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=Illusion Gear=
=Illusion Gear=
:[[File:underwatermerch.png|frameless|Illusion of Underwater Merchant|link=]]
'''Horen''' {{navi|iz_d04_i|134|228}} next to Jerrymon trades Illusion of Underwater gear.<br>
To trade, bring him some {{Item List2|id=25271|item=Illusion Stones|simple=yes}} and other crafting ingredients obtained from the dungeon. <br>
<span style="color: red;">'''Warning:'''</span> Any existing upgrade levels, cards, and enchants on the base item will be lost during crafting.
{|class="wikitable sortable mw-collapsible" style="text-align:left; margin:auto; width:98%"
{|class="wikitable sortable mw-collapsible" style="text-align:left; margin:auto; width:98%"
! colspan=3 | Illusion Gear
! colspan=3 | Illusion Gear

Revisión actual - 14:58 18 ene 2024

Main Quest

Illusion of Under Water
Requirements
Base Level: 160
Rewards
Base Experience: 9,000,000
Job Experience: 6,000,000
Item(s): 4x  25271.png Illusion Stone

Underwaterill.png

  1. Talk to Gein at /navi izlude 132/49. He will tell you about his missing friend Sirood and how he found clues to his disappearance 3 months ago. He will give you 1x  25898.png Sirood's Fishing Rod and direct you to Jerrymon at /navi prt_in 156/65, a marine biologist, to ask for his help figuring out the circumstances behind Sirood's fishing rod state.
    Gein
  2. Talk Jerrymon at /navi prt_in 156/65. He will examine the fishing rod and identify the substance coating it as the liquid from the Bahia Trench, the deepest trench in the ocean. He asks you to leave 25898.png Sirood's Fishing Rod behind and to go back and check if there's any more items, nearby where the fishing rod was found, containing the substance.
    Jerrymon
  3. Go back to Gein at /navi izlude 132/49 and relay to him the information you got from Jerrymon. He says there was a clunk (25899.png Abyssal Essence).
    Gein
  4. Return to Jerrymon at /navi prt_in 156/65. He will take the 25899.png Abyssal Essence and explain to you what it is. His combination of water and 25899.png Abyssal Essence creates a portal to the Bahia Trench, showing you the magic behind it. He explains to you that the amount of 25899.png Abyssal Essence coating 25898.png Sirood's Fishing Rod isn't enough for a person to fit in, then you hand him the 25899.png Abyssal Essence you received from Gein. He tells you it's enough and asks you to meet him back at Izlude next to Gein.
    Jerrymon
  5. Meet Jerrymon at /navi izlude 132/54 and he'll be able to teleport you to the Illusion of Underwater's first floor.
    Jerrymon
    • Access to Illusion of Underwater is now available, as well as Illusion of Underwater's daily quests.
  6. Talk to Jerrymon and Sirood at /navi iz_d04_i 127/228. He tells you he needs you to hunt 10x Deep Sea Sropho, 10x Deep Sea Deviace, 10x Deep Sea Marse, and gather 10x  25899.png Abyssal Essence
    Jerrymon
    • Bring him the 10x  25899.png Abyssal Essence after you kill the monsters and he will reward you with 4x  25271.png Illusion Stone, 9,000,000 Base Exp, and 6,000,000 Job Exp and return both you and Sirood back to the surface.


Daily Quests - 1st Floor

Collect Abyssal Essence

Illusion of Under Water
Requirements
Base Level: 160
Rewards
Base Experience: 4,500,000
Job Experience: 3,000,000
Item(s): 1x  25271.png Illusion Stone
  1. Talk to Jerrymon and Sirood at /navi iz_d04_i 127/228. He tells you he needs you to gather 10x  25899.png Abyssal Essence
    Jerrymon
    • Bring him the 10x  25899.png Abyssal Essence and he will reward you with 4x  25271.png Illusion Stone, 4,500,000 Base Exp, and 3,000,000 Job Exp and return both you and Sirood back to the surface.

