz's Honor Token
Sistema de Party's
Sistemas únicos
Terra Gloria
Terra Gloria Daily Quests
Terra Gloria Enchants
Tomb of the Fallen
Transcendent
Valenpow
Werner Laboratory Central Room
Idioma
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - Balinese (Balinese script)
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
blk - Pa'O
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
fat - Fanti
ff - Fula
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fon - Fon
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gaa - Ga
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
gld - Nanai
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
gpe - Ghanaian Pidgin
grc - Ancient Greek
gsw - Alemannic
gu - Gujarati
guc - Wayuu
gur - Frafra
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
hsn - Xiang Chinese
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kea - Kabuverdianu
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ksw - S'gaw Karen
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Māori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mos - Mossi
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nmz - Nawdm
nn - Norwegian Nynorsk
no - Norwegian
nod - Northern Thai
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nyn - Nyankole
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwa
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pcm - Nigerian Pidgin
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
rsk - Pannonian Rusyn
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
ryu - Okinawan
sa - Sanskrit
sah - Yakut
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
se-fi - Northern Sami (Finland)
se-no - Northern Sami (Norway)
se-se - Northern Sami (Sweden)
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sms - Skolt Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
sro - Campidanese Sardinian
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
syl - Sylheti
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
tdd - Tai Nuea
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - Talysh (Cyrillic script)
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vmw - Makhuwa
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yrl - Nheengatu
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
Formato
Exportar para traducir sin conexión
Exportar en formato nativo
Exportar en formato CSV
Obtener
{{DISPLAYTITLE:Illusion}}<languages/> Refers to episodic 17.1-related content. For the smaller mini-content dungeons, see [[Illusion Dungeons/en|Illusion Dungeons]] __TOC__ =Main Quest= == Starting the Illusion Quest == {{Quest Info | levelreq = 110 | joblevelreq = | classreq = | skillreq = | partyreq = | itemreq = | nitemreq = | zenyreq = | hunting = | questsreq = [[Terra Gloria/en|Terra Gloria]] | questscoreq = | baseexpreward = Multiple | jobexpreward = Multiple | itemreward = Multiple | qreward = | external = | window = yes }} This follows right after the Werner Lab raid as the Rebellion continue their investigation. #In your personal room in the Prontera castle, speak to '''Nihil''' {{Navi|prt_cas_q|21|39}}. #Proceed to Einbech and go to the front of the Clana Nemieri Rebel base. #Talk to '''Rebellion Member''' ''<clippy show="true">/navi einbech 218/80</clippy>'' who's standing outside the entrance. He tells you of the Rebellion's new base expansion and gives you coordinates to the new building in Einbroch. #Head to Einbroch secret pub in the northeast corner, '''Cat on Bullet''' <clippy show="true">/navi einbroch 302/328</clippy>. #Enter the ''Cat on Bullet'' and look for '''Philopontes''' {{Navi|pub_cat|93|105}} (Tes) in the north-eastern-most room. He tells you about the information they gathered from the Werner Lab raid. The players new task will be investigating a nearby abandoned mine. #:[[File:150px-Cat on Bullet Philopontes Location|150px|link=]] #Walk one north and one east of Einbroch to find a '''Rebellion Member''' <clippy show="true">/navi ein_fild05 