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 h inglés (en)<languages/>
== General Description ==
Tomb of the Fallen, or rather, as it is known, Nightmare Biolab, with a requirement of level 100+, brings along some very powerful hats for each class along with an enchant and cards from the mobs that appear in this dungeon.
== Tomb of The Fallen Entrance ==
The NPC '''Ohno Tohiro''' located at '''/navi lighthalzen 321/218''' will allow us to enter in exchange for '''100,000z''' with the third option "'''Return to the tomb of honor'''" or {{Item List3|id=7347|item=Research Chart |num=10}} with the fourth option "'''Say that Zeny is not enough.''' and then '''Hand over 10 research charts'''."
[[File:Entradatomb.png]]
== Materials to Create Nightmare Biolabs Hats ==
==={{Item List3|id=6820|item=Energy Fragments}}===
* '''Victimized Soul's Mind''' will take a portion of your HP and SP in exchange, but you won't die because of it.
* List of weapons that can be exchanged for 1~3 {{Item List3|id=6820|item=Energy Fragments}} by speaking with the mind of '''Victimized Soul's Mind'''
[[File:Victimized.png|link=]]
{| class="wikitable" style="font-size:smaller;"
! Weapon Type
! Weapon
! Obtained from
|-
! rowspan=2| One Handed Swords
| {{Item List|id=13431 |item=Chrome Metal Sword |simple=yes}}
| Pom Spider
|-
| {{Item List|id=13421 |item=Ruber |slots=1 |simple=yes}}
| Seyren Windsor
|-
! rowspan=2 | Two-Handed Sword
| {{Item List|id=1189 |item=Krasnaya |slots=3 |simple=yes}}
| Drake
|-
| {{Item List|id=1196 |item=Two-Handed Chrome Metal Sword |simple=yes}}
| Queen Scaraba
|-
! rowspan=3 | Spear
| {{Item List|id=1435 |item=Cannon Spear |slots=1 |simple=yes}}
| Randel Lawrence, Biolab Gear Exchange
|-
| {{Item List|id=1433 |item=Imperial Spear |slots=1 |simple=yes}}
| Uni-horn Scaraba
|-
| {{Item List|id=1490 |item=Giant Lance |slots= |simple=yes}}
| Biolab Gear Exchange
|-
! rowspan=6 | Dagger
| {{Item List|id=13062 |item=Ancient Dagger |simple=yes}}
| Paladin Randall (MVP), Wandering Purple Dragon
|-
| {{Item List|id=13069 |item=Aztoe Nail |simple=yes}}
| Gertie (MVP), Biolab Gear Exchange
|-
| {{Item List|id=13061 |item=Black Wing |slots=1 |simple=yes}}
| Gertie, Horn Scaraba
|-
| {{Item List|id=13046 |item=Krieg |slots=3 |simple=yes}}
| Eddga
|-
| {{Item List|id=13070 |item=Scarletto Nail |simple=yes}}
| Gertie (MVP), Biolab Gear Exchange
|-
| {{Item List|id=13047 |item=Weihna |slots=2 |simple=yes}}
| Phreeoni
|-
! rowspan=3 | Axe
| {{Item List|id=1393 |item=End Sektura |slots=1 |simple=yes}}
| Flamel (MVP), Biolab Gear Exchange
|-
| {{Item List|id=1311 |item=Vecer Axe |slots=2 |simple=yes}}
| Howard Alt-Eisen
|-
| {{Item List|id=1392 |item=Ygnus Stale |slots=1 |simple=yes}}
| Flamel (MVP), Biolab Gear Exchange
|-
|-
! rowspan=4 | Mace
| {{Item List|id=16017 |item=Bloody Cross|simple=yes}}
| Biolab Gear Exchange
|-
| {{Item List|id=16000 |item=Erde |slots=2 |simple=yes}}
| Orc Lord
|-
| {{Item List|id=16010 |item=Red Ether Bag |slots=1 |simple=yes}}
| Flamel Emure, Rake Horn Scaraba
|-
| {{Item List|id=16001 |item=Red Square Bag |slots=2 |simple=yes}}
| Mistress
|-
! rowspan=5 | Bow
| {{Item List|id=18110 |item=Big Crossbow |slots=2 |simple=yes}}
| Cecil Damon, Biolab Gear Exchange
|-
| {{Item List|id=18109 |item=Catapult |slots=2 |simple=yes}}
| Gertie, Biolab Gear Exchange
|-
| {{Item List|id=18111 |item=Creeper Bow |slots=2 |simple=yes}}
| Celia Alde, Biolab Gear Exchange
|-
| {{Item List|id=1745 |item=Falken Blitz |slots=2 |simple=yes}}
| Cecil Damon
|-
| {{Item List|id=18103 |item=Mystic Bow |simple=yes}}
| Queen Scaraba, Alphoccio (MVP), Trentini (MVP)
|-
! rowspan=4 | Katar
