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h inglés (en) | <languages/> == General Description == Tomb of the Fallen, or rather, as it is known, Nightmare Biolab, with a requirement of level 100+, brings along some very powerful hats for each class along with an enchant and cards from the mobs that appear in this dungeon. == Tomb of The Fallen Entrance == The NPC '''Ohno Tohiro''' located at '''/navi lighthalzen 321/218''' will allow us to enter in exchange for '''100,000z''' with the third option "'''Return to the tomb of honor'''" or {{Item List3|id=7347|item=Research Chart |num=10}} with the fourth option "'''Say that Zeny is not enough.''' and then '''Hand over 10 research charts'''." [[File:Entradatomb.png]] == Materials to Create Nightmare Biolabs Hats == ==={{Item List3|id=6820|item=Energy Fragments}}=== * '''Victimized Soul's Mind''' will take a portion of your HP and SP in exchange, but you won't die because of it. * List of weapons that can be exchanged for 1~3 {{Item List3|id=6820|item=Energy Fragments}} by speaking with the mind of '''Victimized Soul's Mind''' [[File:Victimized.png|link=]] {| class="wikitable" style="font-size:smaller;" ! Weapon Type ! Weapon ! Obtained from |- ! rowspan=2| One Handed Swords | {{Item List|id=13431 |item=Chrome Metal Sword |simple=yes}} | Pom Spider |- | {{Item List|id=13421 |item=Ruber |slots=1 |simple=yes}} | Seyren Windsor |- ! rowspan=2 | Two-Handed Sword | {{Item List|id=1189 |item=Krasnaya |slots=3 |simple=yes}} | Drake |- | {{Item List|id=1196 |item=Two-Handed Chrome Metal Sword |simple=yes}} | Queen Scaraba |- ! rowspan=3 | Spear | {{Item List|id=1435 |item=Cannon Spear |slots=1 |simple=yes}} | Randel Lawrence, Biolab Gear Exchange |- | {{Item List|id=1433 |item=Imperial Spear |slots=1 |simple=yes}} | Uni-horn Scaraba |- | {{Item List|id=1490 |item=Giant Lance |slots= |simple=yes}} | Biolab Gear Exchange |- ! rowspan=6 | Dagger | {{Item List|id=13062 |item=Ancient Dagger |simple=yes}} | Paladin Randall (MVP), Wandering Purple Dragon |- | {{Item List|id=13069 |item=Aztoe Nail |simple=yes}} | Gertie (MVP), Biolab Gear Exchange |- | {{Item List|id=13061 |item=Black Wing |slots=1 |simple=yes}} | Gertie, Horn Scaraba |- | {{Item List|id=13046 |item=Krieg |slots=3 |simple=yes}} | Eddga |- | {{Item List|id=13070 |item=Scarletto Nail |simple=yes}} | Gertie (MVP), Biolab Gear Exchange |- | {{Item List|id=13047 |item=Weihna |slots=2 |simple=yes}} | Phreeoni |- ! rowspan=3 | Axe | {{Item List|id=1393 |item=End Sektura |slots=1 |simple=yes}} | Flamel (MVP), Biolab Gear Exchange |- | {{Item List|id=1311 |item=Vecer Axe |slots=2 |simple=yes}} | Howard Alt-Eisen |- | {{Item List|id=1392 |item=Ygnus Stale |slots=1 |simple=yes}} | Flamel (MVP), Biolab Gear Exchange |- |- ! rowspan=4 | Mace | {{Item List|id=16017 |item=Bloody Cross|simple=yes}} | Biolab Gear Exchange |- | {{Item List|id=16000 |item=Erde |slots=2 |simple=yes}} | Orc Lord |- | {{Item List|id=16010 |item=Red Ether Bag |slots=1 |simple=yes}} | Flamel Emure, Rake Horn Scaraba |- | {{Item List|id=16001 |item=Red Square Bag |slots=2 |simple=yes}} | Mistress |- ! rowspan=5 | Bow | {{Item List|id=18110 |item=Big Crossbow |slots=2 |simple=yes}} | Cecil Damon, Biolab Gear Exchange |- | {{Item List|id=18109 |item=Catapult |slots=2 |simple=yes}} | Gertie, Biolab Gear Exchange |- | {{Item List|id=18111 |item=Creeper Bow |slots=2 |simple=yes}} | Celia Alde, Biolab Gear Exchange |- | {{Item List|id=1745 |item=Falken Blitz |slots=2 |simple=yes}} | Cecil Damon |- | {{Item List|id=18103 |item=Mystic Bow |simple=yes}} | Queen Scaraba, Alphoccio (MVP), Trentini (MVP) |- ! rowspan=4 | Katar | {{Item List|id=1290 |item=Agent Katar |slots=1 |simple=yes}} | Eremes Guile, Biolab Gear Exchange |- | {{Item List|id=1284 |item=Krishna |slots=2 |simple=yes}} | Eremes Guile |- | {{Item List|id=1285 |item=Chakram |slots=2 |simple=yes}} | Osiris, Champion Chen (MVP) |- | {{Item List|id=1291 |item=Guillotine Katar |slots=1 |simple=yes}} | Biolab Gear Exchange |- ! rowspan=6 | Staff | {{Item List|id=1647 |item=Croce Staff |slots=1 |simple=yes}} | Margaretha Sorin |- | {{Item List|id=2005 |item=Dea Staff |slots=1 |simple=yes}} | Maya |- | {{Item List|id=2004 |item=Kronos |simple=yes}} | Dark Lord |- | {{Item List|id=1659 |item=Recovery Light |simple=yes}} | Margaretha Sorin, Biolab Gear Exchange |- | {{Item List|id=1646 |item=La'cryma Stick |slots=2 |simple=yes}} | Kathryne Keyron |- | {{Item List|id=1654 |item=Mental Stick |slots=1 |simple=yes}} | Celia Alde, Pom Spider |- ! rowspan=2 | Book | {{Item List|id=1584 |item=Chilly Spell Book |slots=2 |simple=yes}} | Biolab Gear Exchange |- | {{Item List |id=2161 |item=Geffenia Water Book |slots=1 |simple=yes}} | Alphoccio |- ! rowspan=3 | Instrument | {{Item List|id=1930 |item=Green Whistle |slots=1 |simple=yes}} | Antler Scaraba, Alphoccio |- | {{Item List|id=1984 |item=Stem Whip |slots=1 |simple=yes}} | Dolomedes, Trentini |- | {{Item List|id=1985 |item=Rosevine |slots=0 |simple=yes}} | Lost Dragon, Trentini |- ! Knuckles | {{Item List|id=1830 |item=Sura's Rampage |slots=1 |simple=yes}} | Chen Liu, Angra Mantis |} '''Note''': Many of the items also come from the High Weapon Box, but they are not listed in the table above. === Costume Headgear === Monsters in Bio5 have the opportunity to drop Costume Hats of their respective classes. Another way is to buy them from other players. === Souls of Classes === The '''Mobs''' in Bio5 have the chance to drop the Souls of their respective classes. Silent Mind at '''/navi lhz_dun_en 145/265''' will accept 3 of the same type of souls for 1x {{Item List3|id=22679 |item=Death's Chest}}, which, when opened, will yield 1 random type of soul. == Creation of Nightmare Biolabs Headgears == '''Note''': Nightmare Headgears are account-bound, so choose which characters to create them on carefully. Speak with '''Sorrowful Soul's Mind''' at '''/navi lhz_dun_n 137/265''' to craft the headgears. Using the safe method will eliminate the possibility of failure when creating the headgear (all materials will be lost in case of failure). :[[Archivo:Silent.png|link=]] {| class="wikitable mw-collapsible" style="font-size:smaller;" ! colspan =8 | Nightmare Biolabs Headgears |- ! rowspan =2 | Class ! rowspan =2 | Headgear Class ! rowspan =2 | Stats ! colspan =2 | Requirement(s) |- ! Safe ! Risk |- ! rowspan =3 | [[Rune Knight]] | rowspan =3 align=left | {{Item List |id=18971 |item=Old Rune Circlet |slots=1}} | rowspan =3 | All Stats + 1, MDEF + 5<br>Increases ATK + 4 per upgrade level<br>Increases MaxHP + 1% and MaxSP + 1% per 2 upgrade level<br>Each 2 refines increases 20% damage with [[Ignition Break]].<br>Each 2 refines increases 15% damage with [[Hundred Spears]].<br>Each 5 refines adds ASPD + 1. | colspan=2 align=center | {{Item List |id=19961 |item=Costume Rune Circlet}} |- | {{Item List |id=6814 |item=Soul of Swordman |num=5}} | {{Item List |id=6814 |item=Soul of Swordman |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Royal Guard]] | rowspan =3 align=left | {{Item List |id=18983 |item=Old Casket of Protection |slots=1}} | rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Cannon Spear]].<br>Each 2 refines increases 15% damage with [[Overbrand]].<br>Each 5 refines adds ASPD + 1. | colspan=2 align=center | {{Item List |id=19972 |item=Costume Casket of Protection}} |- | {{Item List |id=6814 |item=Soul of Swordman |num=5}} | {{Item List |id=6814 |item=Soul of Swordman |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Warlock]] | rowspan =3 align=left | {{Item List |id=18978 |item=Old Magic Stone Hat |slots=1}} | rowspan =3 | All Stats + 1, MDEF + 5<br>SP Recovery + 20%<br>Each refine adds MATK + 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Soul Expansion]].<br>Reduces Cool Down Time of [[Crimson Rock]] by 1 second.