156/288</clippy> on lookout there at the entrance to Rudus. (do not wing, just walk along the rail). #Enter Rudus by talking to the '''Rebellion Member'''. #:[[File:IRO Wiki Rudus Ent Rebel.png|frameless|Rebel guarding entrance to Rudus|link=]] #*Rudus Dungeon will now be freely accessible by talking to this NPC. ==Rudus Investigation== {{Clear}} {{Quest Info | levelreq = 110 | joblevelreq = | classreq = | skillreq = | partyreq = | itemreq = | nitemreq = | zenyreq = | hunting = 10 {{monster|id=20361 Dolor}} <br> 10 {{monster|id=20363 Venenum}} <br> 10 {{monster|id=20365 Twin Caputs}} | questsreq = | questscoreq = | baseexpreward = 800,000 Base EXP | jobexpreward = 800,000 Job EXP | itemreward = {{Item List3|id=25723|item=Cor Core|simple=yes|num=15}} | qreward = [[Illusion/en#Daily#Quests#My_Name_Is_Morning|My Name is Morning]]<br>Access to Rudus Dungeon:<br>- Laboratory Waste Disposal Plant Rudus Floor 1<br>- Laboratory Waste Disposal Plant Rudus Floor 2<br>- Laboratory Waste Disposal Plant Rudus Floor 3 | external = | window = yes }} . . Entering this map immediately grants the player access to all 3 floors of Rudus Dungeon, and [[Illusion Daily Quests/en#My_Name_is_Morning|My Name is Morning]] since Teleport is allowed inside. #Talk to '''Elena Volkova''' {{Navi|sp_rudus|184|360}} near the mining facility entrance on the inside. She says the investigation will take longer than expected after the discovery of a suspiciously-erected wall. #Talk to '''Rookie''' {{Navi|sp_rudus|193|284}} located directly south of Elena. He tells the player their progress is blocked by a large 3-layer door and needs help investigating it. He tasks the player to investigate around the wall for other means of entry. They're all given yellow + marks on the mini-map. #*'''Wall on the Railroad''' - Rebellion Member {{Navi|sp_rudus|304|266}} to the East. He deduces that the wall was built after the refinery was no longer under operation after noticing how it cuts across the railroad instead of around it. #*'''Watchtower''' - Rebellion Member {{Navi|sp_rudus|121|286}} to the West. He says that the pillar beside the wall was actually a watchtower after climbing it and mentions that he noticed lots of movement on the other side of the wall. #*'''Small Hole''' - Notice a Small Hole {{Navi|sp_rudus|27|300}} along the western edge of the map that looks like it was made my a small animal. #Report the findings back to '''Rookie'''. Meanwhile, Rookie was able to unlock the door but discovered it was designed with a weird mechanism: someone has to keep holding the button to keep it open. He points out that the odd design was probably meant to contain what was on the other side, as he has only ever seen similar mechanics used in prisons and penitentiaries. #Ominous Noise is heard from the other side of the door. Since Rookie has to stay behind, the player is asked to investigate instead. Click '''Closed Gate''' to go through. Hunt: #*10 {{monster|id=20361 Dolor}} #*10 {{monster|id=20363 Venenum}} #*10 {{monster|id=20365 Twin Caputs}} #*'''Optional''': Go to the yellow mark on the map to unlock [[Illusion/en#Learning_about_Morning|Learning Morning]] daily quest, written in the section below. #Report the presence of monsters back to '''Rookie''' {{Navi|sp_rudus|193|284}} who confirms that the wall was designed for containment of those monsters as he expected. #Walk north to relay all the uncovered info back to Captain '''Elena Volkova''' and the player is rewarded with two bundles of experience. Each of 400,000 [[Base EXP]] and [[Job EXP]], and 15 Cor Core. #Report back to '''Cat on a Bullet''' Cat Cafe in Einbroch and talk to '''Tes''' {{Navi|pub_cat|93|105}}. After explaining everything to him, he thinks it may be a secret dump site for failed test subjects. ===Learning about Morning=== #The player discovers a small child while in the Rudus Dungeon at the yellow mark on the map. #The child doesn't say anything, so the player investigates the area to find out why. They