| {{Item List|id=1290 |item=Agent Katar |slots=1 |simple=yes}}
| Eremes Guile, Biolab Gear Exchange
|-
| {{Item List|id=1284 |item=Krishna |slots=2 |simple=yes}}
| Eremes Guile
|-
| {{Item List|id=1285 |item=Chakram |slots=2 |simple=yes}}
| Osiris, Champion Chen (MVP)
|-
| {{Item List|id=1291 |item=Guillotine Katar |slots=1 |simple=yes}}
| Biolab Gear Exchange
|-
! rowspan=6 | Staff
| {{Item List|id=1647 |item=Croce Staff |slots=1 |simple=yes}}
| Margaretha Sorin
|-
| {{Item List|id=2005 |item=Dea Staff |slots=1 |simple=yes}}
| Maya
|-
| {{Item List|id=2004 |item=Kronos |simple=yes}}
| Dark Lord
|-
| {{Item List|id=1659 |item=Recovery Light |simple=yes}}
| Margaretha Sorin, Biolab Gear Exchange
|-
| {{Item List|id=1646 |item=La'cryma Stick |slots=2 |simple=yes}}
| Kathryne Keyron
|-
| {{Item List|id=1654 |item=Mental Stick |slots=1 |simple=yes}}
| Celia Alde, Pom Spider
|-
! rowspan=2 | Book
| {{Item List|id=1584 |item=Chilly Spell Book |slots=2 |simple=yes}}
| Biolab Gear Exchange
|-
| {{Item List |id=2161 |item=Geffenia Water Book |slots=1 |simple=yes}}
| Alphoccio
|-
! rowspan=3 | Instrument
| {{Item List|id=1930 |item=Green Whistle |slots=1 |simple=yes}}
| Antler Scaraba, Alphoccio
|-
| {{Item List|id=1984 |item=Stem Whip |slots=1 |simple=yes}}
| Dolomedes, Trentini
|-
| {{Item List|id=1985 |item=Rosevine |slots=0 |simple=yes}}
| Lost Dragon, Trentini
|-
! Knuckles
| {{Item List|id=1830 |item=Sura's Rampage |slots=1 |simple=yes}}
| Chen Liu, Angra Mantis
|}
'''Note''': Many of the items also come from the High Weapon Box, but they are not listed in the table above.
=== Costume Headgear ===
Monsters in Bio5 have the opportunity to drop Costume Hats of their respective classes. Another way is to buy them from other players.
=== Souls of Classes ===
The '''Mobs''' in Bio5 have the chance to drop the Souls of their respective classes.
Silent Mind at '''/navi lhz_dun_en 145/265''' will accept 3 of the same type of souls for 1x {{Item List3|id=22679 |item=Death's Chest}}, which, when opened, will yield 1 random type of soul.
== Creation of Nightmare Biolabs Headgears ==
'''Note''': Nightmare Headgears are account-bound, so choose which characters to create them on carefully.
Speak with '''Sorrowful Soul's Mind''' at '''/navi lhz_dun_n 137/265''' to craft the headgears. Using the safe method will eliminate the possibility of failure when creating the headgear (all materials will be lost in case of failure).
:[[Archivo:Silent.png|link=]]
{| class="wikitable mw-collapsible" style="font-size:smaller;"
! colspan =8 | Nightmare Biolabs Headgears
|-
! rowspan =2 | Class
! rowspan =2 | Headgear Class
! rowspan =2 | Stats
! colspan =2 | Requirement(s)
|-
! Safe
! Risk
|-
! rowspan =3 | [[Rune Knight]]
| rowspan =3 align=left | {{Item List |id=18971 |item=Old Rune Circlet |slots=1}}
| rowspan =3 | All Stats + 1, MDEF + 5<br>Increases ATK + 4 per upgrade level<br>Increases MaxHP + 1% and MaxSP + 1% per 2 upgrade level<br>Each 2 refines increases 20% damage with [[Ignition Break]].<br>Each 2 refines increases 15% damage with [[Hundred Spears]].<br>Each 5 refines adds ASPD + 1.
| colspan=2  align=center | {{Item List |id=19961 |item=Costume Rune Circlet}}
|-
| {{Item List |id=6814 |item=Soul of Swordman |num=5}}
| {{Item List |id=6814 |item=Soul of Swordman |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 | [[Royal Guard]]
| rowspan =3 align=left | {{Item List |id=18983 |item=Old Casket of Protection |slots=1}}
| rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Cannon Spear]].<br>Each 2 refines increases 15% damage with [[Overbrand]].<br>Each 5 refines adds ASPD + 1.