<br>Each refine reduces Cool Down Time of [[Crimson Rock]] by 0.1 second. | colspan=2 align=center | {{Item List |id=19968 |item=Costume Magic Stone Hat}} |- | {{Item List |id=6817 |item=Soul of Mage|num=5}} | {{Item List |id=6817 |item=Soul of Mage|num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Sorcerer]] | rowspan =3 align=left | {{Item List |id=18980 |item=Old Wind Whisper |slots=1}} | rowspan =3 | All Stats + 1, MDEF+ 5<br>Each refine adds MATK + 1%, ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Poison Buster]].<br>Each 2 refines increases 20% damage with [[Varetyr Spear]]. | colspan=2 align=center | {{Item List |id=19970 |item=Costume Wind Whisper}} |- | {{Item List |id=6817 |item=Soul of Mage |num=5}} | {{Item List |id=6817 |item=Soul of Mage |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Ranger]] | rowspan =3 align=left | {{Item List |id=18984 |item=Old Camouflage Bunny Hood |slots=1}} | rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Bomb Cluster]].<br>Each 2 refines increases 10% damage with [[Warg Strike]].<br>Each 3 refines adds Perfect Dodge + 1. | colspan=2 align=center | {{Item List |id=19974 |item=Costume Camouflage Bunny Hood}} |- | {{Item List |id=6818 |item=Soul of Archer |num=5}} | {{Item List |id=6818 |item=Soul of Archer |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Maestro]] | rowspan =3 align=left | {{Item List |id=18976 |item=Old Maestro Song's Hat |slots=1}} | rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]]. | colspan=2 align=center | {{Item List |id=19966 |item=Costume Maestro Song's Hat}} |- | {{Item List |id=6818 |item=Soul of Archer |num=5}} | {{Item List |id=6818 |item=Soul of Archer |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Wanderer]] | rowspan =3 align=left | {{Item List |id=18981 |item=Old Dying Swan |slots=1}} | rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]]. | colspan=2 align=center | {{Item List |id=19971 |item=Costume Dying Swan}} |- | {{Item List |id=6818 |item=Soul of Archer |num=5}} | {{Item List |id=6818 |item=Soul of Archer |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =6 | [[Mechanic]] | rowspan =3 align=left | {{Item List |id=18973 |item=Old Driver Band (Red) |slots=1}} | rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Power Swing]].<br>Each 2 refines increases 20% damage with [[Axe Tornado]].<br>Each 5 refines adds ASPD + 1. | colspan=2 align=center | {{Item List |id=19963 |item=Costume Driver Band (Red)}} |- | {{Item List |id=6815 |item=Soul of Merchant |num=5}} | {{Item List |id=6815 |item=Soul of Merchant |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- | rowspan =3 | {{Item List |id=18974 |item=Old Driver Band (Yellow) |slots=1}} | rowspan =3 | All Stats + 1<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Arm Cannon]].<br>Each 4 refines reduces Cool Down Time of [[Suicidal Destruction]] by 10 seconds.<br>Each 5 refines adds ASPD + 1. | colspan=2 align=center | {{Item List |id=19964 |item=Costume Driver Band (Yellow)}} |- | {{Item List |id=6815 |item=Soul of Merchant |num=5}} | {{Item List |id=6815 |item=Soul of Merchant |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Geneticist]] | rowspan =3 align=left | {{Item List |id=18977 |item=Old Midas Whisper |slots=1}} | rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cart Cannon]] | colspan=2 align=center | {{Item List |id=19967 |item=Costume Midas Whisper}} |- | {{Item List |id=6815 |item=Soul of Merchant |num=5}} | {{Item List |id=6815 |item=Soul of Merchant |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Guillotine Cross]] | rowspan =3 align=left | {{Item List |id=18982 |item=Old Bone Circlet |slots=1}} | rowspan =3 | All Stats + 1.<br>Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cross Impact]].<br>Each 2 refines increases 20% damage with [[Cross Ripper Slasher]]. | colspan=2 align=center | {{Item List |id=19973 |item=Costume Bone Circlet}} |- | {{Item List |id=6816 |item=Soul of Thief |num=5}} | {{Item List |id=6816 |item=Soul of Thief |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Shadow Chaser]] | rowspan =3 align=left | {{Item List |id=18975 |item=Old Shadow Handicraft |slots=1}} | rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, MATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 25% damage with [[Triangle Shot]].