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(Página creada con «==Dungeons and Instances== :::link=|700x700px :*I implemented EDDA: The Fall of GlastHeim, including the mobs, items, enchantments, etc. :*I implemented item creation for Abyss Lakes 4. :*The warp for Old Pow now activates every minute (1 minute to travel, 1 minute to return). :*I increased the drop rate of most Map Drops items by a multiple of 5~50x. :*You can now save your starting positio…»)
 
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:*Unfortunately, there is no existing Wiki or information page containing this data. We are actively looking for people who remember these details to collaborate and ensure everything is done properly.
:*Unfortunately, there is no existing Wiki or information page containing this data. We are actively looking for people who remember these details to collaborate and ensure everything is done properly.


<div lang="es" dir="ltr" class="mw-content-ltr">
=May=
=Mayo=
==Important Changes==
==Cambios Importantes==
:*We have doubled the Experience rates permanently.
:*Aumentamos los rates de Experiencia al doble del inicial PERMANENTEMENTE.
:::*Why?
:::*Por qué?
::::*Because I am preparing the server for the upcoming episode expansions. Also, we concluded that it is a positive/healthy change after studying the updates from iRO and kRO, where they increased exp rates when they expanded episodes and released the 4th jobs. I concluded that reducing the difficulty of leveling is a good change, and that almost no one finds satisfaction in leveling alone; what is most important is reaching the stages where you can hunt valuable items or required levels to equip some renewal items (think 125, 150, 175, etc.).
::::*Porque estoy preparando el servidor para las expansiónes de episodios que llegarán en el futuro. Además, concluímos que es un cambio positivo/sano trás estudiar las actualizaciones de iRO y kRO, donde subieron los rates de exp cuando se aumentó de episodios y sacaron los 4th jobs. Concluí que bajarle la dificultad al lvleo es un cambio bueno y que casi nadie obtiene satisfacción únicamente del lvleo, lo más importante es llegar a las etapas donde se puede cazar buenas cosas o niveles requeridos para poder equiparse algunos items de renewal (piensen 125, 150, 175, etc).
:*I reduced the number of mobs to kill in the city/dungeon quest signs from 150 to 50, and significantly increased the experience they give.
:*Reduje la cantidad de mob a matar en las quests de carteles de ciudades/dungeons de 150 a 50, además, incrementé sumamente la experiencia que dan.
==EDDA: Old Pow==
==EDDA: Old Pow==
:*Implementé este nuevo continente paralelo de Old Pow. Espero que les reviva un poco la nostalgia. Aquí está la información de como funciona:
:*I implemented this new parallel continent, Old Pow. I hope it brings back some nostalgia. Here’s how it works:
:::*Para obtener acceso a EDDA: Old Pow, solo débes tener acceso al Old Pow normal, no requiere ningúna quest adicional. La entrada a EDDA: Old Pow se encuentra en la fuente central de Old Prontera.
:::*To access EDDA: Old Pow, you only need access to the regular Old Pow, no additional quest is required. The entrance to EDDA: Old Pow is at the central fountain in Old Prontera.
:::*Entrar a EDDA: Old Pow convertirá tu PJ a su version pre-re renacida o Expanded 1-1 en caso que seas Expanded 2. El nivel máximo es 99. Para regresar a tus atributos normales, solo debes hablar con la fuente que se encuentra en la Old Prontera. Relogear, cerrar el juego, recaleo, o cualquier otro tipo de salida de los mapas de EDDA: Old Pow retornarán tu PJ a su forma normal.
:::*Entering EDDA: Old Pow will convert your character to its pre-reborn or Expanded 1-1 version if you are Expanded 2. The maximum level is 99. To return to your normal stats, just talk to the fountain in Old Prontera. Relogging, closing the game, respecing, or any other type of exit from the EDDA: Old Pow maps will return your character to its normal form.
:::*Los monstruos son las versiones Pre-re que muchos conocemos y somos familiares. La diferencia está en el nombre, el cual trae "Old" como prefijo. El drop de estos mobs tambiés es como era en pre-re. Además, todo el mob de EDDA: Old Pow tiene chance lijero de dropear una caja random de los Overseas Care Packages (OCPs), items muy pero muy jugosos que traímos a Pow desde iRO y jRO, pueden encontrar más información en divine-pride o en nuestra database.
