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h español (es) | ==Clana Nemieri Rebellion Base== :Below is a map of inside the Rebellion Base :[[File:Clana Nemieri Rebellion Base Map.png|300px]] <br> #Once inside, speak to '''Lazy''' {{navi|rebel_in|21|45}}. #*He aggravates the Shopkeepers enough to want to kick us out. Lazy then tells them about Gonie who is on the ground outside. The shopkeeper brings Gonie inside and then calls for Lucky. Lazy starts yelling for the shopkeeper who had gone inside, on threat to be kicked out. Eventually they let you come inside. #*Access to [[Imperial Equipment]]. #:[[File:Lazy1-Rebel-Inn.png]] #Inside is a place for novices and senior citizens; you will find and talk to '''Lazy''' {{navi|rebel_in|86|61}} next to the couch. #*He reveals to the others that he is a Secret Wings agent. Lucky reveals that his actual name is "Rookie" and that "Lucky" is a nickname. A lot of bickering over and about tea happens. Lazy tells the elder Rebels what the President wants. They don't want to help as they feel they will be betrayed again. The elder leaves and Lazy tries to convince Lucky/Rookie that he has a voice of power to try and convince the elders. #:[[File:Lazy2-Rebel Inn.png]] #Go up the stairs to the left and talk to '''Elena Bolkova''' {{Navi|rebel_in|70|78}}. She doesn't want to let you pass and wants to fight you. #:[[File:ElenaBolkova-Rebel Inn.png]] #*Fight Elena: #:If you are an Arch Bishop, she will let you skip the fighting. #*Once defeated, receive {{Item List3|id=25155 |item=Schwartz's Honor Token |num=10}} and 200,000 Base and Job EXP. #*Access to [[Terra_Gloria_Daily_Quests#Fighting_Elena|Fighting Elena]] repeatable quest. #Walk up the walkway and speak to '''Rebellion leader''' {{navi|rebel_in|122|71}}. #*He will try to have the Young Rebellions escort you downstairs until you mention Gonie. ''Talk about cooperation'' and he laughs at the suggestion. #:[[File:RebellionLeader-Rebel-Inn.png]] #Go south from the Rebellion leader and talk to '''Rebellion guard''' at the entrance to the door portal {{navi|rebel_in|125|41}}. #*They won't let you in despite Rookie having sent you. Keep asking ''Rebellion Guard leader'' until Larcis hears your voice and keep shouting. You then get let inside. #:[[File:RebellionGuard-Rebel-Inn.png]] #Walk forward inside and '''Dien''' {{navi|rebel_in|164|88}} will start talking to you. #*The conversation turns to Gonie. Then you ask about cooperation and Ridsh becomes livid while Dien calmly hears you out. Ridsh wouldn't care if Schwartz collapses. #Talk to '''Dien''' again, she will choose to help convince the others to cooperate. #:[[File:Dien-Rebel-Inn.png]] #Go out the room, go north, and enter the north room's portal. Hand '''Special Force commander''' {{navi|rebel_in|210|89}} a letter Dien wrote. Though surprised and not a fan of what she wrote, they will agree as it might be Dien's last wish. #:[[File:SpecialForceCommanderErst-Rebel-Inn.png]] <!-- #Return to '''Dien''' {{Navi|rebel_in|164|88}} and she's surprised Erst accepted so easily. (Required step?) --> #Go back to '''Rebellion leader''' Rupert {{Navi|rebel_in|122|71}} in the corner of the hallway and deliver Dien's letter to him. #Talk to '''Rebellion Guard leader''' who appeared next to him. #:[[File:RebellionGuardLeader-Rebel-Inn.png]] #Turn around and speak to '''Rebellion leader''' Rupert again. #*He starts making a ruckus and wants to go see Dien, but she appears next to him. #Talk and listen to '''Dien''' as she says she will agree to help the Secret Wings. #*Two against one (Ernst and Dien), and Rupert still will not stand for letting go of all they've endured in order to help. #:[[File:DienOutside-Rebel-Inn.png]] #Talk to '''Rebellion leader''' Rupert. #*He will try and get Dien escorted back to her room until she grabs him by the beard. Speaking truth about how they will get nowhere if they hold onto vengeance, Rupert finally agrees to help. BUT ONLY A LITTLE! #*Receive 10 [[Schwartz's Honor Token]] and 200,000 Base and Job EXP. #*Access to [[Terra_Gloria_Daily_Quests#Preparing_for_the_Party|Preparing for the Party]] repeatable quest. #Return downstairs to talk to '''Lazy''' {{navi|rebel_in|86|61}}. #*You will inform them that the Rebellion will help. Then listen to Rookie's story about his childhood; he was small and his family thought he was useless so he left and met Gonie and became a Rebel. The seniors appear and do what seniors do best, complain. Rookie points out that none of the younger members know what happened in their day because they refuse to talk about it (or change). Then you bust out the truth tea and tell them that Rupert and the other ladies upstairs already agreed to help. #*Lazy decides to stay and then you receive EXP and 10 [[Schwartz's Honor Token]] and 1,000,000 Base EXP and 500,000 Job EXP. #*Access to [[Terra_Gloria_Daily_Quests#Giving_Charity_to_Charity|Giving Charity to Charity]] repeatable quest. #*Access to [[Terra_Gloria_Daily_Quests#Tea_Time_Snacks|Tea Time Snacks]] repeatable quest. #*Access to [[Terra_Gloria_Daily_Quests#Tracking Down Missing Guns for Master|Tracking Down Missing Guns for Master]] repeatable quest. #*Access to [[Terra_Gloria_Daily_Quests#Twinkle Twinkle Shooting Star|Twinkle Twinkle Shooting Star]] repeatable quest. #*Access to [[Terra_Gloria_Daily_Quests#EEricsson_Adler_and_the_Flower_Girl|Ericsson Adler and the Flower Girl]] repeatable quest. #*Access to [[Terra_Gloria_Daily_Quests#Pamphlet Promotion|Pamphlet Promotion]] repeatable quest. #*Access to [[Terra_Gloria#Side Quests|Side Quests]]. #'''Rebellion Squadder''' {{Navi|rebel_in|65|46}} tells you that Tess is here. You can say ''Yes'' to be transported to the Einbech train platform, or you can walk there. #:[[File:RebellionSquadder-Rebel-Inn.png]] #Once in Einbroch (Take the train from the Einbech train platform back to Einbroch), go to the hotel {{Navi|einbroch|256|199}}. Go to second floor in the room just north of the stairs {{Navi|ein_in01|274|243}}. Wess will invite you in. #After they finish talking, talk to '''Nihil''' in the Einbroch hotel room. #*Apparently wanting to actually ''do'' something, he came himself. Skia also managed to leave the banquet. Now begins the plan of attack on the facility. There's no escape route but they suspect a teleport gate. |