<br>If refine level is +6, reduces Cool Down Time of [[Masquerade-Unlucky]], [[Masquerade-Enervation]] by 1 second.<br>If refine level is +8, reduces Cool Down Time of [[Masquerade-Laziness]], [[Masquerade-Weakness]] by 1 second.<br>If refine level is +10, reduces Cool Down Time of [[Masquerade-Ignorance]], [[Masquerade-Groomy]] by 1 second. | colspan=2 align=center | {{Item List |id=19965 |item=Costume Shadow Handicraft }} |- | {{Item List |id=6816 |item=Soul of Thief |num=5}} | {{Item List |id=6816 |item=Soul of Thief |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 | [[Arch Bishop]] | rowspan =3 align=left| {{Item List |id=18972 |item=Old Mitra |slots=1}} | rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Judex]].<br>Each 2 refines increases 10% damage with [[Magnus Exorcismus]] | colspan=2 align=center | {{Item List |id=19962 |item=Costume Mitra}} |- | {{Item List |id=6819 |item=Soul of Acolyte |num=5}} | {{Item List |id=6819 |item=Soul of Acolyte |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |- ! rowspan =3 align=center | [[Sura]] | rowspan =3 align=left | {{Item List |id=18979 |item=Old Blazing Soul |slots=1}} | rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, CRI + 2.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Rampage Blast]].<br>Each 2 refines increases 20% damage with [[Lightning Ride]]. | colspan=2 align=center | {{Item List |id=19969 |item=Costume Blazing Soul }} |- | {{Item List |id=6819 |item=Soul of Acolyte |num=5}} | {{Item List |id=6819 |item=Soul of Acolyte |num=1}} |- | {{Item List |id=6820 |item=Energy Fragment |num=100}} | {{Item List |id=6820 |item=Energy Fragment |num=20}} |} == Nightmare Biolabs Headgear Enchantments == ===Enchant Requirements === *The headgear must be equipped. All enchant processes are safe and will not break the headgear. *The 3rd and 4th slots must be enchanted first before the 2nd slot can be enchanted. *Speak to '''Wandering Grudge''' {{Navi|lhz_dun_n|134|265}} to start the enchanting process or '''Hot Machine''' {{Navi|lhz_d_n2|38|48}} for the guaranteed 2nd slot enchant process. {{clear}} ====Seguro==== If it's '''uaranteed''' in exchange for zeny and {{Item List2|id=23016|item=Cursed Fragments|simple=y}}, you can choose the desired enchantment, and it can be safely leveled up to level 5. To go beyond level 5, you must continue improving it through the random method. <br>The guaranteed option is only available if you entered the map by paying 2,000,000 zeny to Lunar.<br>Talk to the "Hot Machine" on the east side to start the safe enchantment process. :[[File:Slot Machine for Guaranteed Enchant Choice.png|link=]] |
h español (es) | <languages/> == Descripción General == Tomb of the Fallen o mas bien como se le conoce Nightmare Biolab, con requisito ser nv. 100+, trae consigo unos hats muy poderosos para cada clase junto a un enchant y Cartas de los mobs que salen en este dungeon. == Entrada a Tomb of The Fallen == el npc '''Ohno Tohiro''' ubicado en '''/navi lighthalzen 321/218''' nos dejara entrar a cambio de '''100.000z''' con la tercera opcion "'''Return to the tomb of honor'''" o {{Item List3|id=7347|item=Research Chart |num=10}} con la cuarta opcion "'''Say that Zeny is not enough.''' y luego '''Hand over 10 research charts'''." [[Archivo:Entradatomb.png]] == Materiales para crear los Hats Nightmare Biolabs== ==={{Item List3|id=6820|item=Energy Fragments}}=== *'''Victimized Soul's Mind''' tomará una parte de tu HP y SP por intercambio, pero no morirás por ello. *Lista de armas que se pueden intercambiar por 1~3 {{Item List3|id=6820|item=Energy Fragments}} al hablar con la mente del '''Victimized Soul's Mind''' [[Archivo:Victimized.png|link=]] {| class="wikitable" style="font-size:smaller;" ! Weapon Type ! Weapon ! Obtained from |- ! rowspan=2| One Handed Swords | {{Item List|id=13431 |item=Chrome Metal Sword |simple=yes}} | Pom Spider |- | {{Item List|id=13421 |item=Ruber |slots=1 |simple=yes}} | Seyren Windsor |- ! rowspan=2 | Two-Handed Sword | {{Item List|id=1189 |item=Krasnaya |slots=3 |simple=yes}} | Drake |- | {{Item List|id=1196 |item=Two-Handed Chrome Metal Sword |simple=yes}} | Queen Scaraba |- ! rowspan=3 | Spear | {{Item List|id=1435 |item=Cannon Spear |slots=1 |simple=yes}} | Randel Lawrence, Biolab Gear Exchange |- | {{Item List|id=1433 |item=Imperial Spear |slots=1 |simple=yes}} | Uni-horn Scaraba |- | {{Item List|id=1490 |item=Giant Lance |slots= |simple=yes}} | Biolab Gear Exchange |- ! rowspan=6 | Dagger | {{Item List|id=13062 |item=Ancient Dagger |simple=yes}} | Paladin Randall (MVP), Wandering Purple Dragon |- | {{Item List|id=13069 |item=Aztoe Nail |simple=yes}} | Gertie (MVP), Biolab Gear Exchange |- | {{Item List|id=13061 |item=Black Wing |slots=1 |simple=yes}} | Gertie, Horn Scaraba |- | {{Item List|id=13046 |item=Krieg |slots=3 |simple=yes}} | Eddga |- | {{Item List|id=13070 |item=Scarletto Nail |simple=yes}} | Gertie (MVP), Biolab Gear Exchange |- | {{Item List|id=13047 |item=Weihna |slots=2 |simple=yes}} | Phreeoni |- ! rowspan=3 | Axe | {{Item List|id=1393 |item=End Sektura |slots=1 |simple=yes}} | Flamel (MVP), Biolab Gear Exchange |- | {{Item List|id=1311 |item=Vecer Axe |slots=2 |simple=yes}} | Howard Alt-Eisen |- | {{Item List|id=1392 |item=Ygnus Stale |slots=1 |simple=yes}} | Flamel (MVP), Biolab Gear Exchange |- |- ! rowspan=4 | Mace | {{Item List|id=16017 |item=Bloody Cross|simple=yes}} | Biolab Gear Exchange |- | {{Item List|id=16000 |item=Erde |slots=2 |simple=yes}} | Orc Lord |- | {{Item List|id=16010 |item=Red Ether Bag |slots=1 |simple=yes}} | Flamel Emure, Rake Horn Scaraba |- | {{Item List|id=16001 |item=Red Square Bag |slots=2 |simple=yes}} | Mistress |- ! rowspan=5 | Bow | {{Item List|id=18110 |item=Big Crossbow |slots=2 |simple=yes}} | Cecil Damon, Biolab Gear Exchange |- | {{Item List|id=18109 |item=Catapult |slots=2 |simple=yes}} | Gertie, Biolab Gear Exchange |- | {{Item List|id=18111 |item=Creeper Bow |slots=2 |simple=yes}} | Celia Alde, Biolab Gear Exchange |- | {{Item List|id=1745 |item=Falken Blitz |slots=2 |simple=yes}} | Cecil Damon |- | {{Item List|id=18103 |item=Mystic Bow |simple=yes}} | Queen Scaraba, Alphoccio (MVP), Trentini (MVP) |- ! rowspan=4 | Katar | {{Item List|id=1290 |item=Agent Katar |slots=1 |simple=yes}} | Eremes Guile, Biolab Gear Exchange |- | {{Item List|id=1284 |item=Krishna |slots=2 |simple=yes}} | Eremes Guile |- | {{Item List|id=1285 |item=Chakram |slots=2 |simple=yes}} | Osiris, Champion Chen (MVP) |- | {{Item List|id=1291 |item=Guillotine Katar |slots=1 |simple=yes}} | Biolab Gear Exchange |- ! rowspan=6 | Staff | {{Item List|id=1647 |item=Croce Staff |slots=1 |simple=yes}} | Margaretha Sorin |- | {{Item List|id=2005 |item=Dea Staff |slots=1 |simple=yes}} | Maya |- | {{Item List|id=2004 |item=Kronos |simple=yes}} | Dark Lord |- | {{Item List|id=1659 |item=Recovery Light |simple=yes}} | Margaretha Sorin, Biolab Gear Exchange |- | {{Item List|id=1646 |item=La'cryma Stick |slots=2 |simple=yes}} | Kathryne Keyron |- | {{Item List|id=1654 |item=Mental Stick |slots=1 |simple=yes}} | Celia Alde, Pom Spider |- ! rowspan=2 | Book | {{Item List|id=1584 |item=Chilly Spell Book |slots=2 |simple=yes}} | Biolab Gear Exchange |- | {{Item List |id=2161 |item=Geffenia Water Book |slots=1 |simple=yes}} | Alphoccio |- ! rowspan=3 | Instrument | {{Item List|id=1930 |item=Green Whistle |slots=1 |simple=yes}} | Antler Scaraba, Alphoccio |- | {{Item List|id=1984 |item=Stem Whip |slots=1 |simple=yes}} | Dolomedes, Trentini |- | {{Item List|id=1985 |item=Rosevine |slots=0 |simple=yes}} | Lost Dragon, Trentini |- ! Knuckles | {{Item List|id=1830 |item=Sura's Rampage |slots=1 |simple=yes}} | Chen Liu, Angra Mantis |} '''Nota''': Muchos de los objetos también provienen de la High Weapon Box, pero no están listados en la tabla de arriba. === Costume Headgear === Los monstruos en Bio5 tienen la oportunidad de dejar caer