Diferencia entre revisiones de «Illusion of Labyrinth»
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|[[File: | |[[File:Boss Protocol-MVP Icon.png|link=]] [[File:ILL_BAPHOMET.gif|link=]] | ||
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|<span class=plainlinks>[https://www.divine-pride.net/database/monster/20520 Chaotic Baphomet]</span> | |<span class=plainlinks>[https://www.divine-pride.net/database/monster/20520 Chaotic Baphomet]</span> | ||
|178 | |178 |
Revisión del 11:48 18 ene 2024
Quest Principal
Illusion of Labyrinth | |
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Requirements | |
Base Level: | 170 |
Rewards | |
Quest Reward(s): | Permite crear el equipo illusion |
- La misión comienza dentro de Hidden Dungeon en la mazmorra . Puedes llegar allí utilizando la agencia de viaje si tienes el teleport desbloqueado (fuegito).
- Habla con Irene y escucha su historia. Selecciona "This will be easy" para aceptar su solicitud. Luego tendrás que hablar con el líder del gremio.
- Acércate a y aparecerá Esmeralda. Habla con ella e infórmale sobre la situación actual.
- Habla nuevamente con Esmeralda de regreso en Hidden Dungeon y selecciona Huh... well, okay" y luego That's alright.
- Ingresa al Illusion of Labyrinth haciendo clic en la Twisted Crack y selecciona Go over the crack.
- Se te asignará la tarea de encontrar los 4 cuerpos de los miembros desaparecidos del gremio. Sus ubicaciones estarán visibles en tu minimapa. También debes acercarte a ellos para hacerlos visibles.
Daily Quests
Illusion of Labyrinth | |
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Requirements | |
Base Level: | 170 |
Rewards | |
Quest Reward(s): | Diferente por cada quest |
Habla con Andrea y acepta todas sus solicitudes. Una vez que hayas completado cualquiera de las solicitudes, puedes hablar con Silvano para obtener tus recompensas.
Venganza de Andrea 1
Deberás cazar 5 Chaotic Baphomet Juniors.
Regresa con Silvano. Serás recompensado con 2x Illusion Stone y algo de experiencia.
Venganza de Andrea 2
Deberás cazar 2 Chaotic Ghostrings.
Regresa con Silvano. Serás recompensado con 2x Illusion Stone y algo de experiencia.
Venganza de Anes 1
Deberás cazar 5 Chaotic Hunter Flies.
Regresa con Silvano. Serás recompensado con 2x Illusion Stone y algo de experiencia.
Venganza de Anes 2
Deberás cazar 5 Chaotic Killer Mantis.
Regresa con Silvano. Serás recompensado con 2x Illusion Stone y algo de experiencia.
Venganza de Silvano 1
Deberás cazar 5 Chaotic Mantis.
Regresa con Silvano. Serás recompensado con 2x Illusion Stone y algo de experiencia.
Venganza de Silvano 2
Deberás cazar 5 Chaotic Poporings.
Regresa con Silvano. Serás recompensado con 2x Illusion Stone y algo de experiencia.
Venganza de Cecilia 1
Deberás cazar 5 Chaotic Side Winders.
Regresa con Silvano. Serás recompensado con 2x Illusion Stone y algo de experiencia.
Venganza de Cecilia 2
Deberás cazar 3 Chaotic Stem Worms.
Regresa con Silvano. Serás recompensado con 2x Illusion Stone y algo de experiencia.
Purificación
Illusion of Labyrinth | |
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Requirements | |
Base Level: | 170 |
Rewards |
Habla con Anes y acepta todas sus solicitudes. Tendrás que cazar uno de los siguientes monstruos dependiendo de la búsqueda que recibas (es aleatorio):
- Chaotic Andrea, recompensa: 10x
Illusion Stone
- Chaotic Anes, recompensa: 10x
Illusion Stone
- Chaotic Silvano, recompensa: 10x
Illusion Stone
- Chaotic Cecilia, recompensa: 10x
Illusion Stone
Regresa con Silvano para obtener tu recompensa.