| colspan=2  align=center | {{Item List |id=19972 |item=Costume Casket of Protection}}
|-
| {{Item List |id=6814 |item=Soul of Swordman |num=5}}
| {{Item List |id=6814 |item=Soul of Swordman |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 | [[Warlock]]
| rowspan =3 align=left | {{Item List |id=18978 |item=Old Magic Stone Hat |slots=1}}
| rowspan =3 | All Stats + 1, MDEF + 5<br>SP Recovery + 20%<br>Each refine adds MATK + 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Soul Expansion]].<br>Reduces Cool Down Time of [[Crimson Rock]] by 1 second.<br>Each refine reduces Cool Down Time of [[Crimson Rock]] by 0.1 second.
| colspan=2  align=center | {{Item List |id=19968 |item=Costume Magic Stone Hat}}
|-
| {{Item List |id=6817 |item=Soul of Mage|num=5}}
| {{Item List |id=6817 |item=Soul of Mage|num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 | [[Sorcerer]]
| rowspan =3 align=left | {{Item List |id=18980 |item=Old Wind Whisper |slots=1}}
| rowspan =3 | All Stats + 1, MDEF+ 5<br>Each refine adds MATK + 1%, ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Poison Buster]].<br>Each 2 refines increases 20% damage with [[Varetyr Spear]].
| colspan=2  align=center | {{Item List |id=19970 |item=Costume Wind Whisper}}
|-
| {{Item List |id=6817 |item=Soul of Mage |num=5}}
| {{Item List |id=6817 |item=Soul of Mage |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 | [[Ranger]]
| rowspan =3 align=left | {{Item List |id=18984 |item=Old Camouflage Bunny Hood |slots=1}}
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Bomb Cluster]].<br>Each 2 refines increases 10% damage with [[Warg Strike]].<br>Each 3 refines adds Perfect Dodge + 1.
| colspan=2  align=center | {{Item List |id=19974 |item=Costume Camouflage Bunny Hood}}
|-
| {{Item List |id=6818 |item=Soul of Archer |num=5}}
| {{Item List |id=6818 |item=Soul of Archer |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 | [[Maestro]]
| rowspan =3 align=left | {{Item List |id=18976 |item=Old Maestro Song's Hat |slots=1}}
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]].
| colspan=2  align=center | {{Item List |id=19966 |item=Costume Maestro Song's Hat}}
|-
| {{Item List |id=6818 |item=Soul of Archer |num=5}}
| {{Item List |id=6818 |item=Soul of Archer  |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 | [[Wanderer]]
| rowspan =3 align=left | {{Item List |id=18981 |item=Old Dying Swan |slots=1}}
| rowspan =3 | All Stats + 1.<br>Each refine increases Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Arrow Vulcan]].<br>Each 2 refines increases 15% damage with [[Severe Rainstorm]].
| colspan=2  align=center | {{Item List |id=19971 |item=Costume Dying Swan}}
|-
| {{Item List |id=6818 |item=Soul of Archer |num=5}}
| {{Item List |id=6818 |item=Soul of Archer  |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =6 | [[Mechanic]]
| rowspan =3 align=left | {{Item List |id=18973 |item=Old Driver Band (Red) |slots=1}}
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Power Swing]].<br>Each 2 refines increases 20% damage with [[Axe Tornado]].<br>Each 5 refines adds ASPD + 1.
| colspan=2  align=center | {{Item List |id=19963 |item=Costume Driver Band (Red)}}
|-
| {{Item List |id=6815 |item=Soul of Merchant |num=5}}
| {{Item List |id=6815 |item=Soul of Merchant |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
| rowspan =3 | {{Item List |id=18974 |item=Old Driver Band (Yellow) |slots=1}}
| rowspan =3 | All Stats + 1<br>Each refine adds ATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Arm Cannon]].<br>Each 4 refines reduces Cool Down Time of [[Suicidal Destruction]] by 10 seconds.<br>Each 5 refines adds ASPD + 1.
| colspan=2  align=center | {{Item List |id=19964 |item=Costume Driver Band (Yellow)}}
|-
| {{Item List |id=6815 |item=Soul of Merchant |num=5}}
| {{Item List |id=6815 |item=Soul of Merchant |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3  | [[Geneticist]]
| rowspan =3 align=left | {{Item List |id=18977 |item=Old Midas Whisper |slots=1}}
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4.<br>Each 2 refines adds Long range Physical attack strength by 1%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cart Cannon]]
| colspan=2  align=center | {{Item List |id=19967 |item=Costume Midas Whisper}}
|-
| {{Item List |id=6815 |item=Soul of Merchant |num=5}}
| {{Item List |id=6815 |item=Soul of Merchant  |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 | [[Guillotine Cross]]
| rowspan =3 align=left | {{Item List |id=18982 |item=Old Bone Circlet |slots=1}}
| rowspan =3 | All Stats + 1.<br>Each refine adds Critical damage + 1%, increases Attack Speed(Delay after Attacking reduces by 1%).<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Cross Impact]].<br>Each 2 refines increases 20% damage with [[Cross Ripper Slasher]].