:::*The monsters are the Pre-re versions that many of us know and are familiar with. The difference is in the name, which has "Old" as a prefix. The drop from these mobs is also as it was in pre-re. Additionally, all the mobs in EDDA: Old Pow have a small chance to drop a random Overseas Care Package (OCP), very valuable items that we brought to Pow from iRO and jRO; you can find more information on divine-pride or in our database.
:::*'''Los MVPs de EDDA: Old Pow dropean Recompenzas Lvl 5 y tienen chance alto de dropear OCPs fijos. [[Old_Pow#Mob_de_EDDA:_Old_Pow|Aquí puedes ver la lista]].'''
:::*'''The MVPs in EDDA: Old Pow drop Level 5 Rewards and have a high chance of dropping fixed OCPs. [[Old_Pow#Mob_de_EDDA:_Old_Pow|Here you can see the list]].'''
:::*3 Recompenzas Lvl 5 se pueden tradear por 1 caja OCP random (OCP 31).
:::*3 Level 5 Rewards can be traded for 1 random OCP box (OCP 31).
:::*Tus preferencias de skills y status se guardan automaticamente y son separadas, es decir, que pueden organizar la barra de atajos sin miedo a perder los espacios cuando vuelvan a su versión normal.
:::*Your skill and status preferences are automatically saved and separated, meaning you can organize your shortcut bar without fear of losing the spaces when you return to your normal version.
:::[[File:eddaoldsample.png|link=[[Old_Pow|EDDA: Old Pow]]|700x200px]]
:::[[File:eddaoldsample.png|link=[[Old_Pow|EDDA: Old Pow]]|700x200px]]
==Overseas Care Packages==
==Overseas Care Packages==
:*Implementé los OCPs del 1 al 42. Los OCPs de 43 a 58 son del episodio 18+ y espero implementarlos cuando avancemos de episodio.
:*I implemented OCPs from 1 to 42. OCPs from 43 to 58 are from episode 18+, and I hope to implement them when we advance episodes.
:::*Les recomiendo buscar la información en divine-pride para que se informen sobre los items que pueden obtener, hay bastantes items super jugosos que se pueden obtener.
:::*I recommend checking out the information on divine-pride to learn about the items you can obtain; there are many very valuable items available.
==Poison Wings==
==Poison Wings==
:*Implementé las Alas Veneno. Estas se pueden obtener en el mapa EDDA: Old Prontera Dungeon 2 - "eddap_dun02", donde aparece la Old Stratospider. Se pueden obtener matando mob general en el mapa o cazando a la Stratospider sumoneada (90% drop!).
:*I implemented Poison Wings. These can be obtained in the EDDA: Old Prontera Dungeon 2 - "eddap_dun02" map, where the Old Stratospider appears. They can be obtained by killing general mobs in the map or hunting the summoned Stratospider (90% drop!).
:*Las alas solo se lvlean cazando mob de elemento Veneno (Poison) y obtienen extra experiencia si el mob es nivel 120+.
:*The wings can only be leveled by hunting Poison-element mobs and gain extra experience if the mob is level 120+.
</div>


<div lang="es" dir="ltr" class="mw-content-ltr">
=April=
=Abril=
==Glast Heim Challenge Mode==
==Glast Heim Challenge Mode==
:*Implementaré esta instancia a partir del 5 de Abril, como lo coordinamos en el [[Roadmap]]. Esta instancia es la primera de varias que son parte del contenido de episodios más avanzados, estas instancias son especiales en Pow porque no tendrán modos custom (Hardcore o Insane), ya que la mecanica de la instancia no rinde incluir estos modos (tienen escala de dificultad natural).
:*I will implement this instance starting on April 5th, as we coordinated in the [[Roadmap]]. This instance is the first of several that are part of the content for more advanced episodes. These instances are special in Pow because they will not have custom modes (Hardcore or Insane), as the mechanics of the instance do not allow for these modes (they have a natural difficulty scaling).
==Rework de la Introducción a los Entrenamientos==
==Rework of the Training Introduction==
::*La forma en que se introduce el sistema de Entrenamientos Elite cambiará un poquito de manera que al hacer tus Jerarquías serás otorgado unos pocos puntos asignables para que te familiarizes con el sistema. Este sistema beneficia más a las personas nuevas ya que no han aprendido ningún Entrenamiento. Los puntos iniciales se obtienen de la siguiente manera:
::*The way the Elite Training system is introduced will change slightly, so that when you complete your Hierarchies, you will be awarded a few assignable points to familiarize yourself with the system. This system benefits new players more, as they have not learned any Training. The initial points are obtained as follows:
:::*1 Punto por completar Forastero.