Costume Hats de sus respectivas clases. Otra forma es comprárselos a otros jugadores. === Almas de Classes === Los '''Mobs''' en Bio5 tienen la oportunidad de soltar el objeto de Almas de sus respectivas clases. Silent Mind '''/navi lhz_dun_en 145/265''' aceptará 3 del mismo tipo de almas por 1x {{Item List3|id=22679 |item=Death's Chest}}, que cuando se abre dará 1 tipo de alma aleatorio. == Creación de los cascos Nightmare Biolabs == '''Note''': Los Nightmare Headgears están vinculados a la cuenta, así que elige qué personajes crearlos con cuidado. Habla con '''Sorrowful Soul's Mind''' '''/navi lhz_dun_n 137/265''' para hacer los cascos. El uso del método seguro eliminará la posibilidad de fallar al crear el casco (todos los materiales se perderán en caso de falla). :[[Archivo:Silent.png|link=]] {| class="wikitable mw-collapsible" style="font-size:smaller;" ! colspan="8" | Nightmare Biolabs Headgears |- ! rowspan="2" style="width: 5%;" | Class ! rowspan="2" style="width: 20%;" | Headgear Class ! rowspan="2" style="width: 40%;" | Stats ! colspan="2" | Requirement(s) |- ! Seguro ! Riesgoso |- ! rowspan="3" | Rune Knight | rowspan="3" align="left" | {{Item List3|id=18971|item=Old Rune Circlet |slots=1}} | rowspan="3" | All Stats + 1, MDEF + 5<br>+4 ATK por nivel de refine<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine<br>+20% daño con Ignition Break por cada 2 niveles de refine.<br>+15% daño con Hundred Spears por cada 2 niveles de refine.<br>+1 ASPD por cada 5 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19961|item=Costume Rune Circlet}} |- | {{Item List3|id=6814|item=Soul of Swordman |num=5}} | {{Item List3|id=6814|item=Soul of Swordman |num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Royal Guard | rowspan="3" align="left" | {{Item List3|id=18983|item=Old Casket of Protection|slot=1}} | rowspan="3" | All Stats + 1, MDEF + 5<br>+4 ATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada nivel de refine.<br>+20% daño con Cannon Spear por cada 2 niveles de refine.<br>+15% daño con Overbrand por cada 2 niveles de refine.<br>+1 ASPD por cada 5 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19972|item=Costume Casket of Protection}} |- | {{Item List3|id=6814|item=Soul of Swordman |num=5}} | {{Item List3|id=6814|item=Soul of Swordman |num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Warlock | rowspan="3" align="left" | {{Item List3|id=18978|item=Old Magic Stone Hat|slot=1}} | rowspan="3" | All Stats + 1, MDEF + 5<br>+20% SP Recovery<br>+1% MATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Soul Expansion por cada 2 niveles de refine.<br>Reduce el Cool Down Time de Crimson Rock por 1 segundo.<br>Reduce el Cool Down Time de Crimson Rock un 0.1 segundo por cada nivel de refine. | colspan="2" align="center" | {{Item List3|id=19968|item=Costume Magic Stone Hat}} |- | {{Item List3|id=6817|item=Soul of Mage|num=5}} | {{Item List3|id=6817|item=Soul of Mage|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Sorcerer | rowspan="3" align="left" | {{Item List3|id=18980|item=Old Wind Whisper|slot=1}} | rowspan="3" | All Stats + 1, MDEF+ 5<br>+1% MATK y +4 ATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Poison Buster por cada 2 niveles de refine.<br>+20% daño con Varetyr Spear por cada 2 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19970|item=Costume Wind Whisper}} |- | {{Item List3|id=6817|item=Soul of Mage|num=5}} | {{Item List3|id=6817|item=Soul of Mage|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Ranger | rowspan="3" align="left" | {{Item List3|id=18984|item=Old Camouflage Bunny Hood|slot=1}} | rowspan="3" | All Stats + 1.<br>+1% daño Físico de Rango por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Bomb Cluster por cada 2 niveles de refine.<br>+10% daño con Warg Strike por cada 2 niveles de refine.