| colspan=2  align=center | {{Item List |id=19973 |item=Costume Bone Circlet}}
|-
| {{Item List |id=6816 |item=Soul of Thief |num=5}}
| {{Item List |id=6816 |item=Soul of Thief |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3  | [[Shadow Chaser]]
| rowspan =3 align=left | {{Item List |id=18975 |item=Old Shadow Handicraft |slots=1}}
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, MATK + 4.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 25% damage with [[Triangle Shot]].<br>If refine level is +6, reduces Cool Down Time of [[Masquerade-Unlucky]], [[Masquerade-Enervation]] by 1 second.<br>If refine level is +8, reduces Cool Down Time of [[Masquerade-Laziness]], [[Masquerade-Weakness]] by 1 second.<br>If refine level is +10, reduces Cool Down Time of [[Masquerade-Ignorance]], [[Masquerade-Groomy]] by 1 second.
| colspan=2  align=center | {{Item List |id=19965 |item=Costume Shadow Handicraft }}
|-
| {{Item List |id=6816 |item=Soul of Thief |num=5}}
| {{Item List |id=6816 |item=Soul of Thief |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 | [[Arch Bishop]]
| rowspan =3 align=left| {{Item List |id=18972 |item=Old Mitra |slots=1}}
| rowspan =3 | All Stats + 1, MDEF + 5<br>Each refine adds MATK + 2, ATK + 4, increases the effectiveness of healing skills by 2%.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 20% damage with [[Judex]].<br>Each 2 refines increases 10% damage with [[Magnus Exorcismus]]
| colspan=2  align=center | {{Item List |id=19962 |item=Costume Mitra}}
|-
| {{Item List |id=6819 |item=Soul of Acolyte |num=5}}
| {{Item List |id=6819 |item=Soul of Acolyte |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|-
! rowspan =3 align=center | [[Sura]]
| rowspan =3 align=left | {{Item List |id=18979 |item=Old Blazing Soul |slots=1}}
| rowspan =3 | All Stats + 1.<br>Each refine adds ATK + 4, CRI + 2.<br>Each 2 refines adds MaxHP + 1%, MaxSP + 1%.<br>Each 2 refines increases 15% damage with [[Rampage Blast]].<br>Each 2 refines increases 20% damage with [[Lightning Ride]].
| colspan=2  align=center | {{Item List |id=19969 |item=Costume Blazing Soul }}
|-
| {{Item List |id=6819 |item=Soul of Acolyte |num=5}}
| {{Item List |id=6819 |item=Soul of Acolyte |num=1}}
|-
| {{Item List |id=6820 |item=Energy Fragment |num=100}}
| {{Item List |id=6820 |item=Energy Fragment |num=20}}
|}

== Nightmare Biolabs Headgear Enchantments ==

===Enchant Requirements ===
*The headgear must be equipped. All enchant processes are safe and will not break the headgear.
*The 3rd and 4th slots must be enchanted first before the 2nd slot can be enchanted.
*Speak to '''Wandering Grudge'''  {{Navi|lhz_dun_n|134|265}}  to start the enchanting process or '''Hot Machine'''  {{Navi|lhz_d_n2|38|48}}  for the guaranteed 2nd slot enchant process.
{{clear}}
====Seguro====
If it's '''uaranteed''' in exchange for zeny and {{Item List2|id=23016|item=Cursed Fragments|simple=y}}, you can choose the desired enchantment, and it can be safely leveled up to level 5. To go beyond level 5, you must continue improving it through the random method. <br>The guaranteed option is only available if you entered the map by paying 2,000,000 zeny to Lunar.<br>Talk to the "Hot Machine" on the east side to start the safe enchantment process.
:[[File:Slot Machine for Guaranteed Enchant Choice.png|link=]]
 h español (es)<languages/>
== Descripción General ==
Tomb of the Fallen o mas bien como se le conoce Nightmare Biolab, con requisito ser nv. 100+, trae consigo unos hats muy poderosos para cada clase junto a un enchant y Cartas de los mobs que salen en este dungeon.
== Entrada a Tomb of The Fallen ==
el npc '''Ohno Tohiro''' ubicado en '''/navi lighthalzen 321/218''' nos dejara entrar a cambio de '''100.000z''' con la tercera opcion "'''Return to the tomb of honor'''" o {{Item List3|id=7347|item=Research Chart |num=10}} con la cuarta opcion "'''Say that Zeny is not enough.''' y luego '''Hand over 10 research charts'''."
[[Archivo:Entradatomb.png]]
== Materiales para crear los Hats Nightmare Biolabs==
==={{Item List3|id=6820|item=Energy Fragments}}===
*'''Victimized Soul's Mind''' tomará una parte de tu HP y SP por intercambio, pero no morirás por ello.