:::*1 Point for completing Foreigner.
:::*2 Puntos por completar Ciudadano.
:::*2 Points for completing Citizen.
:::*3 Puntos por completar Guerrero.
:::*3 Points for completing Warrior.
:::*4 Puntos por completar Elite.
:::*4 Points for completing Elite.
::*Esto quiere decir que hacer tus jerarquías otorgará 10 puntos de Entrenamientos Elite totales.
::*This means that completing your hierarchies will award a total of 10 Elite Training points.
::*Qué sucede si ya tengo más de 10 Entrenamientos Elite aprendidos?
::*What happens if I already have more than 10 Elite Trainings learned?
:::*Este bono de introducción no aplicará a tu PJ si ya tienes más de 10 Entrenamientos Elite.
:::*This introductory bonus will not apply to your character if you already have more than 10 Elite Trainings learned.
::*Si me hago un PJ nuevo, tendría los 10 Puntos Adicionales?
::*If I create a new character, will I get the 10 additional points?
:::*Si, el sistema se auto aplicará a cada PJ que tenga menos de 10 Puntos asignables de Entrenamientos Elite.
:::*Yes, the system will automatically apply to each character that has fewer than 10 assignable Elite Training points.
::*Si tengo 10 Puntos aprendidos, me dará 10 Puntos más?
::*If I have 10 points learned, will I get 10 more points?
:::*No, el sistema solo te subirá a los primeros 10 Puntos asignables, es decir, si tienes 9 aprendidos, te deja en 10, si tienes 5 te deja en 10, etc etc.
:::*No, the system will only grant you up to the first 10 assignable points, meaning if you have 9 learned, it will bring you to 10, if you have 5, it will bring you to 10, and so on.
</div>


<div lang="es" dir="ltr" class="mw-content-ltr">
=March=
=Marzo=
==2da Semana==
==2da Semana==
:*Los Super Novices ahora se pueden equipar todas las Espadas de 2 Manos.
:*Super Novices can now equip all Two-Handed Swords.
:*Los Super Novices ahora se pueden equipar las Temporal Boots de Stats para hacer combo con las Temporal Manteaus.
:*Super Novices can now equip the Temporal Boots of Stats to combo with the Temporal Manteaus.
:*Creamos el [[Roadmap]].
:*We created the [[Roadmap]].
:*Introducimos el sistema de [[Auras]].
:*We introduced the [[Auras]] system.
:*Estamos planeando la obtencion de Overseas Care Packages de una manera Custom.
:*We are planning a custom way to obtain Overseas Care Packages.
:*Estamos planeando el uso de las Recompenzas Lv. 4 y 5.
:*We are planning the use of Level 4 and 5 Rewards.
:*Hicimos muchos ajustes y actualizamos la información de [[Old Pow]].
:*We made many adjustments and updated the information for [[Old Pow]].
:*Agregué los Bounty Boards en muchas ciudades y Dungeons de Illusión, más info en el [[Roadmap]].
:*I added Bounty Boards in many cities and Illusion Dungeons, more info in the [[Roadmap]].
:*Removimos la obtencion de la Sealed Drake Card porque el script adecuado no existe en rAthena y el script actual es incorrecto y sumamente horrendo.
:*We removed the method to obtain the Sealed Drake Card because the appropriate script does not exist in rAthena, and the current script is incorrect and terribly bad.
:*Incrementé el chance de obtención de Bio Experimental Fragments y Documents un 400% en EDDA:Bio Labs Farming Mode. Este aumento es separado del uso de Bubble Gums y tus rates personales, es decir, Bubble Gum sigue aumentandote el % :D
:*I increased the chance of obtaining Bio Experimental Fragments and Documents by 400% in EDDA:Bio Labs Farming Mode. This increase is separate from the use of Bubble Gums and your personal rates, meaning Bubble Gum still increases your percentage :D
</div>


<div lang="es" dir="ltr" class="mw-content-ltr">
=February=
=Febrero=
==1st Week==
==1ra Semana==
:*I accelerated the instances, chats are faster and waiting times are 2~3 times quicker.
