Guía Para Nuevos en Renewall
Guía Parte 1: Leveo
Para comenzar subir de nivel te dejamos una lista de opciones disponibles en Pow
- Quest del grupo Eden, con estas podrás subir fácilmente hasta nivel 150.
- Zona de entrenamiento, con distintos niveles de dificultad según el rango de niveles pero están disponibles hasta nivel 200
Nota: Es recomendable mezclar las quest de Leveo Grupo Eden con las de obtención de equipo de Eden
Nota 2: Puedes Obtener Lucky Drop con un pequeño Chance al matar Mobs de lvl 30+
Guía Parte 2: Obtención de equipo
Nivel 1-99
Puedes ir obteniendo equipo mediante las Quest de equipo Eden Group
Nivel 100
En este punto tienes dos opciones, el equipo Equipo Terceras Clases o el set Noblesse el cual se puede obtener una vez finalizas las quest correspondiente al episodio 16.1 - The Royal Banquet
- Nota 1: Este equipo no se puede guardar en kafra o tradear con otros Players.
- Nota 2:
Noblesse Upgrade Ticket es un item utilizado para refinar el equipo Noblesse. Al usarlo debes seleccionar el equipo que quieras subir para recibir la pieza Noblesse +9 (Noblesse Armor, Manteau o Boots)
- Nota 3:El npc que vende equipo a cambio de
Honor Token según con la clase que le hablas esta ubicado en /navi prt_cas 165/260
Garment/Boots/Accs.
Garment/Boots/Accs. | ||||||
---|---|---|---|---|---|---|
Item | Tipo | Descripcion | Item | Tipo | Descripcion | |
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Garment | Increased ASPD +3% If refined to 7 or higher, After cast delay -5% If refined to 9 or higher, Physical damage +5% on all class enemies DEF: 20 |
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Garment | Variable Cast Time -5% If refined to 7 or higher, After cast delay -5% If refined to 9 or higher, All elemental Magic damage +5% DEF: 20 | |
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Shoes | ATK +10, HIT +10 If refined to 7 or higher, Fixed Cast Time -0.5 sec. If refined to 9 or higher, Long-ranged Physical damage +5% DEF: 20 |
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Shoes | MATK +10, FLEE +10 If refined to 7 or higher, Fixed Cast Time -0.5 sec. If refined to 9 or higher, All elemental Magic damage +5% DEF: 20 | |
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Accessory (Right) |
Increased ASPD +3% Variable Cast Time -5% Critical Damage +5% DEF: 5 |
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Accessory (Right) |
Increased ASPD +3% Variable Cast Time -5% Magic damage +5% on enemies of all elements DEF: 5 |
Primary Class
Primary Class Armors | ||||||
---|---|---|---|---|---|---|
Item | Class | Description | Item | Class | Description | |
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Rune Knight Classes |
ATK +50 If refined to 7 or higher, ASPD +3% If refined to 9 or higher, Critical Damage +5% ---------- SET BONUS: Noblesse Knight Armor Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, Critical Damage +5% Ignition Break damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional Critical Damage +5% Additional Ignition Break damage +10% ---------- DEF: 100 |
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Rune Knight Classes |
Max HP +5% If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Max HP +5% ---------- SET BONUS: Noblesse Breath Armor Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, Max HP +5% Dragon Breath/Dragon Water Breath damage +10% If combined refine levels are 27 or higher: Additional After cast delay -5%, Additional Max HP +5% Additional Dragon Breath/Dragon Water Breath damage +10% ---------- DEF: 100 | |
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Royal Guard Classes |
ATK +50 If refined to 7 or higher, ASPD +3% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Spear Armor Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, Long-ranged Physical damage +5% Cannon Spear damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional Long-ranged Physical damage +5% Addtional Cannon Spear damage +10% ---------- DEF: 100 |
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Royal Guard Classes |
MATK +50 If refined to 7 or higher, Holy Magic damage +5% If refined to 9 or higher, Additional Holy Magic Damage +5% ---------- SET BONUS: Noblesse Magic Armor Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring MATK +25, After cast delay -5% Genesis Ray damage +10% If combined refine levels are 27 or higher: MATK +25, Additional After cast delay -5% Additional Genesis Ray damage +10% ---------- DEF: 100 | |
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Warlock Classes |
MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Fire Magic damage +5% ---------- SET BONUS: Noblesse Crimson Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2% Crimson Rock damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Crimson Rock damage +10% ---------- DEF: 70 |
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Warlock Classes |
MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Water Magic damage +5% ---------- SET BONUS: Noblesse Frost Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Jack Frost damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Jack Frost damage +10% ---------- DEF: 70 | |