*Lista de armas que se pueden intercambiar por 1~3 {{Item List3|id=6820|item=Energy Fragments}} al hablar con la mente del '''Victimized Soul's Mind'''
[[Archivo:Victimized.png|link=]]
{| class="wikitable" style="font-size:smaller;"
! Weapon Type
! Weapon
! Obtained from
|-
! rowspan=2| One Handed Swords
| {{Item List|id=13431 |item=Chrome Metal Sword |simple=yes}}
| Pom Spider
|-
| {{Item List|id=13421 |item=Ruber |slots=1 |simple=yes}}
| Seyren Windsor
|-
! rowspan=2 | Two-Handed Sword
| {{Item List|id=1189 |item=Krasnaya |slots=3 |simple=yes}}
| Drake
|-
| {{Item List|id=1196 |item=Two-Handed Chrome Metal Sword |simple=yes}}
| Queen Scaraba
|-
! rowspan=3 | Spear
| {{Item List|id=1435 |item=Cannon Spear |slots=1 |simple=yes}}
| Randel Lawrence, Biolab Gear Exchange
|-
| {{Item List|id=1433 |item=Imperial Spear |slots=1 |simple=yes}}
| Uni-horn Scaraba
|-
| {{Item List|id=1490 |item=Giant Lance |slots= |simple=yes}}
| Biolab Gear Exchange
|-
! rowspan=6 | Dagger
| {{Item List|id=13062 |item=Ancient Dagger |simple=yes}}
| Paladin Randall (MVP), Wandering Purple Dragon
|-
| {{Item List|id=13069 |item=Aztoe Nail |simple=yes}}
| Gertie (MVP), Biolab Gear Exchange
|-
| {{Item List|id=13061 |item=Black Wing |slots=1 |simple=yes}}
| Gertie, Horn Scaraba
|-
| {{Item List|id=13046 |item=Krieg |slots=3 |simple=yes}}
| Eddga
|-
| {{Item List|id=13070 |item=Scarletto Nail |simple=yes}}
| Gertie (MVP), Biolab Gear Exchange
|-
| {{Item List|id=13047 |item=Weihna |slots=2 |simple=yes}}
| Phreeoni
|-
! rowspan=3 | Axe
| {{Item List|id=1393 |item=End Sektura |slots=1 |simple=yes}}
| Flamel (MVP), Biolab Gear Exchange
|-
| {{Item List|id=1311 |item=Vecer Axe |slots=2 |simple=yes}}
| Howard Alt-Eisen
|-
| {{Item List|id=1392 |item=Ygnus Stale |slots=1 |simple=yes}}
| Flamel (MVP), Biolab Gear Exchange
|-
|-
! rowspan=4 | Mace
| {{Item List|id=16017 |item=Bloody Cross|simple=yes}}
| Biolab Gear Exchange
|-
| {{Item List|id=16000 |item=Erde |slots=2 |simple=yes}}
| Orc Lord
|-
| {{Item List|id=16010 |item=Red Ether Bag |slots=1 |simple=yes}}
| Flamel Emure, Rake Horn Scaraba
|-
| {{Item List|id=16001 |item=Red Square Bag |slots=2 |simple=yes}}
| Mistress
|-
! rowspan=5 | Bow
| {{Item List|id=18110 |item=Big Crossbow |slots=2 |simple=yes}}
| Cecil Damon, Biolab Gear Exchange
|-
| {{Item List|id=18109 |item=Catapult |slots=2 |simple=yes}}
| Gertie, Biolab Gear Exchange
|-
| {{Item List|id=18111 |item=Creeper Bow |slots=2 |simple=yes}}
| Celia Alde, Biolab Gear Exchange
|-
| {{Item List|id=1745 |item=Falken Blitz |slots=2 |simple=yes}}
| Cecil Damon
|-
| {{Item List|id=18103 |item=Mystic Bow |simple=yes}}
| Queen Scaraba, Alphoccio (MVP), Trentini (MVP)
|-
! rowspan=4 | Katar
| {{Item List|id=1290 |item=Agent Katar |slots=1 |simple=yes}}
| Eremes Guile, Biolab Gear Exchange
|-
| {{Item List|id=1284 |item=Krishna |slots=2 |simple=yes}}
| Eremes Guile
|-
| {{Item List|id=1285 |item=Chakram |slots=2 |simple=yes}}
| Osiris, Champion Chen (MVP)
|-
| {{Item List|id=1291 |item=Guillotine Katar |slots=1 |simple=yes}}
| Biolab Gear Exchange
|-
! rowspan=6 | Staff
| {{Item List|id=1647 |item=Croce Staff |slots=1 |simple=yes}}
| Margaretha Sorin
|-
| {{Item List|id=2005 |item=Dea Staff |slots=1 |simple=yes}}
| Maya
|-
| {{Item List|id=2004 |item=Kronos |simple=yes}}
| Dark Lord
|-
| {{Item List|id=1659 |item=Recovery Light |simple=yes}}
| Margaretha Sorin, Biolab Gear Exchange
|-
| {{Item List|id=1646 |item=La'cryma Stick |slots=2 |simple=yes}}
| Kathryne Keyron
|-
| {{Item List|id=1654 |item=Mental Stick |slots=1 |simple=yes}}
| Celia Alde, Pom Spider
|-
! rowspan=2 | Book
| {{Item List|id=1584 |item=Chilly Spell Book |slots=2 |simple=yes}}
| Biolab Gear Exchange
|-
| {{Item List |id=2161 |item=Geffenia Water Book |slots=1 |simple=yes}}
| Alphoccio
|-
! rowspan=3 | Instrument
| {{Item List|id=1930 |item=Green Whistle |slots=1 |simple=yes}}
| Antler Scaraba, Alphoccio
|-
| {{Item List|id=1984 |item=Stem Whip |slots=1 |simple=yes}}
| Dolomedes, Trentini
|-
| {{Item List|id=1985 |item=Rosevine |slots=0 |simple=yes}}
| Lost Dragon, Trentini
|-
! Knuckles
| {{Item List|id=1830 |item=Sura's Rampage |slots=1 |simple=yes}}
| Chen Liu, Angra Mantis
|}
'''Nota''': Muchos de los objetos también provienen de la High Weapon Box, pero no están listados en la tabla de arriba.