Nombre de la quest en colddown: Collect Abyssal Essence - Standby


Defeat Deep Sea Creatures in the Upper Layers

Illusion of Under Water
Requirements
Base Level: 160
Hunting: 10x Deep Sea Sropho
10x Deep Sea Deviace
10x Deep Sea Marse
Rewards
Base Experience: 4,500,000
Job Experience: 3,000,000
Item(s): 1x  25271.png Illusion Stone
  1. Talk to Jerrymon and Sirood at /navi iz_d04_i 127/228. He tells you he needs you to hunt 10x Deep Sea Sropho, 10x Deep Sea Deviace, 10x Deep Sea Marse, and gather 10x  25899.png Abyssal Essence
    Jerrymon
    • Return to him after killing the monsters and he will reward you with 1x  25271.png Illusion Stone, 4,500,000 Base Exp, and 3,000,000 Job Exp.

Nombre de la quest en colddown: Defeat Deep Sea Creatures in the Upper Layers - Standby


Illusion Gear

Illusion of Underwater Merchant

Horen /navi iz_d04_i 134/228 next to Jerrymon trades Illusion of Underwater gear.
To trade, bring him some 25271.png Illusion Stones and other crafting ingredients obtained from the dungeon.
Warning: Any existing upgrade levels, cards, and enchants on the base item will be lost during crafting.