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Sorcerer Classes |
MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Neutral Magic damage +5% ---------- SET BONUS: Noblesse Psychic Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2% Psychic Wave damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Psychic Wave damage +10% ---------- DEF: 70 |
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Sorcerer Classes |
MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Water Magic damage +5% ---------- SET BONUS: Noblesse Dust Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Diamond Dust damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Diamond Dust damage +10% ---------- DEF: 70 | |
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Ranger Classes |
ATK +50 If refined to 7 or higher, ASPD +3% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Sharp Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, Critical Damage +5%, Focused Arrow Strike damage +10% If combined refine levels are 27 or higher: Additional After cast delay -5%, Additional Critical Damage +5%, Additional Focused Arrow Strike damage +10% ---------- DEF: 70 |
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Ranger Classes |
ATK +50 If refined to 7 or higher, ASPD +3% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Aim Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, ATK +2% Aimed Bolt damage +10% If combined refine levels are 27 or higher: Additional After cast delay -5%, Additional ATK +3% Additional Aimed Bolt damage +10% ---------- DEF: 70 | |
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Maestro/Wanderer Classes |
ATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Severe Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Long-ranged Physical damage +5%, ATK +2%, Severe Rainstorm damage +10% If combined refine levels are 27 or higher: Additional Long-ranged Physical damage +5%, Additional ATK +3%, Additional Severe Rainstorm damage +10% ---------- DEF: 70 |
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Maestro/Wanderer Classes |
MATK +50 If refined to 7 or higher, Neutral Magic damage +5% If refined to 9 or higher, Additional Neutral Magic damage +5% ---------- SET BONUS: Noblesse Reverberation Suit Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Reverberation damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Reverberation damage +10% ---------- DEF: 70 | |
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Mechanic Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Physical damage +5% on all class enemies ---------- SET BONUS: Noblesse Tornado Armor Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, After cast delay -5%, Axe Tornado damage +10% If combined refine levels are 27 or higher: Additional ASPD +1 Additional After cast delay -5%, Additional Axe Tornado damage +10% ---------- DEF: 70 |
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Mechanic Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Vulcan Armor Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, Long-ranged Physical damage +5%, Vulcan Arm damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional Long-ranged Physical damage +5%, Additional Vulcan Arm damage +10% ---------- DEF: 70 | |
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Geneticist Classes |
ATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Cart Cannon Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Variable Cast Time -5%, ATK +2%, Cart Cannon damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional ATK +3%, Additional Cart Cannon damage +10% ---------- DEF: 70 |
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Geneticist Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Physical damage +5% on all class enemies ---------- SET BONUS: Noblesse Cart Tornado Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, ATK +2% Cart Tornado damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Cart Tornado damage +10% ---------- DEF: 70 | |
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Guillotine Cross Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Rolling Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, ATK +2%, Rolling Cutter damage +10% If combined refine levels are 27 or higher: Additional After cast delay -5%, Additional ATK +3%, Additional Rolling Cutter damage +10% ---------- DEF: 70 |
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Guillotine Cross Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Critical Damage +5% ---------- SET BONUS: Noblesse Assassin Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, ATK +2%, Critical Damage +5% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Critical Damage +5% ---------- DEF: 70 | |
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Shadow Chaser Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Physical damage +5% on all class enemies ---------- SET BONUS: Noblesse Fatal Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, ATK +2%, Fatal Menace damage +10% If combined refine levels are 27 or higher: Additional After cast delay -5%, Additional ATK +3%, Additional Fatal Menace damage +10% ---------- DEF: 70 |