observe a pile of scrap nearby <clippy show="true">/navi sp_rudus 124/195</clippy> and '''Dig''' through it. #The pile of scrap reveals a letter introducing us to '''Morning'''. If you wish to feed Morning, he eats 10 of the requested item. #*From now on, the daily mission "My Name is Morning" from Illusion is available. ==Securing Regenschirm== {{Clear}} {{Quest Info | levelreq = 110 | joblevelreq = | classreq = | skillreq = | partyreq = | itemreq = | nitemreq = | zenyreq = | hunting = [https://www.divine-pride.net/database/monster/20353 Sorrow Crob] | questsreq = | questscoreq = | baseexpreward = 1,000,000 Base EXP | jobexpreward = 800,000 Job EXP | itemreward = {{Item List3|id=25669|item=Mysterious Component|simple=yes|num=25}} | qreward = | external = | window = yes }} #Tes tells the player of an unexpected guest in the back room. Proceed to the back room by talking to the '''Rebellion Retiree''' {{navi|pub_cat|104|106}} who is standing nearby, to the right of Tes. #Inside, talk to '''Tes''' first. #:The player meets '''Kaya Tos''' (Middle-aged Gentleman), '''Aas'''(Senior Rekenber Guard), and '''Est Loveroy'''. Long dialogue follow explaining that Rekenber's annex lab, Regenschirm, was occupied by assailants that looked like Heart Hunters under the command of someone named '''Chelin''', a former captain of rekenber's security team. #Then talk to '''Middle-aged Gentleman''' Kaya. He request that you help Est in reclaiming the lab. #Go to Lighthalzen. Look at the mini map, go to the the left-hand building of Rekenber's HQ and speak to '''Republic Guard''' {{Navi|lighthalzen|56|270}}, where '''Aas' Rekenber Guards''' and '''Est''' will be preparing. ===Regenschirm Instance=== *This instance is not recommended for characters who are not damage dealers (such as Arch Bishops without Adoramus or Judex) and they should ask for help before creating the instance. *The instance can be created, entered, destroyed as many times needed until final boss is defeated. *Instance Time Limit: 1 hour [[File:Regenschirm Map Marked.png|link=]] ====1: Go to the Cafeteria==== #Talk to '''Rekenber Guard Oscar''' {{Navi|lighthalzen|55|278}} to enter the building (Instance) to hunt Sorrow Crob #Go north and talk to '''Aas''' to open the door, who realizes that she can also support the player through the system by using the same control panel. When ready, talk to her to proceed to other side of the door. #Once inside, head northwest and proceed through the half open doorway. This goes up a straight flight of stairs to the employees' cafeteria. #:The room is highly populated with {{monster |id=3627 Traitors}} (dressed as Heart Hunters) but it is not necessary to eliminate all of them. #You'll find 3 '''Researchers''' in the cafeteria being held captive. Eliminate the {{monster |id=3627 Traitors}} to set them free. #Once the cafeteria is clear, communicate with Aas by using the '''Access Controller''' on the right near the large door. #One of the Researchers will offer to help open the door for the player since biometrics data is required. Walk through it once opened. ====2: Go to the Lecture Room==== #Find the lecture room north of the cafeteria door entrance by proceeding north through the nearby hallway. The rebellion has locked themselves inside to protect themselves from the '''Poison Gas'''. #*Eliminate all the '''Poison Gas''' monsters outside both doors of the lecture hall to enter. #After all the gas is gone, Est will call out to the player. Talk to '''Est''' in the northern end of the lecture hall. #She instructs the player to relay a message to '''Aas''' by using a given code on any nearby communication device. Luckily, there's one '''Access Controller''' beside the blackboard nearby. Talk to it and use Code '''0315'''. ====3: Go Save the Detained Researchers==== #While inside the main hallway, fight through groups of [https://www.divine-pride.net/database/monster/20352 Fatal Pompoms] and {{monster |id=3627 Traitors}} and head straight