Illusion Gear
Item Ingredients Description
580008.png Illusion Electric Eel 1x  1972.png +8 Electric Eel
150x  25895.png Deep Sea Starfish
120x  25271.png Illusion Stone
Matk + 180
Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate.
—————————————————————————————'
If refine rate is 7 or higher:
Increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%.
—————————————————————————————'
If refine rate is 9 or higher:
Increases Reverberation and Severe Rainstorm damage by 15%.
—————————————————————————————'
If refine rate is 11 or higher:
Increases magical damage against water property monsters by 10%, reduces skill cooldown of Severe Rainstorm by 1 second.
—————————————————————————————'
[+ 20838.png Illusion Muffler ]
Atk + 30
—————————————————————————————'
If refine rate of each is 7 or higher:
Increases long ranged physical damage by 5%.
—————————————————————————————'
If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by 20%.
—————————————————————————————'
If the sum of refine rate is 22 or higher:
Reduces skill cooldown of Severe Rainstorm by 1 second.
—————————————————————————————'
[+ 22133.png Illusion Shoes ]
Matk + 40
—————————————————————————————'
If refine rate of each is 7 or higher:
Increases neutral property magical damage by 5%.
—————————————————————————————'
If the sum of refine rate is 18 or higher:
Increases Reverberation damage by 20%.
—————————————————————————————'
If the sum of refine rate is 22 or higher:
Reduces fixed casting time of Reverberation by 0.5 seconds.
Class: Whip Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Wanderer
570008.png Illusion Electric Guitar 1x  1913.png +8 Electric Guitar
150x  25895.png Deep Sea Starfish
120x  25271.png Illusion Stone
Matk + 180
Matk + 6 and increases long ranged physical damage by 3% per 2 refine rate.
—————————————————————————————
If refine rate is 7 or higher:
Increases neutral property magical damage by 10%, reduces SP consumption of Severer Rainstorm by 10%.
—————————————————————————————
If refine rate is 9 or higher:
Increases Reverberation and Severe Rainstorm damage by 15%.
—————————————————————————————
If refine rate is 11 or higher:
Increases magical damage against water property monsters by 10%, reduces skill cooldown of Severe Rainstorm by 1 second.
—————————————————————————————
[+ 20838.png Illusion Muffler [1] ]
Atk + 30
—————————————————————————————
If refine rate of each is 7 or higher:
Increases long ranged physical damage by 5%.
—————————————————————————————
If the sum of refine rate is 18 or higher:
Increases Severe Rainstorm damage by 20%.
—————————————————————————————
If the sum of refine rate is 22 or higher:
Reduces skill cooldown of Severe Rainstorm by 1 second.
—————————————————————————————
[+ 22133.png Illusion Shoes [1] ]
Matk + 40
—————————————————————————————
If refine rate of each is 7 or higher:
Increases neutral property magical damage by 5%.
—————————————————————————————
If the sum of refine rate is 18 or higher:
Increases Reverberation damage by 20%.
—————————————————————————————
If the sum of refine rate is 22 or higher:
Reduces fixed casting time of Reverberation by 0.5 seconds.
Class: Instrument Attack: 170
Weight: 180
Weapon Level: 4
Required Level: 120
Jobs: Minstrel
630006.png Illusion Brionac 1x  1470.png +8 Brionac
150x  25893.png Tail of Deep Sea Fish
120x  25271.png Illusion Stone
Atk + 10%
Increases Overbrand damage by 5% per 2 refine rate.
—————————————————————————————
If refine rate is 7 or higher:
Increases Overbrand damage by additional 20%.
—————————————————————————————
If refine rate is 9 or higher:
Increases physical damage against medium and large size enemies by 15%.
—————————————————————————————
If refine rate is 11 or higher:
Increases physical damage against fish and demon race monsters by 30%.
—————————————————————————————
[+ 450145.png Illusion Saphien's Armor of Ocean ]
Atk + 5%.
—————————————————————————————
If refine rate of each is 7 or higher:
Reduces global cooldown by 5%.
—————————————————————————————
If the sum of refine rate is 18 or higher:
Increases Overbrand damage by 20%.
—————————————————————————————
If the sum of refine rate is 22 or higher:
When using Overbrand, has a chance to gain Atk + 50 and increases physical damage against fish and demon race monsters by 50% for 10 seconds.
Class: Two-handed Spear Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 120
Jobs: Swordsman classes
610012.png Illusion Katar of Frozen Icicle 1x  1275.png +8 Katar of Frozen Icicle
150x  25896.png Deep Sea Crab
120x  25271.png Illusion Stone
Atk + 5 per refine rate.
—————————————————————————————
If refine rate is 7 or higher:
Increases Cross Impact damage by 20%.
—————————————————————————————
If refine rate is 9 or higher:
Increases attack speed (reduces delay after attack by 10%).
—————————————————————————————
If refine rate is 11 or higher:
Cri + 15, increases physical damage against fire property enemies and insect race monsters by 10%.
—————————————————————————————
[+ 28509.png Illusion Ring ]
Atk + 5%.
—————————————————————————————
If refine rate of 610012.png Illusion Katar of Frozen Icicle is 9 or higher:
Increases critical damage by 20%.
—————————————————————————————
If refine rate of 610012.png Illusion Katar of Frozen Icicle is 11 or higher:
Gains Cri + 15 for 30 seconds when using Venom Impression.
Class: Katar Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Assassin classes
600011.png Illusion Death Guidance 1x  1186.png +8 Death Guidance
150x  25894.png Decayed Deep Sea Fish
120x  25271.png Illusion Stone
Atk + 4 per refine rate.
—————————————————————————————
If refine rate is 7 or higher:
Increases Storm Blast damage by 20%.
—————————————————————————————
If refine rate is 9 or higher:
When dealing physical damage, has a 3% chance to recover HP as 50 times of refine rate per second for 4 times.
—————————————————————————————
If refine rate is 11 or higher:
Cri + 15, increases critical damage by 15%.
—————————————————————————————
[ 450146.png Illusion Chain Mail ]
Atk + 30.
—————————————————————————————
If refine rate of each is 7 or higher:
Cri + 5.
—————————————————————————————
If the sum of refine rate is 18 or higher:
ncreases Storm Blast damage by 20%.
—————————————————————————————
If the sum of refine rate is 22 or higher:
Increases physical damage against water property enemies and fish race monsters by 15%.
Class: Two-handed Sword Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Jobs: Swordsman classes
630007.png Illusion Zephyrus 1x  1481.png +8 Zephyrus
150x  25892.png Deep Sea Shell
120x  25271.png Illusion Stone
Atk + 4 per refine rate.
Increases long ranged physical damage by 3% per 2 refine rate.
—————————————————————————————
If refine rate is 7 or higher:
Increases Clashing Spiral damage by 20%.
—————————————————————————————
If refine rate is 9 or higher:
Increases long ranged physical damage by additional 5%.
—————————————————————————————
If refine rate is 11 or higher:
Hit + 10, increases physical damage against medium and large size monsters by 10%.
—————————————————————————————
[+ 450146.png Illusion Chain Mail ]
Atk + 30.
—————————————————————————————
If refine rate of each is 7 or higher:
Increases long ranged physical damage by 5%.
—————————————————————————————
If the sum of refine rate is 18 or higher:
Increases Clashing Spiral damage by 20%.
—————————————————————————————
If the sum of refine rate is 22 or higher:
Increases physical damage against water property enemies and fish race monsters by 15%.
Class: Two-handed Spear Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Jobs: Swordsman classes
450144.png Illusion Saint Robe 1x  2326.png +8 Saint Robe [1]
20x  25899.png Abyssal Essence
100x  25893.png Tail of Deep Sea Fish
90x  25271.png Illusion Stone
MaxHP + 10%, MaxSP + 10%.
Mdef + 10.
—————————————————————————————
If refine rate is 9 or higher:
Reduces physical and magical damage taken from fish race monsters by 15%.
—————————————————————————————
If refine rate is 11 or higher:
Ignores defense rate of fish race monsters by 20%.
—————————————————————————————
[+ 1846.png Illusion Combo Battle Glove [2] ]
Atk + 30.
—————————————————————————————
If refine rate of each is 7 or higher:
Atk + 5%.
—————————————————————————————
If the sum of refine rate is 18 or higher:
Increases Sky Blow damage by 20%.