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Shadow Chaser Classes |
MATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Fire Magic damage +5% ---------- SET BONUS: Noblesse Stalker Suit Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring ASPD +1, MATK +2%, Meteor Storm damage +20% If combined refine levels are 27 or higher: Additional ASPD +1, Additional MATK 3%, Additional Meteor Storm damage +20% ---------- DEF: 70 | |
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Arch Bishop Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Critical Damage +5% ---------- SET BONUS: Noblesse Duple Robe Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, ATK +2%, Duple Light damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Duple Light damage +10% ---------- DEF: 70 |
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Arch Bishop Classes |
MATK +50 If refined to 7 or higher, Holy Magic damage +5% If refined to 9 or higher, Additional Holy Magic damage +5% ---------- SET BONUS: Noblesse Adora Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Adoramus damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Adoramus damage +10% ---------- DEF: 70 | |
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Sura Classes |
ATK +50 If refined to 7 or higher, Max SP +10% If refined to 9 or higher, Physical damage +5% on all class enemies ---------- SET BONUS: Noblesse Knuckle Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, ATK +2%, Knuckle Arrow damage +10% If combined refine levels are 27 or higher: Additional After cast delay -5%, ATK +3%, Additional Knuckle Arrow damage +10% ---------- DEF: 70 |
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Sura Classes |
Max SP +5% If refined to 7 or higher, Max HP +3% If refined to 9 or higher, Max HP +3% ---------- SET BONUS: Noblesse Tiger Cannon Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Max HP +5%, ATK +2%, Tiger Cannon damage +10% If combined refine levels are 27 or higher: Additional Max HP +5%, ATK +3%, Additional Tiger Cannon damage +10% ---------- DEF: 70 |
Expanded Classes and Doram
Expanded Classes and Doram Armors | ||||||
---|---|---|---|---|---|---|
Item | Class | Description | Item | Class | Description | |
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Star Emperor Classes |
ATK +50 If refined to 7 or higher, Physical damage +5% on all class enemies If refined to 9 or higher, ATK +5% ---------- SET BONUS: Noblesse Full Moon Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Physical damage +5% on all class enemies, ATK +2%, Full Moon Kick damage +10% If combined refine levels are 27 or higher: Additional Physical damage +5% on all class enemies, Additional ATK +3%, Additional Full Moon Kick damage +10% ---------- DEF: 70 |
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Star Emperor Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, ATK +5% ---------- SET BONUS: Noblesse Sun Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, ATK +2%, Solar Explosion damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Solar Explosion damage +10% ---------- DEF: 70 | |
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Soul Reaper Classes |
MATK +50 If refined to 7 or higher, Shadow Magic damage +5% If refined to 9 or higher, Shadow Magic damage +5% ---------- SET BONUS: Noblesse Curse Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Curse Explosion damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, MATK +3%, Additional Curse Explosion damage +10% ---------- DEF: 70 |
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Soul Reaper Classes |
MATK +50 If refined to 7 or higher, Shadow Magic damage +5% If refined to 9 or higher, Shadow Magic damage +5% ---------- SET BONUS: Noblesse Eswoo Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Eswoo damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, MATK +3%, Additional Eswoo damage +10% ---------- DEF: 70 | |
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Ninja Classes |
ATK +50 If refined to 7 or higher, ATK +5% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Kunai Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Long-ranged Physical damage +5%, ATK +2%, Kunai Splash damage +10% If combined refine levels are 27 or higher: Additional Long-ranged Physical damage +5%, ATK +3%, Additional Kunai Splash damage +10% ---------- DEF: 70 |
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Ninja Classes |
MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, All elemental Magic damage +5% ---------- SET BONUS: Noblesse Ninja Suit Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Flaming Petals/Freezing Spear/Wind Blade damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Flaming Petals/Freezing Spear/Wind Blade damage +10% ---------- DEF: 70 | |
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Rebel Classes |