along the path to a series of rooms on the other end of the hallway and then to the south. All the Fatal Pompoms in this vicinity must be killed to enter the portals. #Talk to '''Detained Researchers''' in each of the 3 rooms. #When trying to enter the 4th room, a message is broadcasted asking for support to come to the lecture room. ====4: Go to 4th Room==== #Aas mentions to go check the Guard's Waiting Room (4th room at the end of the hallway from earlier) in the bottom right corner of the instance. You will find '''Aas''' who has found the spare master key. (1@rgsr 235, 44) #*Collect the scattered document on top of the nearby drawer to activate the [[Illusion/en#Data_Obtained_from the_Lab|Data Obtained from the Lab]] quest. ====5: Go to Central Meeting Room==== #Head to '''Central Meeting Room''' (1@rgsr 125, 157) at the main inner hallway. Re-unite with Est and Goni. #Speak to '''Aas''' who appeared and wait until they finish talking. Then talk to Aas again to enter the room. #Walk north to find ''Restrained Test Subject''. #Investigate the '''Controllers''' around the central room in the following order. Press the Color of the Button that matches the color of the light aura. ##Top Right Panel = Blue Aura = Blue Button ##Bottom Left Panel = Red Aura = Red Button ##Bottom Right Panel = White Aura = White button ##Controller beside Top Left door = Yellow Aura = Yellow Button #Fight Test Subject, [https://www.divine-pride.net/database/monster/20353 Sorrow Crob]. She is a MVP with 3.5m hp and casts [[Firebolt]]. #'''Aas''' finally makes her way inside just as the fight ends. She's relieved to find the player okay and offers to let the player go ahead while she cleans up. She will offer 3 options: #*Einbroch (this is the suggested choice) #*Lighthalzen (warps outside instance directly in front of Guard Oscar) #*Look around some more #Return to Einbroch's Cat on a Bullet and find '''Tes''' {{Navi|pub_cat|93|105}} who has been worried for some time because '''Est''' came back alone. #Report to the details of what happened at Regenschirm and receive 500,000 Base Exp and 400,000 job Exp twice, and {{Item List3|id=25669|item=Mysterious Component|num=25}}. ===Data Obtained from the Lab=== #After finding a pile of documents in the Guard's Waiting Room while inside Regenschirm, '''Aas''' requests the player to deliver the documents to '''Tes''' so he may investigate them. #At the Cat on a Bullet, hand over the documents to '''Tes''' and the player receives 200,000 Base and Job Exp ==Investigating Rekenber== #Next, head south and enter the right room behind Wilde NPC (Clothed like Rogue Job Sprite) and talk to '''Rage''' {{navi|pub_cat|106|69}} who is arguing with Kaya about the Rekenber investigation report and if it's trustworthy or not. #After '''Rage''' moves booths, talk to him again, then talk to '''Kaya Tos''', talk to '''Rage''' again (just follow the quest indicator). #*Rage got a list of names of people who've gone missing, but Kaya says that Rekenber has them on rotation and they are still employed. You try to convince them to start a joint investigation and get dragged into being the impartial witness. #*Receive 300,000 Base and Job EXP after finished talking. #The team agreed to meet at Einbroch airport. Meet '''Rage''' {{Navi|einbroch|42|208}} who is sitting on a bench west of the airport entrance. #After the story about how and who to investigate, you will be teleported to Lighthalzen, follow the quest mark in minimap and talk to '''Rage''' {{Navi|lighthalzen|259|215}} near the Slums entrance. #You will be teleported to the slums with activated navigation, follow the path northeast and talk to '''Rage'''. #*"Patsy" has apparently been sending money back to his parents without writing any letters, and allegedly used all his vacation time despite promising his family he'd visit on his first vacation. #*Receive 300,000 Base and Job EXP. #Now you will be teleported out of the slums, navigation will direct you to '''Rage''' {{Navi|lighthalzen|108|163}} in front of Rekenber entrance, talk to him. #Enter the Rekenber office, talk to the first employee you encounter, she should have quest indicator #In this part, you will move around the office, don't forget to click blue texts to automatically activate Navi and make it easier #Talk to second employee {{Navi|lhz_in01|163|258}} then go out of the office and go to Regenschirm {{Navi|lighthalzen|53|277}} #Enter Regenschirm, go right, and talk to '''Lab Staff''' {{navi|rgsr_in|158|83}} behind the easternmost desk in 1st floor #Go to bottom left room and talk to '''Employee''' {{navi|rgsr_in|18|49}}. #Go back to Rekenber Office and talk to '''Secretary''' {{Navi|lhz_in01|80|210}} with quest indicator, behind the left stairset. #Go to the document's archive (blue text will trigger Navi) {{Navi|lhz_in01|33|263}}. Now you will be instructed to go to {{Navi|ein_fild01|95|146}}. It is faster to warp into Einbroch and then go north-east-north #Speak to '''Kaya Tos''' in Ein Field 1 {{Navi|ein_fild01|95|146}} and receive {{Item List3|id=25723|item=Cor Core|num=20}} and 600,000 Base and Job EXP. ==Old Memories== #Go back to Cat on Bullet and speak with '''Philopontes''' {{Navi|pub_cat|93|105}}. #He will instruct you to go to 1 map north, 1 map west from Einbroch and speak with '''Rebellion Member''' there {{Navi|ein_fild03|278|269}}. #:[[File:Illusion_17.1-ein_fild03-Rebellion_Member_NPC.png|link=]] #You will proceed to investigate the area, just follow the Navi system to get to the specific coordinates #You will forced to go back talking with '''Rebellion Member''' (Receive 100,000 Base and Job EXP). #Talk to '''Rebellion Member''' again to open the gate to prepare the OS instance, then choose enter to go in. #*If you are not a damage dealer, it's suggested to bring a friend to help clear some monsters. However, it's possible to rush through the monsters. <br> Below is map of the instance: :[[File:1@os_b marked.png|link=]] #Inside, talk with '''Ridsh''', the Three Rebellion Lady will appear with some monsters. Walk over the portals and kill the monsters. Then at the right side, click the '''Pipe''' NPC, choose '''Destroy It''' to proceed. #:[[File:Illusion_17.1-Blockaded_OS-Destroyable_NPC.png|link=]] #Walk north over the portal, follow the railway until you find Dien, talk to '''Dien''' and talk to the black portal. Take a detour until you find an opening to the north. #:[[File:@os_b open gate.png|link=]] #Search the area for cables and click all 3 of them. #Back to following the railway until you find Dien and Cotness. Walk to the east until you find '''Ridsh'''. Erst will come and you must proceed over the portal. #Try to reach the quest mark on the mini-map by going north-east until you're back on the railway. #You will fight (or ignore and rush through) some monsters from black portals along the way until you will reach the Three Rebellion Lady and Erst. #Talk to '''Dien''', she will instruct you to get her lucky charm back in Clana Nemieri. #*Receive {{Item List3|id=25669|item=Mysterious Component|num=25}} and 600,000 Base and Job EXP. #Go to [[Terra_Gloria/en#Clana_Nemieri_Rebellion_Base|Clana Nemieri]] {{Navi|einbech|218|80}}, talk to the '''Rebellion''' at {{Navi|rebel_in|68|41}}, then go into Dien's room on the far right, and click on her drawers {{Navi|rebel_in|160|89}} to '''take''' her lucky charm as Dien's Envelope. #Go back to OS, talk to '''Dien''' {{navi|sp_os|252|358}}, and you will be teleported to Cor. #*Receive 200,000 Base EXP and 100,000 Job EXP. #*[[Illusion/en#OS_Occupation|OS Occupation]] side quest is available now. ==Helping the Workers== #Walk a bit north and talk to '''Advance Party''' {{navi|sp_cor|166|83}}. #Talk to '''Kaya Tos''', then '''Tes'''. The team will prompt to go to a safety place, its the middle quest mark in minimap #Talk to '''Tes''' {{navi|sp_cor|122|140}}, then Aas will like to talk to Kaya Tos privately, walk a bit northeast and talk to '''Aas''' {{navi|sp_cor|135|146}}. Keep talking and receive 300,000 Base and Job EXP. #*[[Illusion/en#Finding_Patrick|Finding Patrick]] side quest is available now. #*[[Illusion Daily Quests/en#Merc_vs_Merc|Merc vs Merc]] repeatable quest is available now. #*[[Illusion Daily Quests/en#Help_the_Farm|Help the Farm]] repeatable quest is available now. ==Capturing Eliumina== #'''Rebellion''' {{navi|sp_cor|109|130}} will intervene after you talk to Aas, so talk to that Rebellion on the new quest mark in minimap, a bit southwest from your position. #:[[File:IRO Wiki OS ModulesRebellion.png|frameless|The Rebel member that hands out illusion gear modification modules|link=]] #'''Elena''' will appear, talk to her and proceed northeast to the new quest mark in minimap. #Talk to '''Elena''' {{navi|sp_cor|179|169}} three times, first to trigger the quest, second to create instance, and third to enter it #*This is a solo instance that allows only one person in at a time when not in a solo party. #*When with other players, the first one to enter must be set as the leader and must be able to beat EL1-A17T on their own. #*After the first member returns, the next member to enter should be set as the leader, with the path already cleared just find and talk to Elena. #*Repeat this process until all members are done. #*Avoid closing the instance until all members are done. #Talk to '''Elena''' inside the instance. 4 quest mark will appear, go to the 2 marks at right side. Talk to each of the boxes and kill all monsters that appear. Then talk to box again so it disappears. #:[[File:IRO Wiki OS BoxWood.png|frameless|A wooden box that summons monsters|link=]] #A new quest mark will appear. Go there and talk to '''Elena''', she will open a portal to next area #You have to fight a weakened version of a boss, EL1-A17T. Defeat it, then the Rebellion will appear with Eliumina caught. #Talk to '''Elena''' to go out, and then talk to Elena again outside. #*Receive experience: about 200,000 Base EXP; 300,000 and 300,000 and 250,000 Job EXP. #*Also receive 1 Damaged Weapon and 5 Cor Cores. #A new quest mark will appear in minimap, go there and talk to '''Goni''' {{navi|sp_cor|137|210}}. #Talk to '''Rookie''' to trigger a long scene, and then the team agreed to enter the Varmundt Mansion through the waterway. #Go to the new quest mark in far northeast of the minimap and talk to '''Rookie''' {{navi|sp_cor|255|284}}. #*Receive experience 3 times, 400,000 Job EXP each. Also receive about 300,000 Base EXP. #*[[Illusion Daily Quests#Cor_Memorial|Cor Memorial]] repeatable Instance is available now. #*[[Illusion#Finding_Patrick|Finding Patrick]] sidequest is available now. #*[[Illusion_(17.1)_Equipment_and_Enchants|Illusion Equipment and Enchant Modules]] are available for exchange now. #*[[Grace Equipment/en|Grace Equipment]] is available now (for level 150+). This is the end of Illusion Episode Questline. The next quest chain is Episode 17.2: [[Legacy of the Wise One/en|Legacy of the Wise One]]. =Side Quests= ==Finding Patrick== #Talk to '''Kaya Tos''' {{Navi|sp_cor|136|146}}. #*He asks whether the adventurer also thinks of this place as an illegal lab. he talks about the relation of missing people in the list to this area, and asks us to go look for Patrick Kaufman. #:[[File:Illusion 17.1-Finding Patrick-Kaya Tos.png|link=]] #Talk to nearby '''Worker''' and ask if pats was there. everyone was re-assigned. #Talk to '''Researcher''' near the farm {{Navi|sp_cor|224|77}}. It turns out he was just there to grow super vegetables for animal food research. #He recommends you talk to the laundry manager '''Worker''' {{Navi|sp_cor|151|180}} who knows most of the people there and has been around longer. #*The laundry worker turns out to be '''Marcus Holtzman''' from lighthalzen. Ask him about Eva '''Meuler'''. You give him a chance to write a letter for his worried fiance. Afterwards, ask him about Patrick. #*Pats was also here but was a cleaner. Marcus says the only place left that