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 h inglés (en){| class="wikitable collapsible" style="text-align:center"
|-
! colspan=3| Guaranteed Way
|-
! Levels !! https://db.irowiki.org/image/item/23016.png Required !! Zeny
|-
| Desired<br> Enchant
| 250 || 6,500,000
|-
| 1 -> 2
| 150 || 4,200,000
|-
| 2 -> 3
| 250 || 6,500,000
|-
| 3 -> 4
| 300 || 10,000,000
|-
| 4 -> 5
| 450 || 20,000,000
|-
| || ||
|-
| Total:
| 1,400 || 47,200,000
|-
|}
{{clear}}
=== Special Enchants ===

==== Mettle ====
{| class="wikitable collapsible"
! colspan=2| https://static.divine-pride.net/images/items/item/29061.png Mettle
|-
! Level !! Enchants
|-
!  1
| ATK#Group_A|(Type 2) Atk +4%, &nbsp;  HIT +10
|-
!  2
| ATK#Group_A|(Type 2) Atk +8%, &nbsp;  HIT +20
|-
!  3
| ATK#Group_A|(Type 2) Atk +12%, HIT +30
|-
!  4
| ATK#Group_A|(Type 2) Atk +16%, HIT +40
|-
!  5
| ATK#Group_A|(Type 2) Atk +20%, HIT +50
|-
!  6
| ATK#Group_A|(Type 2) Atk +24%, HIT +60
|-
!  7
| ATK#Group_A|(Type 2) Atk +28%, HIT +70
|-
!  8
| ATK#Group_A|(Type 2) Atk +32%, HIT +80
|-
!  9
| ATK#Group_A|(Type 2) Atk +36%, HIT +90
|-
!  10
| ATK#Group_A|(Type 2) Atk +44%, HIT +100
|-
|}
<!--
==== Tenacity ====
{| class="wikitable collapsible"
! colspan=2| https://static.divine-pride.net/images/items/item/29706.png Tenacity
|-
! Level !! Enchants
|-
!  1
| Perfect Hit +1, &nbsp;  Increases physical melee damage by 4%
|-
!  2
| Perfect Hit +2, &nbsp;  Increases physical melee damage by 8%
|-
!  3
| Perfect Hit +3, &nbsp;  Increases physical melee damage by 12%
|-
!  4
| Perfect Hit +4, &nbsp;  Increases physical melee damage by 16%
|-
!  5
| Perfect Hit +5, &nbsp;  Increases physical melee damage by 20%
|-
!  6
| Perfect Hit +6, &nbsp;  Increases physical melee damage by 24%
|-
!  7
| Perfect Hit +7, &nbsp;  Increases physical melee damage by 28%
|-
!  8
| Perfect Hit +8, &nbsp;  Increases physical melee damage by 32%
|-
!  9
| Perfect Hit +9, &nbsp;  Increases physical melee damage by 36%
|-
!  10
| Perfect Hit +10, Increases physical melee damage by 44%
|-
|}
-->
==== Master Archer ====
{| class="wikitable collapsible"
! colspan=2| https://static.divine-pride.net/images/items/item/29091.png Master Archer
|-
! Level !! Enchants
|-
!  1
| ASPD +1%, &nbsp;  Increases physical ranged damage by 4%
|-
!  2
| ASPD +2%, &nbsp;  Increases physical ranged damage by 8%
|-
!  3
| ASPD +3%, &nbsp;  Increases physical ranged damage by 12%
|-
!  4
| ASPD +4%, &nbsp;  Increases physical ranged damage by 16%
|-
!  5
| ASPD +5%, &nbsp;  Increases physical ranged damage by 20%
|-
!  6
| ASPD +6%, &nbsp;  Increases physical ranged damage by 24%
|-
!  7
| ASPD +7%, &nbsp;  Increases physical ranged damage by 28%
|-
!  8
| ASPD +8%, &nbsp;  Increases physical ranged damage by 32%
|-
!  9
| ASPD +9%, &nbsp;  Increases physical ranged damage by 36%
|-
!  10
| ASPD +10%, Increases physical ranged damage by 44%
|-
|}

==== Acute ====
{| class="wikitable collapsible"
! colspan=2| https://static.divine-pride.net/images/items/item/29081.png Acute
|-
! Level !! Enchants
|-
!  1
| CRIT +3, &nbsp; Increases critical damage on targets by 20%.