ATK +50 If refined to 7 or higher, ATK +5% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Trip Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Long-ranged Physical damage +5%, ATK +2%, Round Trip damage +10% If combined refine levels are 27 or higher: Additional Long-ranged Physical damage +5%, Additional ATK +3%, Additional Round Trip damage +10% ---------- DEF: 70 |
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Rebel Classes |
ATK +50 If refined to 7 or higher, ATK +5% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Fire Rain Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, ATK +2%, Fire Rain damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Fire Rain damage +10% ---------- DEF: 70 | |
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Novice Classes |
ATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Max HP +5% ---------- SET BONUS: Noblesse Super Novice Suit Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring Max HP +5%, ATK +2%, Critical Damage +5% If combined refine levels are 27 or higher: Additional Max HP +5%, ATK +3%, Additional Critical Damage +5% ---------- DEF: 70 |
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Novice Classes |
MATK +50 If refined to 7 or higher, Increased ASPD +3% If refined to 9 or higher, Max HP +5% ---------- SET BONUS: Noblesse Super Novice Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Max HP +5%, MATK +2%, Normal Physical Melee attacks create a chance of casting Level 1 Psychic Wave. If combined refine levels are 27 or higher: Additional Max HP +5%, MATK +3%, Psychic Wave +5% ---------- DEF: 70 | |
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Summoner (Doram) Classes |
ATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Long-ranged Physical damage +5% ---------- SET BONUS: Noblesse Picky Robe Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring After cast delay -5%, ATK +2%, Picky Peck damage +10% If combined refine levels are 27 or higher: Additional After cast delay -5%, Additional ATK +3%, Additional Picky Peck damage +10% ---------- DEF: 70 |
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Summoner (Doram) Classes |
MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Neutral Magic damage +5% ---------- SET BONUS: Noblesse Catnip Robe Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Catnip Meteor damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Catnip Meteor damage +10% ---------- DEF: 70 |
Nivel 125
Al llegar a nivel 125 y haber temrinado la quest 16.2 Terra Gloria (pre-requisito haber terminado 16.1 - The Royal Banquet) podras obtener el set imperial [Equipo Imperial|Set Imperial]
- Nota: Este equipo no se puede guardar en kafra o tradear con otros Players.
- El npc que vende equipo a cambio de
Schwarz's Honor Token según con la clase que le hablas esta ubicado en /navi rebel_in 99/51
Garment/Boots/Accs.
Equips | ||||||
---|---|---|---|---|---|---|
Item | Type | Description | Item | Type | Description | |
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Garment | Increased ASPD +5% If refined to 7 or higher, After cast delay -5% If refined to 9 or higher, Physical damage +7% on all class enemies DEF: 25 |
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Garment | Variable Cast Time -7% If refined to 7 or higher, After cast delay -5% If refined to 9 or higher, All elemental Magic damage +7% DEF: 25 | |
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Shoes | ATK +15, HIT +15 If refined to 7 or higher, Fixed Cast Time -0.5 sec. If refined to 9 or higher, Long-ranged Physical damage +7% DEF: 25 |
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Shoes | MATK +15, FLEE +15 If refined to 7 or higher, Fixed Cast Time -0.5 sec. If refined to 9 or higher, All elemental Magic damage +7% DEF: 25 | |
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Accessory (Right) |
Increased ASPD +5% Variable Cast Time -7% Critical Damage +7% DEF: 8 |
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Accessory (Right) |
Increased ASPD +5% Variable Cast Time -7% Magic damage +7% on enemies of all elements DEF: 8 |
Primary Class Armors
Equips | ||||||
---|---|---|---|---|---|---|
Item | Class | Description | Item | Class | Description | |
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Rune Knight Classes |
ATK +75 If refined to 7 or higher, ASPD +5% If refined to 9 or higher, Critical Damage +7% ---------- SET BONUS: Imperial Knight Armor Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, Critical Damage +5% Ignition Break damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional Critical Damage +5% Additional Ignition Break damage +15% ---------- DEF: 120 |
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Rune Knight Classes |
Max HP +7% If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Max HP +7% ---------- SET BONUS: Imperial Breath Armor Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5%, Max HP +5% Dragon Breath/Dragon Water Breath damage +10% If combined refine levels are 27 or higher: Additional After cast delay -10%, Additional Max HP +5% Additional Dragon Breath/Dragon Water Breath damage +15% ---------- DEF: 120 | |