:*Accelere las instancias, los chats son mas rapidos y tiempos de espera son 2~3 veces mas rapidos.
:*[[Edda_Glastheim#Mobs_Hardcore_(Custom)|I implemented EDDA: The Fall of Glastheim in Hardcore and Insane modes. All the relevant information is here]].
:*[[Edda_Glastheim#Mobs_Hardcore_(Custom)|Implemente EDDA: The Fall of Glastheim en modos Hardcore e Insane. Toda la informacion pertinente esta aqui]].
:*{{Item List2|id=6755|item=Contaminated Magic|simple=y}} can now be purchased in almost all instance stores.
:*Los {{Item List2|id=6755|item=Contaminated Magic|simple=y}} se pueden comprar en casi todas las tiendas de instancia.
:*I added a teleportation to [[Edda_Glastheim|The Fall of Glastheim]].
:*Agregue un teletransporte a [[Edda_Glastheim|The Fall of Glastheim]].
:::[[File:quietmodesample.png|link=|700x700px]]
:::[[File:quietmodesample.png|link=|700x700px]]
:*Implemente la opcion de apagar los mensajes privados del servidor como la obtencion de items de mineria, mensajes de illusion dungeons, y mensajes de obtencion puntos de entre. Todos se controlan al mismo tiempo mediante tus preferencias.
:*I implemented the option to turn off server private messages such as mining item notifications, illusion dungeon messages, and event point notifications. All are controlled at the same time via your preferences.
:::[[File:IRO Wiki Illusion Enchanter.png|frameless|She can enchant Illusion Gear|link=]]
:::[[File:IRO Wiki Illusion Enchanter.png|frameless|She can enchant Illusion Gear|link=]]
:*Implemente el reseteo seguro de encantamientos illusion mediante la NPC en prontera. Te cobra 1.5m Zeny o {{Item List2|id=25271|item=Illusion Stone|num=7|simple=y}}, a tu eleccion.
:*I implemented a safe reset for Illusion enchantments through the NPC in Prontera. It costs 1.5m Zeny or {{Item List2|id=25271|item=Illusion Stone|num=7|simple=y}}, at your choice.
:*Customizamos un poco mas las recompenzas de [[Edda_Glastheim|The Fall of Glastheim]], ahora puedes obtener {{Item List2|id=100100|item=Temporal Manteau Box|simple=y}}, las probabilidades dependen del modo.
:*We customized the rewards of [[Edda_Glastheim|The Fall of Glastheim]] a bit more, now you can obtain {{Item List2|id=100100|item=Temporal Manteau Box|simple=y}}, with probabilities depending on the mode.
:*Subi el chance de obtener items en las minas de tammings. Ahora el chance de obtener items en estas minas es el doble o triple.
:*I increased the chance of obtaining items in the tammings mines. Now the chance to obtain items in these mines is doubled or tripled.
:*Los equipos dropeados por el Rey Schmidt pueden caer con random options de Pow.
:*The equipment dropped by King Schmidt may come with random options from Pow.
:*Reduje el cooldown de [[Edda_Glastheim|The Fall of Glastheim]] a 1 dia sin importar el modo/dificultad.
:*I reduced the cooldown for [[Edda_Glastheim|The Fall of Glastheim]] to 1 day regardless of mode/difficulty.
:*Mejoré las Opciones dropeadas por mobs. Ahora puedes ver la tabla de [[Pow Options|Random Options de Pow]].
:*I improved the options dropped by mobs. Now you can see the table of [[Pow Options|Pow Random Options]].
{{Clear}}
{{Clear}}
==2da Semana==
==2nd Week==
:*Termine la Instancia [[EDDA Biolabs]], incluyendo toda la informacion necesaria para tener exito en estas instancias. Ademas, cree un modo custom aparte de Hardcore E Insane llamado Farming Mode, este modo es especial para esta instancia por la gran demanda de materiales requeridos para los encantamientos de la instancia.
:*I finished the [[EDDA Biolabs]] instance, including all the necessary information for success in these instances. Additionally, I created a custom mode besides Hardcore and Insane called Farming Mode, this mode is special for this instance due to the large demand for materials required for instance enchantments.
