Third Class Equipment
Mora Equipment
Once Lv.95+ rebirthed and Lv.99+ non-rebirthed, you can unlock the daily quests of the city Mora. As a prerequisite, you need to complete an instance called "Hazy Forest" for the first time.
The Artifact Master is located at /navi mora 147/98. You can buy artifacts from him for 10 Mora Coins each. Please note that many of these artifacts also drop from monsters. The list of his products is as follows:
Nombre | Descripcion | Drop |
---|---|---|
Light of Cure | An old but shiny gold ring entwined with rings. It is rumored to be a relic of a saint.
VIT +2, Increases the effectiveness of healing skills by 2%. Allows the user to enchant items with effects related to Highness Heal. Type: Accessory Defense: 0 Weight: 0 Required Level: 110 Job: Archbishop |
Fake Angel (0.25%) |
Seal of Cathedral | A thick ring mounted with a purple stone, given to a training priest.
INT +2, Increases the effectiveness of healing skills by 2%. Allows the user to enchant items with effects related to Coluseo Heal. Type: Accessory Defense: 0 Weight: 0 Required Level: 110 Job: Archbishop |
Fake Angel (0.25%) |
Ring of Archbishop | A ring mounted with clear mysterious stone. It is rumored to be a relic of a religious leader.
DEX +2, Increases the effectiveness of healing skills by 2%. Allows the user to enchant items with effects related to the effectiveness of healing skills. Type: Accessory Defense: 0 Weight: 0 Required Level: 110 Job: Archbishop |
Fake Angel (0.25%) |
Shoes of Affection | Decreases tolerance to all races by 10% Increases tolerance to Demihumans by 10% |
|
Shoes of Judgement | MaxSP +150 Increases Judex damage by 30% |
|
Shawl of Affection | Perfect Dodge +5
Has a chance of casting Renovatio Level 1 while being physically or magically attacked. Class: Garment Defense: 12 Weight: 40 Required Level: 100 Jobs: Archbishop |
|
Shawl of Judgement | Flee +5
Has a chance of casting Oratio Level 2 while being physically or magically attacked If a higher level of this skill is learned then that level will activate. Class: Garment Defense: 12 Weight: 40 Required Level: 100 Jobs: Archbishop |
|
Robe of Affection | Blesses the wearer with the Holy Property Decreases SP Consumption of Clementia by 50 |
Carat (0.25%) |
Robe of Judgement | Blesses the wearer with the Shadow Property
STR +1 , INT +1, MDEF +10 Increases resistance to Demon and Undead monsters by 10% Reduces the resistance to any other element by 10% Type: Armor Defense: 22 Weight: 30 Required Level: 100 Job: Archbishop |
Carat (0.25%) |
Wand of Affection[2] | A Staff that radiates concern for the welfare of others.
Adds 10% Heal Bonus. MATK +160, INT +2 If worn with Robes, Shoes, and Robe of Mercy Increase Heal Bonus by an additional 25% and SP consumption of 'Heal' by 20. Subtract 2 seconds from the reuse delay of Sacrement, Lauda Agnus and Lauda Ramus. Class: Rod Attack: 30 Weight: 50 Property : Holy Weapon Level: 3 Required Level: 100 Jobs: Archbishop |
|
Mace of Judgement[2] | A mace that strikes like the Judges gavel in deciding the fate of evil.
Physical and Magical Attacks have a chance to increase damage by 20% to Demon monsters for 7 seconds. MATK +180, STR +1, INT +1. If worn with Judgement Robe, Shoes and Shawl, increase Damage against Undead by 15%. Increase damage of Adoramus by 200%, and increase SP cost of Adoramus by 30. Class: Mace Attack: 140 Weight: 120 Weapon Level: 3 Required Level: 100 Jobs: Arch Bishop |
|
Bible of Promise(1st Vol.)[1] | An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series.
Allows the user to use Level 1 Odin's Power which increases Atk and Matk by 70 while lowering defense and Mdef by 20. Type: Shield Defense: 10 Weight: 50 Required Level: 110 Job: Archbishop |
Nombre | Descripcion | Drop |
---|---|---|
Golden Rod Shoes | A pair of golden long boots imbued with power of wind.
MDEF +2, MaxHP +500, Increases resistance to wind attacks by 15%. Type: Shoes Defense: 12 Weight: 50 Required Level: 100 Job: Warlock |
|
Aqua Shoes | A pair of sea-blue long boots imbued with power of water.
MDEF +2, MaxHP +500, Increases resistance to water attacks by 15%. Type: Shoes Defense: 12 Weight: 50 Required Level: 100 Job: Warlock |
|
Crimson Shoes | A pair of red long boots imbued with power of fire.
