Access
Talk to the Travel Agency located in every town square to move to Einbech. To access the dungeon you need to go to Einbech Dungeon Entrance at /navi einbech 138/252, you can either walk there or use our server's * Quick Travel * NPC.
Head to Einbech Dungeon F2, the portal to the 3rd floor is located at /navi ein_dun02 16/250.
Note: You need to be level 180 to access this dungeon.
Daily quest
You have 5 available quest to help you level up faster.
Talk to Intern Researcher Sally /navi einbech 143/244.
You have 6 options to choose and hunt:
- New Poison Gas Research
- Unusual Mineral Research 1
- Unusual Mineral Research 2
- Abyssmal Research
- Mine Bug Research
- Why do you work this job?
The last option is to close the chat. You can do all the hunting at once.
New Poison Gas Research
You are requested to hunt 20 Poisonous and 20 Toxious.
Unusual Mineral Research 1
You are requested to hunt 20 Green Mineral and 20 Red Mineral.
Unusual Mineral Research 2
You are requested to hunt 20 White Mineral and 20 Purple Mineral.
Abyssmal Research
You are requested to hunt 10 Abyssman.
Mine Bug Research
You are requested to hunt 10 White Porcellio and 10 Jeweliant.
Monsters
| Monster
|
Level
|
HP
|
Def
|
Mdef
|
Size
|
Element
|
Race
|
Spawn
|
Poisonous
|
188
|
2,407,086
|
248
|
68
|
Medium
|
Ghost 4
|
Formless
|
ein_dun03
|
Toxious
|
188
|
2,407,556
|
254
|
68
|
Medium
|
Poison 4
|
Formless
|
ein_dun03
|
White Porcellio
|
188
|
2,403,326
|
200
|
69
|
Small
|
Earth 4
|
Insect
|
ein_dun03
|
Green Mineral
|
190
|
2,435,702
|
287
|
68
|
Large
|
Neutral 4
|
Formless
|
ein_dun03
|
Red Mineral
|
190
|
2,435,702
|
287
|
68
|
Large
|
Neutral 4
|
Formless
|
ein_dun03
|
White Mineral
|
190
|
2,436,177
|
293
|
68
|
Large
|
Neutral 4
|
Formless
|
ein_dun03
|
Purple Mineral
|
190
|
2,435,543
|
285
|
68
|
Large
|
Neutral 4
|
Formless
|
ein_dun03
|
Abyssman
|
190
|
2,428,577
|
197
|
67
|
Large
|
Neutral 4
|
Brute
|
ein_dun03
|
Jeweliant
|
191
|
2,445,656
|
252
|
71
|
Medium
|
Neutral 4
|
Insect
|
ein_dun03
|
Jewel
|
192
|
100
|
504
|
71
|
Large
|
Neutral 4
|
Formless
|
ein_dun03
|
Jungoliant
|
197
|
37,847,096
|
345
|
90
|
Large
|
Neutral 4
|
Insect
|
ein_dun03
|
Obtainable Equipment
You can exchange advanced equipment from the drops given by the dungeon monsters.
Ores
Abyssman and Jewel may drop the following 5 ores:
Additionally, Jeweliant and Jewel may drop the following ore:
This ore will give you at random one of the 5 ores above.
Additionally, Jewel may drop the following ore:
This ore can be used later with the Dynite Exchanger.
Dynite Exchanger
You can refine ores to Dynites and exchange Dynites to equipment, accesories and modification permits.
Talk with Field Supervisor Elmen /navi einbech 149/257 to refine ores or exchange equipment.
Refine Dynites
You can combine each of the 5 ores to make 1 dynite. You enter the desired amount of Dynite to craft in one go.
Dynite Shop
You can exchange 75 Dynite for Accesories and 30 Dynite for Modification Permits.
Accesories
The following is the list of available accesories that can be buy from Field Supervisor Elmen.
| Name
|
Type
|
Description
|
Safety Pendant R
|
Accessory (Right)
|
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
- All Stats +5 and increased ASPD (ASPD +5%).
[+ Safety Epaulet R ]
- MaxHP +10% and increased ASPD (ASPD +15%).
[+ Safety Epaulet B ]
- MaxHP +10%, Variable Cast Time -15%.
[+ Safety Epaulet R ] or [ Safety Epaulet B + any Einbroch Weapon ]
- Fixed Cast Time -0.3 sec.
- After-cast delay -7%.
- DMG -3% from enemies of all sizes.