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Royal Guard Classes |
ATK +75 If refined to 7 or higher, ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Spear Armor Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, Long-ranged Physical damage +5% Cannon Spear damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional Long-ranged Physical damage +5% Addtional Cannon Spear damage +15% ---------- DEF: 120 |
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Royal Guard Classes |
MATK +75 If refined to 7 or higher, Holy Magic damage +7% If refined to 9 or higher, Additional Holy Magic damage +7% ---------- SET BONUS: Imperial Magic Armor Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring MATK +25, After cast delay -5% Genesis Ray damage +10% If combined refine levels are 27 or higher: MATK +25, Additional After cast delay -10% Additional Genesis Ray damage +15% ---------- DEF: 120 | |
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Warlock Classes |
MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Fire Magic damage +7% ---------- SET BONUS: Imperial Crimson Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2% Crimson Rock damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Crimson Rock damage +15% ---------- DEF: 90 |
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Warlock Classes |
MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Water Magic damage +7% ---------- SET BONUS: Imperial Frost Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2%, Jack Frost damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Jack Frost damage +15% ---------- DEF: 90 | |
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Sorcerer Classes |
MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Neutral Magic damage +7% ---------- SET BONUS: Imperial Psychic Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2% Psychic Wave damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Psychic Wave damage +15% ---------- DEF: 90 |
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Sorcerer Classes |
MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Water Magic damage +7% ---------- SET BONUS: Imperial Dust Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2%, Diamond Dust damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Diamond Dust damage +15% ---------- DEF: 90 | |
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Ranger Classes |
ATK +75 If refined to 7 or higher, ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Sharp Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5%, Critical Damage +5%, Focused Arrow Strike damage +10% If combined refine levels are 27 or higher: Additional After cast delay -10%, Additional Critical Damage +5%, Additional Focused Arrow Strike damage +15% ---------- DEF: 90 |
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Ranger Classes |
ATK +75 If refined to 7 or higher, ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Aim Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5%, ATK +2% Aimed Bolt damage +10% If combined refine levels are 27 or higher: Additional After cast delay -10%, Additional ATK +3% Additional Aimed Bolt damage +15% ---------- DEF: 90 | |
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Maestro/Wanderer Classes |
ATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Severe Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Long-ranged Physical damage +5%, ATK +2%, Severe Rainstorm damage +10% If combined refine levels are 27 or higher: Additional Long-ranged Physical damage +5%, Additional ATK +3%, Additional Severe Rainstorm damage +15% ---------- DEF: 90 |
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Maestro/Wanderer Classes |
MATK +75 If refined to 7 or higher, Neutral Magic damage +7% If refined to 9 or higher, Additional Neutral Magic damage +7% ---------- SET BONUS: Imperial Reverberation Suit Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2%, Reverberation damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Reverberation damage +15% ---------- DEF: 90 | |
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Mechanic Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Physical damage +7% on all class enemies ---------- SET BONUS: Imperial Tornado Armor Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, After cast delay -5%, Axe Tornado damage +10% If combined refine levels are 27 or higher: Additional ASPD +1 Additional After cast delay -10%, Additional Axe Tornado damage +15% ---------- DEF: 90 |
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Mechanic Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Vulcan Armor Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, Long-ranged Physical damage +5%, Vulcan Arm damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional Long-ranged Physical damage +5%, Additional Vulcan Arm damage +15% ---------- DEF: 90 | |
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Geneticist Classes |
ATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Cart Cannon Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Variable Cast Time -5%, ATK +2%, Cart Cannon damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional ATK +3%, Additional Cart Cannon damage +15% ---------- DEF: 90 |
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Geneticist Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Physical damage +7% on all class enemies ---------- SET BONUS: Imperial Cart Tornado Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, ATK +2% Cart Tornado damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Cart Tornado damage +15% ---------- DEF: 90 | |
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Guillotine Cross Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Rolling Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5%, ATK +2%, Rolling Cutter damage +10% If combined refine levels are 27 or higher: Additional After cast delay -10%, Additional ATK +3%, Additional Rolling Cutter damage +15% ---------- DEF: 90 |
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Guillotine Cross Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Critical Damage +7% ---------- SET BONUS: Imperial Assassin Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, ATK +2%, Critical Damage +5% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Critical Damage +5% ---------- DEF: 90 | |
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Shadow Chaser Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Physical damage +7% on all class enemies ---------- SET BONUS: Imperial Fatal Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5%, ATK +2%, Fatal Menace damage +10% If combined refine levels are 27 or higher: Additional After cast delay -10%, Additional ATK +3%, Additional Fatal Menace damage +15% ---------- DEF: 90 |
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Shadow Chaser Classes |
MATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Fire Magic damage +7% ---------- SET BONUS: Imperial Stalker Suit Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring ASPD +1, MATK +2%, Meteor Storm damage +25% If combined refine levels are 27 or higher: Additional ASPD +1, Additional MATK 3%, Additional Meteor Storm damage +25% ---------- DEF: 90 | |
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Arch Bishop Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Critical Damage +7% ---------- SET BONUS: Imperial Duple Robe Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, ATK +2%, Duple Light damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Duple Light damage +15% ---------- DEF: 90 |
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Arch Bishop Classes |
MATK +75 If refined to 7 or higher, Holy Magic damage +7% If refined to 9 or higher, Additional Holy Magic damage +7% ---------- SET BONUS: Imperial Adora Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2%, Adoramus damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Adoramus damage +15% ---------- DEF: 90 | |
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Sura Classes |
ATK +75 If refined to 7 or higher, Max SP +15% If refined to 9 or higher, Physical damage +7% on all class enemies ---------- SET BONUS: Imperial Knuckle Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5%, ATK +2%, Knuckle Arrow damage +10% If combined refine levels are 27 or higher: Additional After cast delay -10%, ATK +3%, Additional Knuckle Arrow damage +15% ---------- DEF: 90 |
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Sura Classes |
Max SP +7% If refined to 7 or higher, Max HP +4% If refined to 9 or higher, Max HP +4% ---------- SET BONUS: Imperial Tiger Cannon Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Max HP +5%, ATK +2%, Tiger Cannon damage +10% If combined refine levels are 27 or higher: Additional Max HP +5%, ATK +3%, Additional Tiger Cannon damage +15% ---------- DEF: 90 |
Expanded Classes and Doram
Equips | ||||||
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Item | Class | Description | Item | Class | Description | |
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Star Emperor Classes |
ATK +75 If refined to 7 or higher, Physical damage +7% on all class enemies If refined to 9 or higher, ATK +7% ---------- SET BONUS: Imperial Full Moon Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Physical damage +5% on all class enemies, ATK +2%, Full Moon Kick damage +10% If combined refine levels are 27 or higher: Additional Physical damage +5% on all class enemies, Additional ATK +3%, Additional Full Moon Kick damage +15% ---------- DEF: 90 |
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Star Emperor Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, ATK +7% ---------- SET BONUS: Imperial Sun Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, ATK +2%, Solar Explosion damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Solar Explosion damage +15% ---------- DEF: 90 | |
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Soul Reaper Classes |