MDEF +2, MaxHP +500, Increases resistance to fire attacks by 15% Type: Shoes Defense: 12 Weight: 50 Required Level: 100 Job: Warlock |
|
Forest Shoes | A pair of turquoise long boots imbued with power of earth.
MDEF +2, MaxHP +500, Increases resistance to earth attacks by 15% Type: Shoes Defense: 12 Weight: 50 Required Level: 100 Job: Warlock |
|
Golden Rod Orb | A golden crystal ball imbued with power of wind.
INT +1, MDEF +2. Increases resistance to wind attacks by 15%. Has a certain chance of casting LV 3 Jupitel Thunder when hit by physical/magical attacks. Type: Accessory Defense: 2 Weight: 20 Required Level: 100 Job: Warlock |
Axe Kobold (0.25%) |
Aqua Orb | A sea-blue crystal ball imbued with power of water.
INT +1, MDEF +2. Increases resistance to water attacks by 15%. Has a certain chance of casting LV 3 Frost Nova when hit by physical/magical attacks. Type: Accessory Defense: 2 Weight: 20 Required Level: 100 Job: Warlock |
Gazeti (0.25%) |
Crimson Orb | A bloody crystal ball imbued with power of fire.
INT +1, MDEF +2. Increases resistance to fire attacks by 15% Has a certain chance of casting LV 3 Sightrasher when hit by physical/magical attacks. Type: Accessory Defense: 2 Weight: 20 Required Level: 100 Job: Warlock |
Diabolic (0.25%) |
Forest Orb | A green crystal ball imbued with power of earth.
INT +1, MDEF +2. Increases resistance to earth attacks by 15% Has a certain chance of casting LV 3 Quagmire when hit by physical/magical attacks. Type: Accessory Defense: 2 Weight: 20 Required Level: 100 Job: Warlock |
Naga (0.25%) |
Golden Rod Robe | An ornate golden robe imbued with power of winds.
INT +1, MDEF +10. Decreases the variable casting time of Lord of Vermilion by 3 seconds, INT +1 when unmodified INT is 120 or more. Type: Armor Defense: 40 Weight: 50 Property: Wind Required Level: 100 Job: Warlock |
Hill Wind (0.25%) |
Aqua Robe | An elegant blue robe imbued with power of water.
INT +1, MDEF +10. Decreases the variable casting time of Storm Gust by 3 seconds, INT +1 when unmodified INT is 120 or more. Type: Armor Defense: 40 Weight: 50 Property: Water Required Level: 100 Job: Warlock |
Snowier (0.25%) |
Crimson Robe | An elaborate red robe imbued with power of fire.
INT +1, MDEF +10. Decreases the variable casting time of Meteor Storm by 3 seconds, INT +1 when unmodified INT is 120 or more. Type: Armor Defense: 40 Weight: 50 Property: Fire Required Level: 100 Job: Warlock |
Lava Golem (0.25%) |
Forest Robe | A simple turquoise robe imbued with power of earth.
INT +1, MDEF +10. Decreases the variable casting time of Heaven's Drive by 1 second, INT +1 when unmodified INT is 120 or more. Type: Armor Defense: 40 Weight: 50 Property: Earth Required Level: 100 Job: Warlock |
Pinguicula (0.25%) |
Golden Rod Staff[2] | A magic staff charged with whirling power of wind.
Increases the effectiveness of Jupitel Thunder by 12%. INT +3, MATK +230 When you equip a whole set of Golden Rod items - the staff, the robe, the shoes, and the orb, the effectiveness of all the wind spells is increased by 40%, the effectiveness of all the earth spells is decreased by 30%, and resistance to earth attacks is decreased by 50%. Type: Two-handed Staff Attack: 30 Weight: 90 Property: Wind Weapon Level: 4 Required Level: 100 Job: Warlock |
|
Aqua Staff[2] | A magic staff charged with freezing power of water.
Increases the effectiveness of Cold Bolt and Frost Diver by 10%. INT +3, MATK +230 When you equip a whole set of Aqua items - the staff, the robe, the shoes, and the orb, the effectiveness of all the water spells is increased by 40%, the effectiveness of all the wind spells is decreased by 30%, and resistance to wind attacks is decreased by 50%. Type: Two-handed Staff Attack: 30 Weight: 90 Weight: Water Weapon Level: 4 Required Level: 100 Job: Warlock |
|
Crimson Staff[2] | A magic staff charged with blazing power of fire.
Increases the effectiveness of Fire Bolt and Fire Ball by 10%. INT +3, MATK +230 When you equip a whole set of Crimson items - the staff, the robe, the shoes, and the orb, the effectiveness of all the fire spells is increased by 40%, the effectiveness of all the water spells is decreased by 30%, and resistance to water attacks is decreased by 50%. Class: Two-handed Staff Attack: 30 Weight: 90 Property : Fire Weapon Level: 4 Required Level: 100 Jobs: Warlock |
|
Forest Staff[2] | A magic staff charged with massive power of earth.