- Defense: 10
- Weight: 10
- Required Level: 170
- Jobs: All Jobs
|
Safety Pendant B
|
Accessory (Right)
|
A medal awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare medal.
- All Stats +5.
- Variable Cast Time -5%.
[+ Safety Epaulet B ]
- MaxHP +10% and additional Variable Cast Time -15%.
[+ Safety Epaulet R ]
- MaxHP +10% and increased ASPD (ASPD +15%).
[+ Safety Epaulet R ] or [ Safety Epaulet B + any Einbroch Weapon ]
- Fixed Cast Time -0.3 sec.
- After-cast delay -7%.
- Magic damage -3% from enemies of all sizes.
- Defense: 10
- Weight: 10
- Required Level: 170
- Jobs: All Jobs
|
Safety Epaulet R
|
Accessory (Left)
|
An epaulet awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare epaulet.
- ATK +5%.
- Defense: 10
- Weight: 10
- Required Level: 170
- Jobs: All Jobs
|
Safety Epaulet B
|
Accessory (Left)
|
An epaulet awarded to those who ensured the safety of the Einbroch mine.
Only a few have been awarded this rare epaulet.
- MATK +5%.
- Defense: 10
- Weight: 10
- Required Level: 170
- Jobs: All Jobs
|
Weapon Enchantment
Einbech weapons can be further enchanted using Modification Permits that can be buy from Field Supervisor Elmen.
Both permits are consumables that will give a set of three random enchants to a single Einbech Weapon, one enchant for each of the three slots of enchants available.
If the enchants are not up to your liking, a new permit can be purchased and used to reroll a new set of enchants.
Physical Modification Permit
|
| First Enchant
|
Second Enchant
|
Third Enchant
|
|
|
- Hit 5 ~ 35
- Flee 7 ~ 35
- ASPD 1 ~ 2
- ASPD% 5 ~ 10%
- Increase critical damage 5 ~ 20%
- Increase physical damage to [any element] enemies 3 ~ 20%
- Crit 2 ~ 10
|
- Increase physical damage to [any race] enemies 3 ~ 20%
- Increase physical damage to normal enemies 3 ~ 20%
- Increase physical damage to boss enemies 3 ~ 20%
- Ignore physical defense of [any race] enemies 3 ~ 25%
- Ignore physical defense of normal enemies 3 ~ 18%
|
Magic Modification Permit
|
| First Enchant
|
Second Enchant
|
Third Enchant
|
- Matk 5 ~ 45
- Matk% 1 ~ 10%
|
- Heal effectiveness 3 ~ 25%
- Reduce variable casting time 5 ~ 10%
- Flee 7 ~ 35
- Increase magic damage to [any element] enemies 3 ~ 20%
- Crit 2 ~ 10
|
- Heal effectiveness 7 ~ 25%
- Reduce variable casting time 5 ~ 10%
- Increase magic damage to [any race] enemies 3 ~ 20%
- Increase magic damage to normal enemies 3 ~ 20%
- Increase magic damage to boss enemies 3 ~ 20%
- Ignore magic defense of [any race] enemies 3 ~ 25%
- Ignore magic defense of normal enemies 3 ~ 18%
|
Exchange Dynite Equipment
You can exchange 50 Dynite for a random weapon equipment.
| Name
|
Type
|
Description
|
Safety Knuckle
|
Knuckle
|
Originally made to ensure safety for the workers of Einbroch,
it was modified for use in battle with various attachments since it offers excellent durability.
- ATK +10%.
- Knuckle Arrow damage +10%.
- [Refine >= 7]
- ATK +40.
- Increased ASPD (ASPD +15%).
- [Refine >= 9]
- Additional Knuckle Arrow damage +15%.
- When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 210
- Weight: 180
- Weapon Level: 4
- Required Level: 170
- Jobs: Sura Classes
|
Detecting Staff
|
Two-handed Staff
|
A detector used to find special minerals in the Einbroch mine.
Since it was added with an effect that boosts the wielder's magical prowess, many have used it for a purpose different from its original use.
- MATK +330.
- MATK +10%.
- [Refine >= 7]
- MATK +60.
- Variable Cast Time -10%.
- [Refine >= 9]
- Fire Magic damage +15%.
- When dealing magic damage, create a chance to gain 20% bonus Magic damage on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 180
- Weight: 200
- Weapon Level: 4
- Required Level: 170
- Jobs: Warlock Classes
|
Grinder Huuma Shuriken
|
Huuma Shuriken
|
A grinder used in construction sites around Einbroch.