|-
!  2
| CRIT +6, &nbsp; Increases critical damage on targets by 35%.
|-
!  3
| CRIT +9, &nbsp; Increases critical damage on targets by 50%.
|-
!  4
| CRIT +12, Increases critical damage on targets by 65%.
|-
!  5
| CRIT +15, Increases critical damage on targets by 80%.
|-
!  6
| CRIT +18, Increases critical damage on targets by 95%.
|-
!  7
| CRIT +21, Increases critical damage on targets by 110%.
|-
!  8
| CRIT +24, Increases critical damage on targets by 125%.
|-
!  9
| CRIT +27, Increases critical damage on targets by 140%.
|-
!  10
| CRIT +30, Increases critical damage on targets by 170%.
|-
|}

==== Magic Essence ====
{| class="wikitable collapsible"
! colspan=2| https://static.divine-pride.net/images/items/item/29071.png Magic Essence
|-
! Level !! Enchants
|-
!  1
| MAtk +4%, &nbsp;  Reduces the fixed casting time of skills by 0.1 seconds.
|-
!  2
| MAtk +8%, &nbsp;  Reduces the fixed casting time of skills by 0.2 seconds.
|-
!  3
| MAtk +12%, Reduces the fixed casting time of skills by 0.3 seconds.
|-
!  4
| MAtk +16%, Reduces the fixed casting time of skills by 0.4 seconds.
|-
!  5
| MAtk +20%, Reduces the fixed casting time of skills by 0.5 seconds.
|-
!  6
| MAtk +24%, Reduces the fixed casting time of skills by 0.6 seconds.
|-
!  7
| MAtk +28%, Reduces the fixed casting time of skills by 0.7 seconds.
|-
!  8
| MAtk +32%, Reduces the fixed casting time of skills by 0.8 seconds.
|-
!  9
| MAtk +36%, Reduces the fixed casting time of skills by 0.9 seconds.
|-
!  10
| MAtk +44%, Reduces the fixed casting time of skills by 1.0 second.
|-
|}

==== Affection ====
{| class="wikitable mw-collapsible"
! colspan=2| https://static.divine-pride.net/images/items/item/29111.png Affection
|-
! Level !! Enchants
|-
!  1
| Max SP +3%, &nbsp; Increases the recovery rate of recovery skills by 5%
|-
!  2
| Max SP +6%, &nbsp; Increases the recovery rate of recovery skills by 10%
|-
!  3
| Max SP +9%, &nbsp; Increases the recovery rate of recovery skills by 15%
|-
!  4
| Max SP +12%, Increases the recovery rate of recovery skills by 20%
|-
!  5
| Max SP +15%, Increases the recovery rate of recovery skills by 25%
|-
!  6
| Max SP +18%, Increases the recovery rate of recovery skills by 30%
|-
!  7
| Max SP +21%, Increases the recovery rate of recovery skills by 35%
|-
!  8
| Max SP +24%, Increases the recovery rate of recovery skills by 40%
|-
!  9
| Max SP +27%, Increases the recovery rate of recovery skills by 45%
|-
!  10
| Max SP +30%, Increases the recovery rate of recovery skills by 55%
|-
|}

==== Adamantine ====
{| class="wikitable collapsible"
! colspan=2| https://static.divine-pride.net/images/items/item/29101.png Adamantine
|-
! Level !! Enchants
|-
!  1
| Max HP +5%,  &nbsp; DEF +140, MDEF +20
|-
!  2
| Max HP +10%, DEF +180, MDEF +40
|-
!  3
| Max HP +15%, DEF +220, MDEF +60
|-
!  4