Increases the effectiveness of Earth Spike and Heaven's Drive by 10%. INT +3, MATK +230 When you equip a whole set of Forest items - the staff, the robe, the shoes, and the orb, the effectiveness of all the earth spells is increased by 40%, the effectiveness of all the fire spells is decreased by 30%, and resistance to fire attacks is decreased by 50%. Type: Two-handed Staff Attack: 30 Weight: 90 Weight: Earth Weapon Level: 4 Required Level: 100 Job: Warlock |
Nombre | Descripcion | Drop |
---|---|---|
Ur's Greaves [1] | Greaves made by purifying an Ur Rune.
MaxSP +40. Reduces MaxHP by 7%. Refine rate reduces the MaxHP reduction by 1% for each level up to +8. Class: Shoes Defense: 32 Weight: 90 Required Level: 100 Job: Rune Knight |
|
Peuz's Greaves [1] | Greaves made by purifying a Peuz Rune.
MaxSP +40. Reduces AGI by 7. Refine rate reduces the AGI reduction by 1% for each level up to +8. Class: Shoes Defense: 32 Weight: 90 Required Level: 100 Job: Rune Knight |
|
Ur's Manteau | A manteau created by Ur Runestones
MaxHP +2%, Increases tolerance to Neutral property attacks by 10%. Class: Garment Defense: 20 Weight: 60 Required Level: 100 Job: Rune Knight |
|
Peuz's Manteau | A manteau created by refining Peuz Runestones
FLEE +10, CRI +10. Class: Garment Defense: 16 Weight: 60 Required Level: 100 Job: Rune Knight |
|
Ur's Plate | Armor created by purifying Ur runestones.
MDEF +10. Increases MaxHP per refine level and tolerance to Demi-human and Neutral property damage by 5%. Ur's armor set If worn with Ur's Greaves, Manteau, and Seal, MaxHP +14%, Increases SP consumption of all skills by 10% and tolerance to Neutral property by 10%. Increases damage of Hundred Spears by 50%, enables Crusader skill Guard Level 1 Class: Armor Defense: 110 Weight: 300 Required Level: 100 Job: Rune Knight |
Khalitzburg (2,50%) |
Peuz's Plate | Armor created by purifying Peuz runestones.
MDEF +10. ATK +20, FLEE +17. If worn with Peuz Greaves, Manteau and accessory, Increases damage to all monster sizes by 10%. Increases damage of Wind Cutter and Sonic Wave by 100%. Has a chance of activating Storm Blast when physically attacking. Using Concentration (Spear Dynamo) adds 2 ASPD for 10 seconds. Class: Armor Defense: 110 Weight: 300 Required Level: 100 Job: Rune Knight |
Raydric (0.25%) |
Ur's Seal [1] | A seal created by refining an Ur Runestone
MaxHP +2%, Reduces the SP cost of Spiral Pierce and Hundred Spears by 5. Class: Accessory Defense: 4 Weight: 20 Required Level: 100 Job: Rune Knight |
Isilla (0.25%), Vanberk (0.25%) |
Peuz's Seal [1] | A seal created by refining a Peuz Runestone
ATK +20, MaxSP +20. Class: Accessory Defense: 3 Weight: 20 Required Level: 100 Job: Rune Knight |
Skogul (0.25%), Frus (0.25%) |
Nombre | Descripcion | Drop |
---|---|---|
Sapha Shoes [1] | Shoes that have long been known to be from the world of darkness.
LUK +3, MaxSP +30. Class: Shoes Defense: 18 Weight: 40 Required Level: 100 Job: Guillotine Cross |
|
Nab Shoes [1] | An assassin's famous historical relic.
FLEE +3, INT +2. Class: Shoes Defense: 18 Weight: 40 Required Level: 100 Job: Guillotine Cross |
|
Sapha Hood | A manteau that contains the reliquary remains of an ancient Assassin
FLEE +12, Inflict 1% more damage with Critical attacks per refine level. Class: Garment Defense: 13 Weight: 10 Required Level: 100 Job: Guillotine Cross |
|
Nab Hood | An ancient relic that belonged to an unknown Assassin
Increases Flee and Attack Power per refine level times 2 Class: Garment Defense: 13 Weight: 10 Required Level: 100 Job: Guillotine Cross |
|
Sapha's Cloth [1] | Armor that contains the reliquary remains of an ancient Assassin.
LUK +3, Has a chance of auto-casting Meteor Assault level 1 while physically attacking. If higher level of this skill is learned then it will be cast. Sapha's Set Sapha Shoes Sapha Hood Sapha Ring Flee +10, Critical +15, Critical damage +40% Increases damage of Cross Impact by 20% Increases SP costs of skills by 10% Class: Armor Defense: 45 Weight: 10 Required Level: 100 Job: Guillotine Cross |
Loli Ruri (0.25%) |
Nab's Cloth [1] | An assassin's famous historical relic.