People often use it for another purpose due to its excellent portability and cutting force.
- ATK +15%.
- Swirling Petal damage +15%.
- [Refine >= 7]
- ATK +60.
- Variable Cast Time -15%.
- [Refine >= 9]
- Additional Swirling Petal damage +20%.
- When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- Swirling Petal cooldown -1 second.
- After-cast delay -20%.
- Attack: 280
- Weight: 180
- Weapon Level: 4
- Required Level: 170
- Jobs: Ninja Classes
|
Rubber Hammer
|
Mace
|
A hammer used to investigating mine shafts in Einbroch.
It's a tool used to check shafts, but people often use it in battle due to its design and durability.
- MATK +180, indestructible.
- MATK +7%.
- Healing Recovery +15%.
- Adoramus damage +10%.
- [Refine >= 7]
- Holy Magic damage +7%.
- Variable Cast Time -10%.
- [Refine >= 9]
- Additional Adoramus damage +15%.
- When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 5 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 160
- Weight: 190
- Weapon Level: 4
- Required Level: 170
- Jobs: Arch Bishop Classes
|
Bolt Shooter
|
Bow
|
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.
- ATK +10%.
- Aimed Bolt damage +10%.
- [Refine >= 7]
- ATK +60.
- Variable Cast Time -10%.
- [Refine >= 9]
- Additional Aimed Bolt damage +15%.
- When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 210
- Weight: 170
- Weapon Level: 4
- Required Level: 170
- Jobs: Ranger Classes
|
Claw Sword
|
Two-handed Sword
|
A tool used to remove various kinds of scrap at construction sites.
Can be used for many purposes.
- ATK +15%.
- CRIT +5.
- [Refine >= 7]
- Critical damage +25%.
- Increased ASPD (ASPD +10%).
- [Refine >= 9]
- When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 5 sec.
- [Refine >= 11]
- CRIT +7.
- After-cast delay -20%.
- Attack: 300
- Weight: 350
- Weapon Level: 4
- Required Level: 170
- Jobs: Rune Knight Classes
|
Welding Wand
|
One-handed Staff
|
A magical tool used in welding.
Many use it in battle since it significantly boosts the wielder's magical prowess.
- MATK +200.
- Neutral, Water, Fire Magic damage +7%.
- [Refine >= 7]
- MATK +40.
- Variable Cast Time -10%.
- [Refine >= 9]
- Additional Neutral, Water, Fire Magic damage +8%.
- When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 160
- Weight: 120
- Weapon Level: 4
- Required Level: 170
- Jobs: Mage and Soul Linker Classes
|
Safety Whip
|
Whip
|
A rope made in Einbroch for lifesaving purposes.
Actually, it's used more often for another purpose than saving people's lives.
- Long-ranged DMG +10%.
- Severe Rainstorm damage +10%.
- [Refine >= 7]
- ATK +40.
- Variable Cast Time -10%.
- [Refine >= 9]
- Additional Severe Rainstorm damage +15%.
- When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- Severe Rainstorm cooldown -2 sec.
- After-cast delay -20%.
- Attack: 200
- Weight: 140
- Weapon Level: 4
- Required Level: 170
- Jobs: Wanderer Classes
|
Bolt Crusher
|
Katar
|
A tool used in Einbroch to cut various metals.
They modified it for battle use due to its superior cutting force.
- ATK +10%.
- Rolling Cutter damage +10%.
- [Refine >= 7]
- ATK +60.
- Increased ASPD (ASPD +10%).
- [Refine >= 9]
- Additional Rolling Cutter damage +15%.
- When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 300
- Weight: 200
- Weapon Level: 4
- Required Level: 170
- Jobs: Guillotine Cross Classes
|
Saw Axe
|
Two-handed Axe
|
A weapon modified from a metal-cutting saw to a battle axe.
The sound of the engine reverberating every time the wielder swings makes enemies cower in fear.
- ATK +10%, indestructible.
- Arm Cannon damage +10%.
- [Refine >= 7]
- ATK +60.
- Variable Cast Time -10%.
- [Refine >= 9]
- Long-ranged DMG +10%.
- When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 5 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 350
- Weight: 500
- Weapon Level: 4
- Required Level: 170
- Jobs: Mechanic Classes
|
Safety Manual
|
Book
|
A book full of information on preparing for various industrial and natural accidents.