| Max HP +20%, DEF +260, MDEF +80
|-
!  5
| Max HP +25%, DEF +300, MDEF +100
|-
!  6
| Max HP +30%, DEF +340, MDEF +120
|-
!  7
| Max HP +35%, DEF +380, MDEF +140
|-
!  8
| Max HP +40%, DEF +420, MDEF +160
|-
!  9
| Max HP +45%, DEF +460, MDEF +180
|-
!  10
| Max HP +55%, DEF +500, MDEF +200
|-
|}
 h español (es){| class="wikitable collapsible" style="text-align:center"
|-
! colspan=3| Tabla Garantizada
|-
! Niveles !! https://db.irowiki.org/image/item/23016.png Requeridos !! Zeny
|-
| Encantamiento <br> Deseado
| 250 || 6,500,000
|-
| 1 -> 2
| 150 || 4,200,000
|-
| 2 -> 3
| 250 || 6,500,000
|-
| 3 -> 4
| 300 || 10,000,000
|-
| 4 -> 5
| 450 || 20,000,000
|-
| || ||
|-
| Total:
| 1,400 || 47,200,000
|-
|}
{{clear}}
== Encantamientos Especiales ==
==== Mettle ====
{| class="wikitable collapsible"
! colspan=2| [[Archivo:Mettle.png|link=]] Mettle
|-
! Level !! Enchants
|-
!  1
| Atk +4%, &nbsp;  HIT +10
|-
!  2
| Atk +8%, &nbsp;  HIT +20
|-
!  3
| Atk +12%, HIT +30
|-
!  4
| Atk +16%, HIT +40
|-
!  5
| Atk +20%, HIT +50
|-
!  6
| Atk +24%, HIT +60
|-
!  7
| Atk +28%, HIT +70
|-
!  8
| Atk +32%, HIT +80
|-
!  9
| Atk +36%, HIT +90
|-
!  10
| Atk +44%, HIT +100
|-
|}
<!--
==== Tenacity ====
{| class="wikitable collapsible"
! colspan=2| [[Archivo:Tenacity.png|link=]] Tenacity
|-
! Nivel !! Encantamientos
|-
!  1
| Perfect Hit +1, &nbsp;  +4% daño Físico de Corto Alcance
|-
!  2
| Perfect Hit +2, &nbsp;  +8% daño Físico de Corto Alcance
|-
!  3
| Perfect Hit +3, &nbsp;  +12% daño Físico de Corto Alcance
|-
!  4
| Perfect Hit +4, &nbsp;  +16% daño Físico de Corto Alcance
|-
!  5
| Perfect Hit +5, &nbsp;  +20% daño Físico de Corto Alcance
|-
!  6
| Perfect Hit +6, &nbsp;  +24% daño Físico de Corto Alcance
|-
!  7
| Perfect Hit +7, &nbsp;  +28% daño Físico de Corto Alcance
|-
!  8
| Perfect Hit +8, &nbsp;  +32% daño Físico de Corto Alcance
|-
!  9
| Perfect Hit +9, &nbsp;  +36% daño Físico de Corto Alcance
|-
!  10
| Perfect Hit +10, +44% daño Físico de Corto Alcance
|-
|}-->
==== Master Archer ====
{| class="wikitable collapsible"
! colspan=2| [[Archivo:Master Archer.png|link=]] Master Archer
|-
! Nivel !! Encantamientos
|-
!  1
| ASPD +1%, &nbsp;  +4% daño Físico de Rango
|-
!  2
| ASPD +2%, &nbsp;  +8% daño Físico de Rango
|-
!  3
| ASPD +3%, &nbsp;  +12% daño Físico de Rango
|-
!  4
| ASPD +4%, &nbsp;  +16% daño Físico de Rango
|-
!  5
| ASPD +5%, &nbsp;  +20% daño Físico de Rango
|-
!  6
| ASPD +6%, &nbsp;  +24% daño Físico de Rango
|-
!  7
| ASPD +7%, &nbsp;  +28% daño Físico de Rango
|-
!  8
| ASPD +8%, &nbsp;  +32% daño Físico de Rango
|-
!  9
| ASPD +9%, &nbsp;  +36% daño Físico de Rango
|-
!  10
| ASPD +10%, +44% daño Físico de Rango
|-
|}
==== Acute ====
{| class="wikitable collapsible"
! colspan=2| [[Archivo:Acute.png|link=]] Acute
|-
! Nivel !! Encantamientos
|-
!  1
| CRIT +3, &nbsp; +20% daño crítico.