Illusion MVP Summoning
Para hacer aparecer al MVP Chaotic Baphomet, debes matar a 1000 monstruos en la mazmorra. Habrá un anuncio en el mapa cuando aparezca.
Illusion Gear
Illusion Gear | ||
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Item | Ingredients | Description |
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1x ![]() 100x ![]() 100x ![]() 50x ![]() |
Int + 10, Mdef + 15, MaxSP + 20%.
Reduces variable casting time by 3% per 2 refine rate. If refine rate is 7 or higher, Matk + 30. If refine rate is 9 or higher, Skill casting can't be interrupted. When equipped with Illusion Morpheus's Shawl, Bracelet and Ring, Int + 5, MaxSP + 10%, Def + 100. Increases water, earth and neutral property magical damage by 10%. If refine rate of Illusion Morpheus's Hood and Shawl is 7 or higher, Matk + 40. If the sum of refine rate is 18 or higher, Matk + 40, increases ghost, wind and holy property magical damage by 15%.
Defense: 15 Location: Upper Weight: 20 Required Level: 130 Jobs: All |
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1x |
MaxSP + 10%, Mdef + 5.
If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces variable casting time by additional 10%.
Weight: 60 Required Level: 130 Jobs: All |
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1x ![]() 100x ![]() 100x ![]() 50x ![]() 5x ![]() |
Int + 3, MaxSP + 5%.
When equipped with Illusion Morpheus's Ring, Matk + 10%. _ Class: Accessory (Left) Defense: 0 Weight: 10 Required Level: 130 Jobs: All |
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1x ![]() 100x ![]() 100x ![]() 50x ![]() 5x ![]() |
Int + 3, MaxSP + 5%.
When equipped with Illusion Morpheus's Ring, Matk + 10%. _ Class: Accessory (Left) Defense: 0 Weight: 10 Required Level: 130 Jobs: All |
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1x |
Increases long ranged physical damage by 2% per 15 base Str.
Atk + 10 per refine rate. If refine rate is 7 or higher, increases Fire Rain damage by 20%. If refine rate is 9 or higher, increases Round Trip damage by 15%. If refine rate is 11 or higher, increases physical damage against brute and demon race monsters by 30%. When equipped with Illusion Boots, Atk + 10%. If refine rate of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine rate is 18 or higher, increases Fire Rain damage by 20%, reduces skill cooldown of Fire Rain by 2 seconds. If the sum of refine rate is 22 or higher, when using Round Trip, has a chance to gain Atk + 50 and increases physical damage against brute and demon race monsters by 50% for 10 seconds. _ Class: Gatling Gun Attack: 210 Weight: 250 Weapon Level: 4 Required Level: 120 Jobs: Gunslinger classes |
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1x ![]() 120x ![]() 150x ![]() |
Perfect Dodge + 10.
Increases long ranged physical damage by 2% per refine rate. If refine rate is 7 or higher, reduces SP consumption of skills by 20%. If refine rate is 9 or higher, reduces global cooldown by 20%. If refine rate is 11 or higher, MaxHP + 10%, MaxSP + 10%. When equipped with Illusion Boots, increases long ranged physical damage by 3%. If refine rate of each is 7 or higher, reduces variable casting time by 10%. If the sum of refine rate is 18 or higher, reduces fixed casting time by 0.5 second. If the sum of refine rate is 22 or higher, increases Dragon Breath and Dragon Breath - Water damage by 20%. _ Class: Two-handed Sword Attack: 250 Weight: 200 Weapon Level: 4 Required Level: 120 Jobs: Swordsman third classes |
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1x ![]() 120x ![]() 150x ![]() |
Hit + 10.