STR +2, INT +2. [+ Nab Shoes, Nab Hood, Nab Ring] Has a chance of auto-casting Soul Destroyer level 1 while physically attacking. If higher level of this skill is learned then it will be cast. If base STR is 120, +30 Atk. Increases damage to all monster sizes by 10% CRI - 20. Class: Armor Defense: 45 Weight: 10 Required Level: 100 Job: Guillotine Cross |
Dullahan (0.25%) |
Sapha Ring | A ring that has long been known to be from the world of darkness.
Class: Accessory Defense: 0 Weight: 10 Required Level: 100 Job: Guillotine Cross |
Zombie Slaughter (0.25%) |
Nab Ring | An assassin's famous historical relic
ATK +10, MATK +20. Class: Accessory Defense: 0 Weight: 10 Required Level: 100 Job: Guillotine Cross |
Ragged Zombie (2.50%) |
Nombre | Descripcion | Drop |
---|---|---|
White Wing Boots [1] | Shoes of the brilliant archer guild known as Icarus.
AGI +2. Reduces the SP cost of Aimed Bolt by 10. Class: Shoes Defense: 18 Weight: 40 Required Level: 100 Job: Ranger |
|
Black Wing Boots [1] | An ancient artifact that helps maintain clear mental focus.
INT +2, MaxSP +5%. Class: Shoes Defense: 18 Weight: 40 Required Level: 100 Job: Ranger |
|
White Wing Manteau | A manteau from an archer guild known as Icarus
AGI +2, FLEE +10, Has a chance of activating FLEE +20 for 7 seconds while physically attacking. Class: Garment Defense: 15 Weight: 20 Required Level: 100 Job: Ranger |
|
Black Wing Manteau | A cloak that helps maintain clear mental focus.
INT +2. Adds perfect dodge +1 for every refine level above level 6. Class: Garment Defense: 15 Weight: 20 Required Level: 100 Job: Ranger |
|
White Wing Suits [1] | Armor of the brilliant archer guild known as Icarus.
Increases ranged attack damage by 2x refine level. Increases Flee by 1 per refine level. If worn with garment, shoes, and accessory, Increases ASPD by 2, Increases damage of Arrow Storm by 50%. Increases ranged attack damage by 30. Has a chance of auto-casting double strafe level while attacking with a ranged weapon. Class: Armor Defense: 45 Weight: 10 Required Level: 100 Job: Ranger |
Anubis (2.50%) |
Black Wing Suits [1] | An ancient armor that helps maintain clear mental focus.
INT +2, Increases Atk by 3x refine level. If worn with garment, shoes, and accessory, MaxHP +15%, Perfect Dodge +20, Increases damage of Cluster Bomb by 20% Decreases attack damage by 30% and, ASPD - 7. Class: Armor Defense: 45 Weight: 10 Required Level: 100 Job: Ranger |
Luciola Vespa (0.25%) |
White Wing Brooch | An accessory that belonged to a famous warrior from the 'Icarus Guild'.
DEX +2, Ranged Attack Damage +3% Class: Accessory Defense: 0 Weight: 10 Required Level: 100 Job: Ranger |
Gold Acidus (0.25%), Blue Acidus (0.25%) |
Black Wing Brooch | Black wings to help maintain clear mental focus.
INT +2, Perfect Dodge +3. Class: Accessory Defense: 0 Weight: 10 Required Level: 100 Job: Ranger |
Red Ferus (0.25%), Green Ferus (0.25%) |
Hazy Forest
Requirements: Level 95+ for rebirthed characters, 99+ if you're not rebirthed.
NPC location to open the instance: /navi bif_fild01 158/340
Once the instance is opened, enter through the tunnel at: /navi bif_fild01 161/355.
Instance Map
- Red lines are two-way portals.
- Blue lines are one-way portals.
- Yellow islands have the possibility of spawning Lost Dragon.
- Green islands contain souls.
(Circles indicate islands with the possibility of the appearance of The Lost Dragon and the respective souls.)
Daily Quest
- Speak with Bow Wow
/navi mora 119/103
and Woof-grr/navi mora 124/108
. - You will be asked to gather one of the following items:
4 Insect Feeler | 2 Venom Canine |
5 Immortal Heart | 2 Memento |
1 Rotten Bandage | 3 Shell |
3 Orcish Voucher | 3 Scale Shell |
3 Skel-bone | 5 Sticky Mucus |
- Deliver them to the NPC Commodities Dealer (Bow Wow)
/navi mora 127/111
and the General Goods Dealer (Woof-grr)/navi mora 119/116
. You'll be rewarded with 1 mora Coin. - This daily can be repeated every 24 hours.