<br>+1 Perfect Dodge por cada 3 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19974|item=Costume Camouflage Bunny Hood}} |- | {{Item List3|id=6818|item=Soul of Archer|num=5}} | {{Item List3|id=6818|item=Soul of Archer|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Maestro | rowspan="3" align="left" | {{Item List3|id=18976|item=Old Maestro Song's Hat|slot=1}} | rowspan="3" | All Stats + 1.<br>+1% daño Físico de Rango por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+20% daño con Arrow Vulcan por cada 2 niveles de refine.<br>+15% daño con Severe Rainstorm por cada 2 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19966|item=Costume Maestro Song's Hat}} |- | {{Item List3|id=6818|item=Soul of Archer|num=5}} | {{Item List3|id=6818|item=Soul of Archer|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Wanderer | rowspan="3" align="left" | {{Item List3|id=18981|item=Old Dying Swan|slot=1}} | rowspan="3" | All Stats + 1.<br>+1% daño Físico de Rango por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+20% daño con Arrow Vulcan por cada 2 niveles de refine.<br>+15% daño con Severe Rainstorm por cada 2 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19971|item=Costume Dying Swan}} |- | {{Item List3|id=6818|item=Soul of Archer|num=5}} | {{Item List3|id=6818|item=Soul of Archer|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="6" | Mechanic | rowspan="3" align="left" | {{Item List3|id=18973|item=Old Driver Band (Red)|slot=1}} | rowspan="3" | All Stats + 1.<br>+4 ATK por nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+20% daño con Power Swing por cada 2 niveles de refine.<br>+20% daño con Axe Tornado por cada 2 niveles de refine.<br>+1 ASPD por cada 5 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19963|item=Costume Driver Band (Red)}} |- | {{Item List3|id=6815|item=Soul of Merchant|num=5}} | {{Item List3|id=6815|item=Soul of Merchant|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- | rowspan="3" | {{Item List3|id=18974|item=Old Driver Band (Yellow)|slot=1}} | rowspan="3" | All Stats + 1<br>+4 ATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Arm Cannon por cada 2 niveles de refine.<br>Reduce el Cool Down Time de Suicidal Destruction por 10 seconds por cada 4 niveles de refine.<br>+1 ASPD por cada 5 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19964|item=Costume Driver Band (Yellow)}} |- | {{Item List3|id=6815|item=Soul of Merchant|num=5}} | {{Item List3|id=6815|item=Soul of Merchant|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Geneticist | rowspan="3" align="left" | {{Item List3|id=18977|item=Old Midas Whisper|slot=1}} | rowspan="3" | All Stats + 1.<br>+4 ATK por cada nivel de refine.<br>+1% daño Físico de Rango por cada 2 niveles de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Cart Cannon por cada 2 niveles de refine | colspan="2" align="center" | {{Item List3|id=19967|item=Costume Midas Whisper}} |- | {{Item List3|id=6815|item=Soul of Merchant|num=5}} | {{Item List3|id=6815|item=Soul of Merchant|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Guillotine Cross | rowspan="3" align="left" | {{Item List3|id=18982|item=Old Bone Circlet|slot=1}} | rowspan="3" | All Stats + 1.<br>+1% daño Critico y ASPD + 1% por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Cross Impact por cada 2 niveles de refine.<br>+20% daño con Cross Ripper Slasher por cada 2 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19973|item=Costume Bone Circlet}} |- | {{Item List3|id=6816|item=Soul of Thief|num=5}} | {{Item List3|id=6816|item=Soul of Thief|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Shadow Chaser | rowspan="3" align="left" | {{Item List3|id=18975|item=Old Shadow Handicraft|slot=1}} | rowspan="3" | All Stats + 1.<br>+4 ATK y +4 MATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+25% daño con Triangle Shot por cada 2 niveles de refine.<br>Si el refine es +6 o más, reduce el Cool Down de Masquerade-Unlucky, Masquerade-Enervation por 1 segundo.<br>Si el refine es +8 o más, reduce el Cool Down de Masquerade-Laziness, Masquerade-Weakness por 1 segundo.