MATK +75 If refined to 7 or higher, Shadow Magic damage +7% If refined to 9 or higher, Shadow Magic damage +7% ---------- SET BONUS: Imperial Curse Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2%, Curse Explosion damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, MATK +3%, Additional Curse Explosion damage +15% ---------- DEF: 90 |
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Soul Reaper Classes |
MATK +75 If refined to 7 or higher, Shadow Magic damage +7% If refined to 9 or higher, Shadow Magic damage +7% ---------- SET BONUS: Imperial Eswoo Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2%, Eswoo damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, MATK +3%, Additional Eswoo damage +15% ---------- DEF: 90 | |
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Ninja Classes |
ATK +75 If refined to 7 or higher, ATK +7% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Kunai Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Long-ranged Physical damage +5%, ATK +2%, Kunai Splash damage +10% If combined refine levels are 27 or higher: Additional Long-ranged Physical damage +5%, ATK +3%, Additional Kunai Splash damage +15% ---------- DEF: 90 |
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Ninja Classes |
MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, All elemental Magic damage +7% ---------- SET BONUS: Imperial Ninja Suit Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2%, Flaming Petals/Freezing Spear/Wind Blade damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Flaming Petals/Freezing Spear/Wind Blade damage +15% ---------- DEF: 90 | |
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Rebel Classes |
ATK +75 If refined to 7 or higher, ATK +7% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Trip Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Long-ranged Physical damage +5%, ATK +2%, Round Trip damage +10% If combined refine levels are 27 or higher: Additional Long-ranged Physical damage +5%, Additional ATK +3%, Additional Round Trip damage +15% ---------- DEF: 90 |
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Rebel Classes |
ATK +75 If refined to 7 or higher, ATK +7% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Fire Rain Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1, ATK +2%, Fire Rain damage +10% If combined refine levels are 27 or higher: Additional ASPD +1, Additional ATK +3%, Additional Fire Rain damage +15% ---------- DEF: 90 | |
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Novice Classes |
ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Max HP +7% ---------- SET BONUS: Imperial Super Novice Suit Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring Max HP +5%, ATK +2%, Critical Damage +5% If combined refine levels are 27 or higher: Additional Max HP +5%, ATK +3%, Additional Critical Damage +5% ---------- DEF: 90 |
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Novice Classes |
MATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Max HP +7% ---------- SET BONUS: Imperial Super Novice Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Max HP +5%, MATK +2%, Normal Physical Melee attacks create a chance of casting Level 1 Psychic Wave. If combined refine levels are 27 or higher: Additional Max HP +5%, MATK +3%, Psychic Wave +7% ---------- DEF: 90 | |
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Summoner (Doram) Classes |
ATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Long-ranged Physical damage +7% ---------- SET BONUS: Imperial Picky Robe Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring After cast delay -5%, ATK +2%, Picky Peck damage +10% If combined refine levels are 27 or higher: Additional After cast delay -10%, Additional ATK +3%, Additional Picky Peck damage +15% ---------- DEF: 90 |
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Summoner (Doram) Classes |
MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Neutral Magic damage +7% ---------- SET BONUS: Imperial Catnip Robe Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5%, MATK +2%, Catnip Meteor damage +10% If combined refine levels are 27 or higher: Additional Variable Cast Time -5%, Additional MATK +3%, Additional Catnip Meteor damage +15% ---------- DEF: 90 |
Nivel 130
- Al llegar a Lv.130 puedes conseguir el equipo Illusión del EP 17.1 Illusión(Oficial de Ragnarok). El cual tendras que Farmear
Cor Core y
Unknown Parts para dicho equipamiento, el cual se puede encantar con muy buenos Enchants.
Nivel 150
- En el Lv. 150 Puedes canjear el equipo Grace del mismo EP 17.1 Mencionado anteriormente. El cual es una Mejora del Equipo imperial.
Proximamente! Guía en Construcción de los Episodios.
Nivel 160
Guía Parte 3: Cosas Custom PowRo-Archangels
- En el transcurso de tu Aventura puedes Conseguir Tu propia maquina de Mineria llamada (AX) Minería Avanzada
- En el caso que te hagas un Super Novice Puedes obtener unos Medallones Paganos Muy Útiles por sus 2 Slot.
- A tu Camino no le puede faltar Jerarquía con la cual tiene Beneficios tales como(Desbloqueo de algunas Ciudades en Agencia de Viajes / Siendo Guerrero Nivel 5 Puedes hacer Contratos Mágicos /Posibilidad de hacer Entrenamientos Elite al terminar la Jerarquía Elite )