the player can look for data about him is at the incineration plant. #*Receive 300,000 Base and Job EXP. #Talk to the incineration plant '''Worker''' {{Navi|sp_cor|70|263}} who is sorting documents at the northwest corner of the map. #*He doesn't know Patrick Kaufman, only Patrick Young. He mentions any other waste from the lab could've been moved out to an external site, including special cargo that could have been people. #Proceed to the Laboratory Waste Disposal Site, Rudus Dungeon {{Navi|ein_fild05|156|288}}. #:[[File:IRO Wiki Rudus Ent Rebel.png|frameless|link=|Rebel guarding entrance to Rudus]] #Now at Rudus. Not knowing where to start, try searching '''Suspicious Trace''' close by, to the east of the entrance. While searching, suspicious voices are heard. #Follow the voices to an '''Abandoned Person''' at {{Navi|sp_rudus|15|280}}. This location is beyond the wall that divides the upper third of the map from the bottom 2/3 of the map. The wall's effect on blocking paths can be seen on the minimap. Head to Rookie's position marked in red as he is next to the gate through the wall. Continue through the gate to find the source of the voice. This person turns out to be a researcher whose lab blew up. This coated her in chemicals and disfigured her. She confesses that they have been experimenting on people and that they are connected to the numerous disappearances throughout schwartz. Ask her about Patrick Kaufman. #Fearing that he may already be dead, go look for Patrick's Test Subject Identification Bracelet. <br> Search through suspicious traces around the map (there are 5-6 areas). The location seems random: #*<clippy show="true">/navi sp_rudus 55/137</clippy> #*<clippy show="true">/navi sp_rudus 36/46</clippy> #*<clippy show="true">/navi sp_rudus 221/165</clippy> #*<clippy show="true">/navi sp_rudus 124/195</clippy> #*<clippy show="true">/navi sp_rudus 332/235</clippy> #*<clippy show="true">/navi sp_rudus 364/134</clippy> #Return to '''Kaya Tos''' at {{Navi|sp_cor|136|146}} and show him the bracelet. The player receives 600,000 Base and Job EXP and {{Item List3|id=25723|item=Cor Core|num=20}}. #He asks the player for a favor, and relays them to '''Aas''' === To Rudus === #Talk to '''Aas'''. She asks us to give rest to 20 Dolors, and bring back {{Item List3|id=25666|item=Identification Bracelet for Specimen|num=10}}.<br> The bracelets are obtained received directly into inventory from Dolors. #Return to '''Aas'''. receive 225000 base exp job exp {{Item List3|id=25723|item=Cor Core|num=1}}, {{Item List3|id=25669|item=Unknown Parts|num=5}} #*[[Illusion Daily Quests/en#To_Rudus|To Rudus]] repeatable quest is available now. ==OS Occupation== :[[File:IRO Wiki 1os b MapB.png|frameless|link=|this map is still a work-in-progress]] #In Cor south side, have party leader talk to '''Erst''' {{navi|sp_cor|164|56}} to create the instance, then enter. #Let NPCs talk until monsters spawn. Keep killing monsters until the radio npc begins glowing blue. Pick any '''Engaging''' option. #:[[File:IRO Wiki 1os b 1st radio.png|100px|link=]] #Keep waiting until Erst's annoucement says: <font color="blue">Party Leader's Name! Check Alpha team's coordinates! </font> Talk to the radio again and choose any option. #Keep waiting until meteors rain and the poison fog on the east disappears. Head southeast and follow this guide's map's path to the bottom left where Team Alpha is. #*Once the railway is in sight, start going southwest. #Talk to the Team Alpha radio until it disappears. #Follow the map's path north. Kill monsters that have spawned. Reach the 1st checkpoint, walk past it, and it'll disppear. #:[[File:IRO Wiki 1os b 1st npc checkpoint.png|100px|link=]] #Then keep going east onto the railway. Kill all monsters that have spawned. Once all are dead, the 2nd checkpoint appears. #Walk past the checkpoint, it disappears, then follow the map's orange path south. #Kill monsters that have spawned until the 3rd checkpoint appears. #Go east, fight