<br>Si el refine +10 o más, reduce el Cool Down de Masquerade-Ignorance, Masquerade-Groomy por 1 segundo. | colspan="2" align="center" | {{Item List3|id=19965|item=Costume Shadow Handicraft}} |- | {{Item List3|id=6816|item=Soul of Thief|num=5}} | {{Item List3|id=6816|item=Soul of Thief|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" | Arch Bishop | rowspan="3" align="left" | {{Item List3|id=18972|item=Old Mitra |slot=1}} | rowspan="3" | All Stats + 1, MDEF + 5<br>+2 MATK, +4 ATK y +2% poder de heleo por nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+20% daño con Judex por cada 2 niveles de refine.<br>+10% daño con Magnus Exorcismus por cada 2 niveles de refine | colspan="2" align="center" | {{Item List3|id=19962|item=Costume Mitra}} |- | {{Item List3|id=6819|item=Soul of Acolyte|num=5}} | {{Item List3|id=6819|item=Soul of Acolyte|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |- ! rowspan="3" align="center" | Sura | rowspan="3" align="left" | {{Item List3|id=18979|item=Old Blazing Soul|slot=1}} | rowspan="3" | All Stats + 1.<br>+4 ATK y CRI + 2 por nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Rampage Blast por cada 2 niveles de refine.<br>+20% daño con Lightning Ride por cada 2 niveles de refine. | colspan="2" align="center" | {{Item List3|id=19969|item=Costume Blazing Soul}} |- | {{Item List3|id=6819|item=Soul of Acolyte|num=5}} | {{Item List3|id=6819|item=Soul of Acolyte|num=1}} |- | {{Item List3|id=6820|item=Energy Fragment|num=100}} | {{Item List3|id=6820|item=Energy Fragment|num=20}} |} == Nightmare Biolabs Headgear Enchantments == ===Requisitos para Enchants === *El casco debe estar equipado. Todos los procesos de encantamiento son seguros y no romperán el casco. *Las ranuras 3 y 4 deben encantarse primero antes de poder encantar la ranura 2. *Habla con Wandering Grudge '''/navi lhz_dun_n 134/265''' para iniciar el proceso de encantamiento '''/navi lhz_d_n2 38/48''' para el proceso de encantamiento garantizado de la segunda ranura. *Para hacer Reset debes pagar {{Item List|id=22687 |item=Sentimental Fragment|num=10}} a '''Wandering Grudge''' '''/navi lhz_dun_n 134/265.''' **'''Todos los''' Enchants Se resetearan. === Encantamiento del 3er y 4to Slot === Cada encantamiento cuesta {{Item List3|id=23016|item='''Cursed Fragment'''|num=10}} y dará una estadística de valor aleatorio. {| class="wikitable mw-collapsible" style="text-align:center" ! colspan=2| Encantamientos |- ! Stat !! Valor |- ! STR | 1 ~ 5 |- ! AGI | 1 ~ 5 |- !VIT | 1 ~ 5 |- ! INT | 1 ~ 5 |- ! DEX | 1 ~ 5 |- ! LUK | 1 ~ 5 |- |} ===Encantamiento del 2do Slot=== La segunda ranura se puede encantar de dos formas diferentes, aleatoria o garantizada: ====Random==== Si es '''aleatorio''', puede ser un encantamiento de estadísticas aleatorias de la tabla de encantamiento de ranuras 3 y 4 (como Dex +3) o un encantamiento especial de las tablas a continuación (como Acute). Si es un encantamiento especial, comenzará en el nivel 1 y se puede actualizar con {{Item List3|id=23016|item=Cursed Fragments}}. Sin embargo, si falla la actualización degradará el encantamiento un nivel (hasta un nivel mínimo de 1). {| class="wikitable mw-collapsible" style="text-align:center" |- ! colspan=3| Random Way |- ! Nivel !! {{Item List3|id=23016|item=Cursed Fragment}} Requeridos !! Rate |- | 1 | 10 || - |- | 2 | 20 || 70% |- | 3 | 40 || 50% |- | 4 | 50 || 35% |- | 5 | 70 || 25% |- | 6 | 100 || 18% |- | 7 | 150 || 13% |- | 8 | 250 || 9% |- | 9 | 500 || 6% |- | 10 | 1,000 || 4% |- |} {{clear}} ====Seguro==== Si está '''garantizado''', a cambio de zeny y {{Item List2|id=23016|item=Cursed Fragments|simple=y}}, se puede elegir el encantamiento deseado, además se pueden subir seguramente hasta el nivel 5. Para ir más allá del nivel 5, debe continuar mejorándolo mediante el método aleatorio. <br> La opción garantizada solo está disponible si entraste al mapa pagando 2,000,000 de zeny a Lunar. <br> Habla con la Maquina '''Hot Machine''' en el lado este para comenzar el proceso de encatamiento seguro. <br> :[[File:Slot Machine for Guaranteed Enchant Choice.png|link=]] |