Increases long ranged physical damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases Desperado damage by 40%. If refine rate is 9 or higher, reduces skill cooldown of Heat Barrel by 2 seconds. If refine rate is 11 or higher, increases Fire Dance damage by 30%. When equipped with Illusion Hot-blooded Headband, Atk + 30. If refine rate of each is 7 or higher, Atk + 5% If the sum of refine rate is 18 or higher, reduces damage taken from small and medium enemies by 20%. If the sum of refine rate is 22 or higher, when using Fire Dance, has a chance to gain Atk + 100 and increases long ranged physical damage by 15% for 10 seconds. _ Class: Pistol Attack: 160 Weight: 180 Weapon Level: 4 Required Level: 120 Jobs: Gunslinger classes |
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1x ![]() 120x ![]() 150x ![]() |
Int + 5, Matk + 170
Matk + 1% per 2 refine rate. If refine rate is 7 or higher, increases fire property magical damage by 10%. If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 40%. If refine rate is 11 or higher, increases Meteor Storm and Crimson Rock damage by 30%. When equipped with Illusion Fancy Flower, Matk + 50. If refine rate of each is 7 or higher, reduces variable casting time by 10%. If the sum of refine rate is 18 or higher, increases magical damage against small and medium size enemies by 15%. If the sum of refine rate is 22 or higher, when dealing magical damage, has a chance to gain Matk + 50 and increases fire property magical damage by 20% for 10 seconds. _ Class: Dagger Attack: 120 Weight: 50 Property : Fire Weapon Level: 4 Required Level: 120 Jobs: Swordsman classes, Archer classes, Thief classes, Mage classes, Merchant classes, Ninja classes, Soul Linker classes |
Monsters List
Image | Name | Level | HP | Size / Race / Element |
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Chaotic Andrea | 177 | 1,057,547 | Medium / Demi-Human / Neutral 4 |
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Chaotic Anes | 177 | 1,057,444 | Medium / Demi-Human / Neutral 4 |
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Chaotic Silvano | 177 | 1,057,650 | Medium / Demi-Human / Neutral 4 |
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Chaotic Cecilia | 177 | 1,056,411 | Medium / Demi-Human / Neutral 4 |
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Chaotic Baphomet Jr. | 177 | 1,057,444 | Small / Demon / Shadow 1 |
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Chaotic Side Winder | 176 | 961,531 | Medium / Brute / Poison 1 |
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Chaotic Hunter Fly | 175 | 1,045,087 | Small / Insect / Wind 2 |
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Chaotic Mantis | 174 | 1,039,216 | Medium / Insect / Earth 1 |
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Chaotic Ghostring | 173 | 1,033,446 | Medium / Demon / Ghost 2 |
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Chaotic Killer Mantis | 177 | 1,058,167 | Medium / Insect / Earth 1 |
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Chaotic Poporing | 173 | 1,032,638 | Medium / Plant / Poison 3 |
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Chaotic Stem Worm | 172 | 1,027,071 | Medium / Plant / Wind 1 |
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Chaotic Baphomet | 178 | 21,278,744 | Large / Demon / Shadow 3 |
Cards
Card | Type | Description |
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Accessory Card (Left) | Reduces After Cast Delay by 4% |
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Shoes Card | CRIT + 1 every 15 base AGI.
[+ |
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Shield Card | Reduces damage taken from poison property monsters by 15%. Reduces damage taken from brute race monsters by 15%. |
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Shield Card | Reduces damage taken from wind property monsters by 15%. Reduces damage taken from insect race monsters by 15%. |
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Accessory Card | STR + 3.
[+ |
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Weapon Card | ATK + 20. Increases physical damage against small and large size monsters by 25%. |
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Accessory Card | Increases critical damage by 3%.
[+ |
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Shield Card | Reduces damage taken from water property monsters by 15%. Reduces damage taken from fish race monsters by 15%. |
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Garment Card | HIT + 10. Reduces damage taken from earth property damage by 20%. |
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Armor Card | ATK + 25%. Increases damage taken from demon race monsters by 5%. |