:*[[Tomb_of_the_Fallen#Seguro|Agregue los encantamientos seguros de Bio Labs 5]].
:*[[Tomb_of_the_Fallen#Seguro|I added the safe enchantments for Bio Labs 5]].
:*[[Edda_Glastheim#Encantamientos|Agregue el encantamiento seguro de las Insignias de King Schmidt]].
:*[[Edda_Glastheim#Encantamientos|I added the safe enchantment for King Schmidt's Badges]].
:*El monstruo Flame Thorns tiene 15% chance de dropear {{Item List2|id=6755|item=Contaminated Magic|simple=y}} en la Instancia [[Edda Glastheim|Fall of Glastheim]].
:*The Flame Thorns monster has a 15% chance to drop {{Item List2|id=6755|item=Contaminated Magic|simple=y}} in the [[Edda Glastheim|Fall of Glastheim]] instance.
:*Se fijo un 1% de drop minimo a los Equipos de MvPs.
:*I fixed a 1% minimum drop for MVP equipment.
:*[[Daño_MVP|Implementamos nuestro sistema custom de Daño MVP]].
:*[[Daño_MVP|We implemented our custom MVP Damage system]].
:::[[File:danomvp.png|frameless|left|700x700px|link=]]
:::[[File:danomvp.png|frameless|left|700x700px|link=]]
{{clear}}
{{clear}}
:*Modifique los warps de quests eden group 131+ para que te envien al segundo piso de Scaraba Hole en vez del primero.
:*I modified the warp for Eden Group quests 131+ to send you to the second floor of Scaraba Hole instead of the first.
:*Expandi la Kafra Remota. Ahora tienes la opcion de abrir tus Kafras VIPs si tienes alguna comprada.
:*I expanded Remote Kafra. Now you have the option to open your VIP Kafras if you have one purchased.
:*Expandi el sistema de Encantamiento de Armas Illusion. Ahora pueden mantener las opciones random cuando intenten encantarlos a cambio de una Illusion Stone por cada random option que tenga el item.
:*I expanded the Illusion Weapon Enchantment system. Now they can maintain the random options when trying to enchant them, in exchange for an Illusion Stone for each random option the item has.
:*[[HorrorToyFactory#Encantamientos|Expandi el sistema de Encantamiento de Items Horror Toy Factory. Ahora permite elegir el Encantamiento Deseado a cambio de un monto mas alto de Bloody Coins. El valor del Encantamiento Deseado puede ser el menor o mayor posible (al azar)]].
:*[[HorrorToyFactory#Encantamientos|I expanded the Horror Toy Factory Item Enchantment system. Now you can choose the Desired Enchantment in exchange for a higher amount of Bloody Coins. The Desired Enchantment value can be either the lowest or highest possible (randomly).]]
:*Mejore la EDDA Bio Labs en modo de Farmeo: Ahora la instancia dura 2 horas, hay mas mob, y tienen doble rate de drop.
:*I improved EDDA Bio Labs in Farming Mode: Now the instance lasts 2 hours, there are more mobs, and they have double drop rates.
:*Implemente nuestro nuevo panel de control!
:*I implemented our new control panel!
{{clear}}
{{clear}}
==Final de Mes==
==End of the Month==
:*Invertí las opciones para warpearte durante las quests de Eden que requieren acceso a Dungeons de quest.
:*I reversed the options for warping during Eden quests that require access to quest dungeons.
:*Creé un NPC de Plagarismo para asistir los Rogues en copiar habilidades, se encuentra en la Safe House.
:*I created a Plagiarism NPC to assist Rogues in copying skills, located in the Safe House.
:::[[File:copiersample.png|frameless|left|700x700px|link=]]
:::[[File:copiersample.png|frameless|left|700x700px|link=]]
{{clear}}
{{clear}}
:*[[Reinicio|Implementé el sistema de "Re-Inicios". Este sistema custom te permite "re-iniciar" a rates 1x tu PJ si estaba en Rates 5x. Sigue la página para más detalles]].
:*[[Reinicio|I implemented the "Re-Inicio" system. This custom system allows you to "re-start" your character at 1x rates if it was at 5x rates. Follow the page for more details.]]