|-
!  2
| CRIT +6, &nbsp; +35% daño crítico.
|-
!  3
| CRIT +9, &nbsp; +50% daño crítico.
|-
!  4
| CRIT +12, +65% daño crítico.
|-
!  5
| CRIT +15, +80% daño crítico.
|-
!  6
| CRIT +18, +95% daño crítico.
|-
!  7
| CRIT +21, +110% daño crítico.
|-
!  8
| CRIT +24, +125% daño crítico.
|-
!  9
| CRIT +27, +140% daño crítico.
|-
!  10
| CRIT +30, +170% daño crítico.
|-
|}
==== Magic Essence ====
{| class="wikitable collapsible"
! colspan=2| [[Archivo:Magic Essence.png|link=]] Magic Essence
|-
! Nivel !! Encantamientos
|-
!  1
| MAtk +4%, &nbsp;  Reduce el fixed casting time de habilidades por 0.1 segundos.
|-
!  2
| MAtk +8%, &nbsp;  Reduce el fixed casting time de habilidades por 0.2 segundos.
|-
!  3
| MAtk +12%, Reduce el fixed casting time de habilidades por 0.3 segundos.
|-
!  4
| MAtk +16%, Reduce el fixed casting time de habilidades por 0.4 segundos.
|-
!  5
| MAtk +20%, Reduce el fixed casting time de habilidades por 0.5 segundos.
|-
!  6
| MAtk +24%, Reduce el fixed casting time de habilidades por 0.6 segundos.
|-
!  7
| MAtk +28%, Reduce el fixed casting time de habilidades por 0.7 segundos.
|-
!  8
| MAtk +32%, Reduce el fixed casting time de habilidades por 0.8 segundos.
|-
!  9
| MAtk +36%, Reduce el fixed casting time de habilidades por 0.9 segundos.
|-
!  10
| MAtk +44%, Reduce el fixed casting time de habilidades por 1.0 segundo.
|-
|}
==== Affection ====
{| class="wikitable"
! colspan=2| [[Archivo:Affection.png|link=]] Affection
|-
! Nivel !! Encantamientos
|-
!  1
| Max SP +3%, &nbsp; +5% poder de heleo.
|-
!  2
| Max SP +6%, &nbsp; +10% poder de heleo.
|-
!  3
| Max SP +9%, &nbsp; +15% poder de heleo.
|-
!  4
| Max SP +12%, +20% poder de heleo.
|-
!  5
| Max SP +15%, +25% poder de heleo.
|-
!  6
| Max SP +18%, +30% poder de heleo.
|-
!  7
| Max SP +21%, +35% poder de heleo.
|-
!  8
| Max SP +24%, +40% poder de heleo.
|-
!  9
| Max SP +27%, +45% poder de heleo.
|-
!  10
| Max SP +30%, +55% poder de heleo.
|-
|}
==== Adamantine ====
{| class="wikitable collapsible"
! colspan=2| [[Archivo:Adamantine.png|link=]] Adamantine
|-
! Nivel !! Encantamientos
|-
!  1
| Max HP +5%,  &nbsp; DEF +140, MDEF +20
|-
!  2
| Max HP +10%, DEF +180, MDEF +40
|-
!  3
| Max HP +15%, DEF +220, MDEF +60
|-
!  4
| Max HP +20%, DEF +260, MDEF +80
|-
!  5
| Max HP +25%, DEF +300, MDEF +100
|-
!  6
| Max HP +30%, DEF +340, MDEF +120
|-
!  7
| Max HP +35%, DEF +380, MDEF +140
|-
!  8
| Max HP +40%, DEF +420, MDEF +160
|-
!  9
| Max HP +45%, DEF +460, MDEF +180
|-
!  10
| Max HP +55%, DEF +500, MDEF +200
|-
|}