a very weakened [https://www.divine-pride.net/database/monster/20346 Miguel], then talk to '''Erst''' to exit. #*Receive six chunks of 200,000 Base EXP and 180,000 Job EXP, a total of 1,200,000 Base EXP and 1,080,000 Job EXP. #*[[Illusion_Daily_Quests/en#2nd_OS_Search|2nd OS Search]] daily quest available. =Daily Quests= Visit [[Illusion Daily Quests/en|Illusion Daily Quests]]. = Monsters List = {| class="wikitable sortable" |- ! Name !! Level !! HP !! Def !! Mdef !! Size !! Element !! Race !! Appears in |- | Dolor || 122 || - || - || - || Medium || Poison 2 || Human || Rudus Dungeon (sp_rudus) |- | Venenum || 123 || - || - || - || Medium || Poison 2 || Brute || Rudus Dungeon (sp_rudus),<br> (sp_os),<br> [[Illusion Daily Quests/en#Cor_Memorial|Cor Memorial]] |- | Twin Caput || 125 || - || - || - || Medium || Shadow 2 || Human || Rudus Dungeon (sp_rudus) |- | Mutant Dolor || 173 || - || - || - || Medium || Poison 3 || Brute ||!rowspan=2| Rudus Dungeon (sp_rudus2),<br> (sp_rudus3) |- | High Hunter Bellare || 165 || - || - || - || Medium || Neutral 3 || Human || Rudus Dungeon (sp_rudus2),<br> [[Illusion Daily Quests/en#Cor_Memorial|Cor Memorial]] |- | High Hunter Sanare || 168 || - || - || - || Medium || Shadow 3 || Angel || Rudus Dungeon (sp_rudus2) |- | Plaga || 164 || - || - || - || Medium || Neutral 2 || Dragon || Rudus Dungeon (sp_rudus2) |- | '''''R48-85-Bestia''''' (MVP) || 174 || 8,885,000 || - || - || Large || Neutral 4 || Brute || Rudus Dungeon (sp_rudus2) |- | Mutant Twin Caput || 175 || - || - || - || Medium || Shadow 2 || Human || Rudus Dungeon (sp_rudus3) |- | Mutant Venenum || 176 || - || - || - || Medium || Neutral 3 || Human || Rudus Dungeon (sp_rudus3) |- | Mutant Plaga || 178 || - || - || - || Medium || Neutral 3 || Dragon || Rudus Dungeon (sp_rudus3) |- | E-EA1-L || 116 || - || - || - || Medium || - || - || [[Illusion Daily Quests/en#Cor_Memorial|Cor Memorial]] |- | E-EA2-S || 117 || - || - || - || Medium || - || - || [[Illusion Daily Quests/en#Cor_Memorial|Cor Memorial]] |- | E-13EN0 || 118 || - || - || - || Medium || - || - || [[Illusion Daily Quests/en#Cor_Memorial|Cor Memorial]] |- | '''''EL1-EA17T''''' (MVP) || 118 || 16,412,000 || - || - || Large || Neutral 3 || Formless || [[Illusion Daily Quests/en#Cor_Memorial|Cor Memorial]] |- | Heart Hunter Bellare || 120 || - || - || - || Medium || - || Human || (sp_os),<br> [[Illusion Daily Quests/en#Cor_Memorial|Cor Memorial]] |- | Heart Hunter Sanare || 120 || - || - || - || Medium || - || Angel || (sp_os) |- | A103-Capute || - || - || - || - || Medium || - || Human || [[Illusion Daily Quests/en#2nd_OS_Search|2nd OS Search]] |- | '''''Miguel''''' (MVP) || - || Varies || - || - || Medium || Wind 4 || Human || [[Illusion/en#OS_Occupation|OS Occupation]],<br> [[Illusion Daily Quests/en#2nd_OS_Search|2nd OS Search]] |- | Traitor (Heart Hunter) || - || - || - || - || - || - || - || [[Illusion/en#Regenschirm_Instance|Regenschirm Instance]] |- | Fatal Pompom || - || - || - || - || - || - || - || [[Illusion/en#Regenschirm_Instance|Regenschirm Instance]] |- | '''''Sorrow Crob''''' (MVP) || 111 || 3,441,000 || - || - || Medium || Neutral 2 || Human || [[Illusion/en#Regenschirm_Instance|Regenschirm Instance]] |} '''Notes:''' *Some monsters here can break equipment: **Miguel MVP casts Bomb (Breaks Weapon) **High Hunter Bellare casts Acid Terror (Breaks Armor) *Some monsters inside the OS Occupation and Cor Memorial instances have a low chance to drop Mysterious Components and Cor Cores. *The 2nd OS Search instance contains variants of Dolors, Heart Hunters Bellare, and Twin Caputs, of varying CP levels ranging from CP1 to CP6. These do not contribute to the daily hunting quests.
Menú de navegación
Acciones de página
Traducir
Estadísticas del idioma
Estadísticas del grupo de mensajes
Exportar
Page actions
Traducir
Herramientas
Herramientas personales
español
Acceder
Modo oscuro
Navegación
Foro
Panel de Control
Buscar
Herramientas
Páginas especiales
Versión para imprimir