:::[[File:reiniciosample.png|frameless|left|700x700px|link=]]
:::[[File:reiniciosample.png|frameless|left|700x700px|link=]]
{{clear}}
{{clear}}
:*[[Invasiones|Agregamos una grán actualización a las Invasiones. Ahora están divididas en 2 dificultades, con las Invas de siempre pasando a llamarse Invasion Ancient. Más detalles en la página.]]
:*[[Invasiones|We added a major update to the Invasions. They are now divided into 2 difficulties, with the regular Invasions now being called Invasion Ancient. More details on the page.]]
:*Las Invasiones ahora ocurrirán más frecuentemente.
:*Invasions will now occur more frequently.
:::[[File:invasample.png|frameless|left|700x700px|link=]]
:::[[File:invasample.png|frameless|left|700x700px|link=]]
{{clear}}
{{clear}}
:*Agregué las Broken Gardener Beta a la Zona Omega y Senior Broken Gardener Beta a Sigma y Zeta.
:*I added the Broken Gardener Beta to the Omega Zone and Senior Broken Gardener Beta to Sigma and Zeta.
:*[[NPC_Intercambios#Items_Quest|Agregué los libros de Warlock a la tienda de intercambio de items quest.]]
:*[[NPC_Intercambios#Items_Quest|I added Warlock books to the quest item exchange store.]]
:::[[File:skillexchange.png|frameless|left|700x700px|link=]]
:::[[File:skillexchange.png|frameless|left|700x700px|link=]]
{{clear}}
{{clear}}
:*El drop bueno de MVPs de instancias se modificará para que cada miembro tenga chance de obtener el drop. Ejemplo: en FoG tienen chance de obtener la caja individualmente.
:*The good MVP drops from instances will be modified so that each member has a chance to obtain the drop. Example: in FoG they each have a chance to obtain the box individually.
:*Se implementarán las Holy Wings y las Lightning Wings.
:*I will implement the Holy Wings and Lightning Wings.
:*Hice que algunos NPCs ambulantes ya no se mueban.
:*I made some wandering NPCs stop moving.
:*Mobí el Teletransporte de Hidden Dungeon. Antes estaba detrás del mapa (1 mapa debajo de Alde), ahora está en frente y te warpea al frente, conveniente para acceder la Illusion Dungeon.
:*I moved the Hidden Dungeon teleport. It was previously behind the map (1 map below Alde), now it's in front and warps you to the front, convenient for accessing the Illusion Dungeon.
:*Implementé nuestro Discord Bot que avisa cuando saldrá una Invasión.
:*I implemented our Discord Bot that alerts when an Invasion is about to occur.
{{clear}}
{{clear}}
</div>


<div lang="es" dir="ltr" class="mw-content-ltr">
<!--
<!--
:::[[File:primodebuffersample.png|link=|700x200px]]
:::[[File:primodebuffersample.png|link=|700x200px]]
:*Durante el mes de Febrero, el NPC Primo d' Buffer (en la entrada de Eden Group), te dara 10 Puntos de Evento y dopas de comidas +10 por 30 minutos a cambio de unos items.
:*During the month of February, the NPC Primo d' Buffer (at the Eden Group entrance) will give you 10 Event Points and +10 food buffs for 30 minutes in exchange for some items.
:::[[File:holymothersample.png|link=[[Valenpow]]|700x200px]]
:::[[File:holymothersample.png|link=[[Valenpow]]|700x200px]]
:*Durate el mes de Febrero, la estatua de Prontera ofrecerá quests de cazería que te premiarán con Tickets Evento al completarlas. Se puede hacer 1 quest al día.
:*During the month of February, the statue in Prontera will offer hunting quests that will reward you with Event Tickets upon completion. You can do 1 quest per day.
:*El Servidor contará con un bono de 50% de rates durante Febrero.
:*The server will have a 50% rate bonus throughout February.
-->
-->
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<div lang="es" dir="ltr" class="mw-content-ltr">
=January=
=Enero=
==General Adjustments or Mechanics==
==Ajustes Generales o Mecánicas==
:*The Pow Rates system no longer charges for downgrading from 5x to 1x rates, as long as you are level 99 or below.
:*El sistema de Pow Rates ahora no te cobra nada por bajarte de rates 5x a 1x, siempre y cuando seas lvl 99 o menos.
:*I reduced the penalties for higher rates in the Pow Rates system considerably. More info [https://powroarchangels.com/wiki/index.php?title=Sistemas_%C3%BAnicos#Rates_Seleccionables here].