=== Costume Headgear ===
Los monstruos en Bio5 tienen la oportunidad de dejar caer Costume Hats de sus respectivas clases. Otra forma es comprárselos a otros jugadores.
=== Almas de Classes ===
Los '''Mobs''' en Bio5 tienen la oportunidad de soltar el objeto de Almas de sus respectivas clases.
Silent Mind '''/navi lhz_dun_en 145/265''' aceptará 3 del mismo tipo de almas por 1x {{Item List3|id=22679 |item=Death's Chest}}, que cuando se abre dará 1 tipo de alma aleatorio.
== Creación de los cascos Nightmare Biolabs ==
 '''Note''': Los Nightmare Headgears están vinculados a la cuenta, así que elige qué personajes crearlos con cuidado.
Habla con '''Sorrowful Soul's Mind''' '''/navi lhz_dun_n 137/265''' para hacer los cascos. El uso del método seguro eliminará la posibilidad de fallar al crear el casco (todos los materiales se perderán en caso de falla).
:[[Archivo:Silent.png|link=]]
{| class="wikitable mw-collapsible" style="font-size:smaller;"
! colspan="8" | Nightmare Biolabs Headgears
|-
! rowspan="2" style="width: 5%;" | Class
! rowspan="2" style="width: 20%;" | Headgear Class
! rowspan="2" style="width: 40%;" | Stats
! colspan="2" | Requirement(s)
|-
! Seguro
! Riesgoso
|-
! rowspan="3" | Rune Knight
| rowspan="3" align="left" | {{Item List3|id=18971|item=Old Rune Circlet |slots=1}}
| rowspan="3" | All Stats + 1, MDEF + 5<br>+4 ATK por nivel de refine<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine<br>+20% daño con Ignition Break por cada 2 niveles de refine.<br>+15% daño con Hundred Spears por cada 2 niveles de refine.<br>+1 ASPD por cada 5 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19961|item=Costume Rune Circlet}}
|-
| {{Item List3|id=6814|item=Soul of Swordman |num=5}}
| {{Item List3|id=6814|item=Soul of Swordman |num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Royal Guard
| rowspan="3" align="left" | {{Item List3|id=18983|item=Old Casket of Protection|slot=1}}
| rowspan="3" | All Stats + 1, MDEF + 5<br>+4 ATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada nivel de refine.<br>+20% daño con Cannon Spear por cada 2 niveles de refine.<br>+15% daño con Overbrand por cada 2 niveles de refine.<br>+1 ASPD por cada 5 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19972|item=Costume Casket of Protection}}
|-
| {{Item List3|id=6814|item=Soul of Swordman |num=5}}
| {{Item List3|id=6814|item=Soul of Swordman |num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Warlock
| rowspan="3" align="left" | {{Item List3|id=18978|item=Old Magic Stone Hat|slot=1}}
| rowspan="3" | All Stats + 1, MDEF + 5<br>+20% SP Recovery<br>+1% MATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Soul Expansion por cada 2 niveles de refine.<br>Reduce el Cool Down Time de Crimson Rock por 1 segundo.<br>Reduce el Cool Down Time de Crimson Rock un 0.1 segundo por cada nivel de refine.