Just holding it makes you feel safe.
- ATK +10%.
- CRIT +3.
- [Refine >= 7]
- ATK +40.
- Increased ASPD (ASPD +10%).
- [Refine >= 9]
- Critical damage +15%.
- When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- Additional Critical damage +15%.
- After-cast delay -20%.
- Attack: 200
- Weight: 70
- Weapon Level: 4
- Required Level: 170
- Jobs: Star Emperor Only
|
Metal Detector Mk47
|
Dagger
|
A small detector made for finding ores in mines.
It's light and durable, so many people use it for self-protection.
- ATK +10%.
- Cross Impact damage +10%.
- [Refine >= 7]
- ATK +40.
- Increased ASPD (ASPD +10%).
- [Refine >= 9]
- Additional Cross Impact damage +15%.
- When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 200
- Weight: 100
- Weapon Level: 4
- Required Level: 170
- Jobs: Guillotine Cross Classes
|
Jewel Detector Mk47
|
Dagger
|
A small detector made for finding jewels in mines.
It's used for various purposes as it boosts the wielder's strength.
- MATK +180.
- MATK +10%.
- Fire and Neutral Magic damage +7%.
- [Refine >= 7]
- MATK +40.
- Increased ASPD (ASPD +10%).
- [Refine >= 9]
- Additional Fire and Neutral Magic damage +8%.
- When physically attacking, create a chance to gain additional Magic damage +15% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 190
- Weight: 100
- Weapon Level: 4
- Required Level: 170
- Jobs: Shadow Chaser Classes
|
Blocking Spear
|
One-handed Spear
|
Originally used to block entrance to dangerous areas in Einbroch,
it's now modified into a weapon due to its durability and power.
- ATK +10%.
- Vanishing Point damage +10%.
- [Refine >= 7]
- ATK +40.
- Increased ASPD (ASPD +10%).
- [Refine >= 9]
- Additional Vanishing Point damage +15%.
- When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 210
- Weight: 300
- Weapon Level: 4
- Required Level: 170
- Jobs: Royal Guard Classes
|
Safety Lute
|
Instrument
|
Made to encourage the workers of Einbroch or signal an emergency.
It has many flaws as a guitar but it produces the loudest sound.
- Long-ranged DMG +10%.
- Severe Rainstorm damage +10%.
- [Refine >= 7]
- ATK +40.
- Variable Cast Time -10%.
- [Refine >= 9]
- Additional Severe Rainstorm damage +15%.
- When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- Severe Rainstorm cooldown -2 sec.
- After-cast delay -20%.
- Attack: 200
- Weight: 140
- Weapon Level: 4
- Required Level: 170
- Jobs: Maestro Classes
|
Bolt Revolver
|
Pistol
|
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.
- Long-ranged DMG +15%.
- Fire Dance damage +15%.
- [Refine >= 7]
- ATK +60.
- Increased ASPD (ASPD +10%).
- [Refine >= 9]
- Additional Fire Dance damage +20%.
- When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 200
- Weight: 180
- Weapon Level: 4
- Required Level: 170
- Jobs: Gunslinger Classes
|
Safety Saber
|
Sword
|
A sword used for lighting up the shaft and self-protection in a mine.
It glitters if there is something dangerous nearby.
- ATK +10%.
- Cart Cannon damage +10%.
- [Refine >= 7]
- ATK +40.
- Variable Cast Time -10%.
- [Refine >= 9]
- Additional Cart Cannon damage +15%.
- Long-ranged DMG +7%.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 200
- Weight: 250
- Weapon Level: 4
- Required Level: 170
- Jobs: Geneticist Classes
|
Safety Foxtail
|
One-handed Staff
|
A foxtail that was growing near a construction site in Einbroch.
It is solid like steel, perhaps because of its mysterious ores.
- MATK +350.
- ATK +7%, MATK +7%.
- Catnip Meteor and Picky Peck damages +15%.
- [Refine >= 7]
- Increased ASPD (ASPD +10%).
- Variable Cast Time -10%.
- [Refine >= 9]
- Additional Catnip Meteor and Picky Peck damages +20%.
- Physical/Magic attacks create a chance to gain additional Physical/Magic damage +10% on enemies of all sizes for 10 sec.
- [Refine >= 11]
- After-cast delay -20%.
- Attack: 300
- Weight: 150
- Weapon Level: 4
- Required Level: 170
- Jobs: Summoner (Doram)
|
Obtainable Cards
See Also