—————————————————————————————
If the sum of refine rate is 22 or higher:
Reduces global cooldown by 10%.
Class: Armor Defense: 60
Weight: 60
Required Level: 120
Jobs: Acolyte classes, Merchant classes
450145.png Illusion Saphien's Armor of Ocean 1x  2347.png +8 Saphien's Armor of Ocean [1]
20x  25899.png Abyssal Essence
100x  25896.png Deep Sea Crab
90x  25271.png Illusion Stone
MaxHP + 10%.
MaxHP + 125 per refine rate.
—————————————————————————————
If refine rate is 7 or higher:
Def + 50.
—————————————————————————————
If refine rate is 9 or higher:
When dealing physical damage, has a chance to reduce damage taken from water property by 15% for 5 seconds.
Class: Armor Defense: 50
Weight: 220
Required Level: 120
Jobs: Swordsman classes, Merchant classes
450146.png Illusion Chain Mail 1x  2315.png +8 Chain Mail [1]
20x  25899.png Abyssal Essence
100x  25895.png Deep Sea Starfish
90x  25271.png Illusion Stone
MaxHP + 10%, MaxSP + 10%.
Atk + 4 per refine rate.
Increases physical damage against fire and water property enemies by 4% per 3 refine rate.
—————————————————————————————
If refine rate is 9 or higher:
Atk + 10%.
—————————————————————————————
[+ 610012.png Illusion Katar of Frozen Icicle ]
Atk + 5%.
—————————————————————————————
If refine rate of each is 7 or higher:
Cri + 5.
—————————————————————————————
If the sum of refine rate is 18 or higher:
Increases critical damage by 15%.
—————————————————————————————
If the sum of refine rate is 22 or higher:
Increases physical damage against fire property enemies and insect race monsters by 10%.
Class: Armor Defense: 70
Weight: 330
Required Level: 120
Jobs: Swordsman classes, Merchant classes, Thief classes
400053.png Illusion Morrigane's Helm 1x  5127.png +8 Morrigane's Helm
50x  25899.png Abyssal Essence
100x  25896.png Deep Sea Crab
100x  25271.png Illusion Stone
Str + 5, Cri + 5.
—————————————————————————————
If refine rate is 7 or higher:
Atk + 50.
—————————————————————————————
If refine rate is 9 or higher:
Increases attack speed (reduces delay after attack by 10%).
—————————————————————————————
[+ 480054.png Illusion Morrigane's Manteau ]
[+ 490069.png Illusion Morrigane's Belt ]
and [+ 490070.png Illusion Morrigane's Pendant ]
Str + 5, Atk + 10%, Cri + 5, MaxHP + 10%, MaxSP + 10%, increases physical damage against small size monsters by 20%.
—————————————————————————————
If the sum of refine rate is 18 or higher:
Perfect Dodge + 10, Atk + 50.
—————————————————————————————
If the sum of refine rate is 22 or higher:
Increases critical damage by 20%, increases physical damage against medium size monsters by 20%.
Class: Headgear Defense: 15
Location: Upper Weight: 50
Required Level: 130
Jobs: All except Novice
480054.png Illusion Morrigane's Manteau 1x  2519.png +8 Morrigane's Manteau
50x  25899.png Abyssal Essence
100x  25894.png Decayed Deep Sea Fish
100x  25271.png Illusion Stone
Luk + 5, Flee + 20.
—————————————————————————————
If refine rate is 7 or higher:
Increases physical damage against demon, fish, insect and demihuman race monsters by 5%.
—————————————————————————————
If refine rate is 9 or higher:
Increases physical damage against demon, fish, insect and demihuman race monsters by additional 10%.
Class: Garment Defense: 12
Weight: 60
Required Level: 130
Jobs: All except Novice
490069.png Illusion Morrigane's Belt 1x  2650.png +8 Morrigane's Belt
50x  25899.png Abyssal Essence
100x  25893.png Tail of Deep Sea Fish
15x  7324.png Deep Sea Kraken's Legs
100x  25271.png Illusion Stone
Str + 3, MaxHP + 5%.
—————————————————————————————
[+ 490070.png Illusion Morrigane's Pendant ]
Increases attack speed (reduces delay after attack by 10%).
Class: Accessory (Right}
Defense: 0
Weight: 20
Required Level: 130
Jobs: All except Novice
490070.png Illusion Morrigane's Pendant 1x  2651.png +8 Morrigane's Pendant
50x  25899.png Abyssal Essence
100x  25892.png Deep Sea Shells
15x  25897.png Deep Sea Witch's Crown
100x  25271.png Illusion Stone
Atk + 20, Cri + 5.
—————————————————————————————
[+ 490069.png Illusion Morrigane's Belt ]
Atk + 10%.
Class: Accessory (Left) Defense: 0
Weight: 20
Required Level: 130
Jobs: All except Novice