| colspan="2" align="center" | {{Item List3|id=19968|item=Costume Magic Stone Hat}}
|-
| {{Item List3|id=6817|item=Soul of Mage|num=5}}
| {{Item List3|id=6817|item=Soul of Mage|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Sorcerer
| rowspan="3" align="left" | {{Item List3|id=18980|item=Old Wind Whisper|slot=1}}
| rowspan="3" | All Stats + 1, MDEF+ 5<br>+1% MATK y +4 ATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Poison Buster por cada 2 niveles de refine.<br>+20% daño con Varetyr Spear por cada 2 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19970|item=Costume Wind Whisper}}
|-
| {{Item List3|id=6817|item=Soul of Mage|num=5}}
| {{Item List3|id=6817|item=Soul of Mage|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Ranger
| rowspan="3" align="left" | {{Item List3|id=18984|item=Old Camouflage Bunny Hood|slot=1}}
| rowspan="3" | All Stats + 1.<br>+1% daño Físico de Rango por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Bomb Cluster por cada 2 niveles de refine.<br>+10% daño con Warg Strike por cada 2 niveles de refine.<br>+1 Perfect Dodge por cada 3 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19974|item=Costume Camouflage Bunny Hood}}
|-
| {{Item List3|id=6818|item=Soul of Archer|num=5}}
| {{Item List3|id=6818|item=Soul of Archer|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Maestro
| rowspan="3" align="left" | {{Item List3|id=18976|item=Old Maestro Song's Hat|slot=1}}
| rowspan="3" | All Stats + 1.<br>+1% daño Físico de Rango por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+20% daño con Arrow Vulcan por cada 2 niveles de refine.<br>+15% daño con Severe Rainstorm por cada 2 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19966|item=Costume Maestro Song's Hat}}
|-
| {{Item List3|id=6818|item=Soul of Archer|num=5}}
| {{Item List3|id=6818|item=Soul of Archer|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Wanderer
| rowspan="3" align="left" | {{Item List3|id=18981|item=Old Dying Swan|slot=1}}
| rowspan="3" | All Stats + 1.<br>+1% daño Físico de Rango por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+20% daño con Arrow Vulcan por cada 2 niveles de refine.<br>+15% daño con Severe Rainstorm por cada 2 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19971|item=Costume Dying Swan}}
|-
| {{Item List3|id=6818|item=Soul of Archer|num=5}}
| {{Item List3|id=6818|item=Soul of Archer|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="6" | Mechanic
| rowspan="3" align="left" | {{Item List3|id=18973|item=Old Driver Band (Red)|slot=1}}
| rowspan="3" | All Stats + 1.<br>+4 ATK por nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+20% daño con Power Swing por cada 2 niveles de refine.<br>+20% daño con Axe Tornado por cada 2 niveles de refine.<br>+1 ASPD por cada 5 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19963|item=Costume Driver Band (Red)}}
|-
| {{Item List3|id=6815|item=Soul of Merchant|num=5}}
| {{Item List3|id=6815|item=Soul of Merchant|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
| rowspan="3" | {{Item List3|id=18974|item=Old Driver Band (Yellow)|slot=1}}
| rowspan="3" | All Stats + 1<br>+4 ATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Arm Cannon por cada 2 niveles de refine.<br>Reduce el Cool Down Time de Suicidal Destruction por 10 seconds por cada 4 niveles de refine.<br>+1 ASPD por cada 5 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19964|item=Costume Driver Band (Yellow)}}
|-
| {{Item List3|id=6815|item=Soul of Merchant|num=5}}
| {{Item List3|id=6815|item=Soul of Merchant|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Geneticist
| rowspan="3" align="left" | {{Item List3|id=18977|item=Old Midas Whisper|slot=1}}
| rowspan="3" | All Stats + 1.<br>+4 ATK por cada nivel de refine.<br>+1% daño Físico de Rango por cada 2 niveles de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Cart Cannon por cada 2 niveles de refine
| colspan="2" align="center" | {{Item List3|id=19967|item=Costume Midas Whisper}}
|-
| {{Item List3|id=6815|item=Soul of Merchant|num=5}}
| {{Item List3|id=6815|item=Soul of Merchant|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Guillotine Cross
| rowspan="3" align="left" | {{Item List3|id=18982|item=Old Bone Circlet|slot=1}}
| rowspan="3" | All Stats + 1.<br>+1% daño Critico y ASPD + 1% por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Cross Impact por cada 2 niveles de refine.<br>+20% daño con Cross Ripper Slasher por cada 2 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19973|item=Costume Bone Circlet}}
|-
| {{Item List3|id=6816|item=Soul of Thief|num=5}}
| {{Item List3|id=6816|item=Soul of Thief|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Shadow Chaser
| rowspan="3" align="left" | {{Item List3|id=18975|item=Old Shadow Handicraft|slot=1}}
| rowspan="3" | All Stats + 1.<br>+4 ATK y +4 MATK por cada nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+25% daño con Triangle Shot por cada 2 niveles de refine.<br>Si el refine es +6 o más, reduce el Cool Down de Masquerade-Unlucky, Masquerade-Enervation por 1 segundo.<br>Si el refine es +8 o más, reduce el Cool Down de Masquerade-Laziness, Masquerade-Weakness por 1 segundo.<br>Si el refine +10 o más, reduce el Cool Down de Masquerade-Ignorance, Masquerade-Groomy por 1 segundo.