Enchantment

Main article: Illusion Enchants

Monsters List

Monster Level HP Def Mdef Size Element Race Spawn
20801.gif
Abysmal Sropho
147 336,823 224 81 Medium Water 3 Fish

iz_d04_i

20802.gif
Abysmal Obeaune
149 340,238 255 90 Medium Water 2 Fish

iz_d04_i

20803.gif
Abysmal Deviace
150 348,355 274 91 Medium Water 4 Fish

iz_d04_i

20804.gif
Abysmal Marse
149 335,141 288 100 Small Water 2 Fish

iz_d04_i

20805.gif
Abysmal Merman
148 337,534 268 75 Medium Water 3 Human

iz_d04_i

20811.gif
Boss Protocol-MVP Icon.png Abysmal Kraken
204 81,289,587 335 271 Large Water 4 Fish

iz_d04_i


Monster Level HP Def Mdef Size Element Race Spawn
20806.gif
Abysmal Sedora
199 2,875,143 274 100 Medium Wind 3 Fish

iz_d05_i

20807.gif
Abysmal Swordfish
199 340,238 288 71 Large Water 3 Fish

iz_d05_i

20808.gif
Abysmal Strouf
201 348,355 277 80 Large Water 3 Fish

iz_d05_i

20809.gif
Abysmal Phen
199 335,141 219 90 Medium Water 2 Fish

iz_d05_i

20810.gif
Abysmal King Dramoh
205 337,534 330 40 Large Water 3 Human

iz_d05_i

20843.gif
Boss Protocol-MVP Icon.png Abysmal Witch
205 78,368,745 452 81 Large Dark 3 Demon

iz_d05_i

Cards

Card Type Description
Card Abysmal Sropho Card Weapon Card Increases wind property magical damage by 3%.
—————————————————————————————
If refine rate is 9 or higher:
Increases wind property magical damage by additional 2%.
—————————————————————————————
If refine rate is 11 or higher:
Increases wind property magical damage by additional 5%.
Card Abysmal Obeaune Card Accessory Card Matk + 30.
—————————————————————————————
[+ 300120.png Boiling Water Piranha Card ]
Increases magical damage against water property enemies by 15%.
Card Abysmal Deviace Card Weapon Card Increases physical damage against water property enemies and fish race monsters by 5%.
—————————————————————————————
If refine rate is 7 or higher:
Increases physical damage against water property enemies and fish race monsters by additional 5%.
—————————————————————————————
If refine rate is 9 or higher:
Increases physical damage against water property enemies and fish race monsters by additional 5%.
Card Abysmal Marse Card Shield Card Reduces physical and magical damage taken from earth property enemies by 15%.
Reduces physical and magical damage taken from insect race monsters by 15%.
Card Abysmal Merman Card Shoes Card Atk + 4 per 15 base Str.
—————————————————————————————
[+ 300120.png Abysmal King Dramoh Card ]
increases critical damage by 15%.
Card Abysmal Sedora Card Weapon Card Increases critical chance against fish race monsters by 30%.
—————————————————————————————
[+ 4521.png Sedora Card ]
Increases critical damage by 15%.
Card Abysmal Swordfish Card Headgear Card Reduces damage taken from water property by 10%.
—————————————————————————————
If refine rate is 9 or higher:
Increases magical damage against water property enemies by 10%.
—————————————————————————————
[+ 4089.png Swordfish Card ]
Matk + 3%.
Card Abysmal Strouf Card Armor Card MaxHP + 10%, MaxSP + 5%.
—————————————————————————————
If refine rate is 9 or higher:
Increases physical and magical damage against water property enemies by 5%.
—————————————————————————————
[+ 300142.png Abysmal Deviace Card ]
Atk + 30.
—————————————————————————————
[+ 300140.png Abysmal Sropho Card ]
Matk + 30
Card Abysmal Phen Card Garment Card Reduces damage taken from neutral property by 15%.
Increases wind property magical damage by 3% per refine rate.
—————————————————————————————
[+ 300141.png Abysmal Obeaune Card ]
Reduces damage taken from neutral property by additional 5%
Card Abysmal King Dramoh Card Headgear Card MaxHP - 5%.
Atk + 1% per 3 refine rate.
—————————————————————————————
[+ 4524.png King Dramoh Card ]
Str + 4, MaxHP + 15%.
Card Abysmal Kraken Card (MVP) Weapon Card Increases long ranged physical damage by 25%.
Perfect Hit + 5.
Card Abysmal Witch Card (MVP) Garment Card Increases fire and shadow property magical damage by 100%.
Increases damage taken from all property by 30%.


Map Drops

Map Drops