| colspan="2" align="center" | {{Item List3|id=19965|item=Costume Shadow Handicraft}}
|-
| {{Item List3|id=6816|item=Soul of Thief|num=5}}
| {{Item List3|id=6816|item=Soul of Thief|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" | Arch Bishop
| rowspan="3" align="left" | {{Item List3|id=18972|item=Old Mitra |slot=1}}
| rowspan="3" | All Stats + 1, MDEF + 5<br>+2 MATK, +4 ATK y +2% poder de heleo por nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+20% daño con Judex por cada 2 niveles de refine.<br>+10% daño con Magnus Exorcismus por cada 2 niveles de refine
| colspan="2" align="center" | {{Item List3|id=19962|item=Costume Mitra}}
|-
| {{Item List3|id=6819|item=Soul of Acolyte|num=5}}
| {{Item List3|id=6819|item=Soul of Acolyte|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|-
! rowspan="3" align="center" | Sura
| rowspan="3" align="left" | {{Item List3|id=18979|item=Old Blazing Soul|slot=1}}
| rowspan="3" | All Stats + 1.<br>+4 ATK y CRI + 2 por nivel de refine.<br>MaxHP + 1% y MaxSP + 1% por cada 2 niveles de refine.<br>+15% daño con Rampage Blast por cada 2 niveles de refine.<br>+20% daño con Lightning Ride por cada 2 niveles de refine.
| colspan="2" align="center" | {{Item List3|id=19969|item=Costume Blazing Soul}}
|-
| {{Item List3|id=6819|item=Soul of Acolyte|num=5}}
| {{Item List3|id=6819|item=Soul of Acolyte|num=1}}
|-
| {{Item List3|id=6820|item=Energy Fragment|num=100}}
| {{Item List3|id=6820|item=Energy Fragment|num=20}}
|}
== Nightmare Biolabs Headgear Enchantments ==
===Requisitos para Enchants ===
*El casco debe estar equipado. Todos los procesos de encantamiento son seguros y no romperán el casco.
*Las ranuras 3 y 4 deben encantarse primero antes de poder encantar la ranura 2.
*Habla con Wandering Grudge '''/navi lhz_dun_n 134/265''' para iniciar el proceso de encantamiento '''/navi lhz_d_n2 38/48''' para el proceso de encantamiento garantizado de la segunda ranura.
*Para hacer Reset debes pagar {{Item List|id=22687 |item=Sentimental Fragment|num=10}} a '''Wandering Grudge'''  '''/navi lhz_dun_n 134/265.''' 
**'''Todos los''' Enchants Se resetearan.
=== Encantamiento del 3er y 4to Slot ===
Cada encantamiento cuesta {{Item List3|id=23016|item='''Cursed Fragment'''|num=10}} y dará una estadística de valor aleatorio.
{| class="wikitable mw-collapsible" style="text-align:center"
! colspan=2| Encantamientos
|-
! Stat !! Valor
|-
! STR
| 1 ~ 5
|-
! AGI
| 1 ~ 5
|-
!VIT
| 1 ~ 5
|-
! INT
| 1 ~ 5
|-
! DEX
| 1 ~ 5
|-
! LUK
| 1 ~ 5
|-
|}
===Encantamiento del 2do Slot===
La segunda ranura se puede encantar de dos formas diferentes, aleatoria o garantizada:
====Random====
Si es '''aleatorio''', puede ser un encantamiento de estadísticas aleatorias de la tabla de encantamiento de ranuras 3 y 4 (como Dex +3) o un encantamiento especial de las tablas a continuación (como Acute). Si es un encantamiento especial, comenzará en el nivel 1 y se puede actualizar con {{Item List3|id=23016|item=Cursed Fragments}}. Sin embargo, si falla la actualización degradará el encantamiento un nivel (hasta un nivel mínimo de 1).
{| class="wikitable mw-collapsible" style="text-align:center"
|-
! colspan=3| Random Way
|-
! Nivel !! {{Item List3|id=23016|item=Cursed Fragment}} Requeridos !! Rate
|-
| 1
| 10 || -
|-
| 2
| 20 || 70%
|-
| 3
| 40 || 50%
|-
| 4
| 50 || 35%
|-
| 5
| 70 || 25%
|-
| 6
| 100 || 18%
|-
| 7
| 150 || 13%
|-
| 8
| 250 || 9%
|-
| 9
| 500 || 6%
|-
| 10
| 1,000 || 4%
|-
|}
{{clear}}
====Seguro====
Si está '''garantizado''', a cambio de zeny y {{Item List2|id=23016|item=Cursed Fragments|simple=y}}, se puede elegir el encantamiento deseado, además se pueden subir seguramente hasta el nivel 5. Para ir más allá del nivel 5, debe continuar mejorándolo mediante el método aleatorio. <br>
La opción garantizada solo está disponible si entraste al mapa pagando 2,000,000 de zeny a Lunar. <br>
Habla con la Maquina '''Hot Machine''' en el lado este para comenzar el proceso de encatamiento seguro. <br>
:[[File:Slot Machine for Guaranteed Enchant Choice.png|link=]]