:*Reduje las penas por rates más altos muy considerablemente del sistema de Pow Rates. Más info [https://powroarchangels.com/wiki/index.php?title=Sistemas_%C3%BAnicos#Rates_Seleccionables aca].
:*I halved the price for downgrading rates (Previous formula: Base Level x 30000 x stage) (New formula: Base Level x 10000 x stage).
:*Reduje el precio de bajarte los rates a la mitad (Formula anterior: Nivel Base x 30000 x etapa) (Nueva formula: Nivel Base x 10000 x etapa).
:*BG now includes a Leyla Guerrera.
:*BG ahora cuenta con una Leyla Guerrera.
:::[[File:estefaniosample.png|link=]]
:::[[File:estefaniosample.png|link=]]
:*Estefanío ahora te da la opción de comprar Mystical Card Albums por 100 Puntos de Cartas, pero él solo vende 20 MCAs diario!
:*Estefanío now offers the option to purchase Mystical Card Albums for 100 Card Points, but he only sells 20 MCAs per day!
:::[[File:restocksample.png|link=]]
:::[[File:restocksample.png|link=]]
:*Ahora tenemos nuestro própio sistema de @restock (sistema de reabastecimiento). Pueden ver el manual usando "@restock h". Este sistema está hecho para mejorarles la jugabilidad, así que el costo por reabastecer es bien poco, solo 750z.
:*Now we have our own @restock system. You can view the manual using "@restock h". This system is designed to improve gameplay, so the restock cost is very low, only 750z.
:::[[File:Illusion_of_Teddy_Bear.png|link=https://powroarchangels.com/wiki/index.php?title=Illusion_of_Teddy_Bear|350x250px]]  [[File:Illusion_of_Labyrinth.png|link=https://powroarchangels.com/wiki/index.php?title=Illusion_of_Labyrinth|350x250px]]
:::[[File:Illusion_of_Teddy_Bear.png|link=https://powroarchangels.com/wiki/index.php?title=Illusion_of_Teddy_Bear|350x250px]]  [[File:Illusion_of_Labyrinth.png|link=https://powroarchangels.com/wiki/index.php?title=Illusion_of_Labyrinth|350x250px]]
:*Tenemos Illusion of Teddy Bear e Illusion of Labyrinth customizado. Hoy subiré la nueva página de Illusion Dungeons, la cual contiene información sobre la quest de acceso y las dailies.
:*We have custom Illusion of Teddy Bear and Illusion of Labyrinth. I will upload the new Illusion Dungeons page today, which contains information on quest access and dailies.
:*Modifiqué el sistema de acceso a las dungeons Illusion para que se compartan por cuenta.
:*I modified the Illusion dungeon access system so that it shares across accounts.
:*Incrementé los premios por completar las misiones Daily y Weekly (semanales) de Illusion of Labyrinth, normalmente dan 1 y 3, pero en Pow dan 2 y 10.
:*I increased the rewards for completing Daily and Weekly missions in Illusion of Labyrinth, normally giving 1 and 3, but in Pow it gives 2 and 10.
:*Ambas dungeons de Illusion se incorporaron al sistema de puntos MVP y puntos illusion (con sus tiendas).
:*Both Illusion dungeons are now part of the MVP points and illusion points system (with their shops).
:*Las quests de Illusion of Teddy Bear e Illusion of Labyrinth son bilingues.
:*The Illusion of Teddy Bear and Illusion of Labyrinth quests are bilingual.
:::[[File:conjurossample.png|link=]]
:::[[File:conjurossample.png|link=]]
:*Convertí el sistema de creación de conjuros. Ahora se aprenden 1 vez por cuenta, con la excepción del kuchiyose. La interfaz es mucho más amigable e intuitiva (foto), al sumonear el conjuro, aparecerá una ventana como en la foto, para crear el conjuro que llamaron.
:*I transformed the spell creation system. Now it is learned once per account, with the exception of kuchiyose. The interface is much more user-friendly and intuitive (see the photo). When summoning the spell, a window will pop up to create the spell they called.
:::[[File:horrortoyshopsample.png|link=]]
:::[[File:horrortoyshopsample.png|link=]]
:*Convertí la tienda de Bloody Coins de Horror Toy Factory, ahora es tan intuitiva como pueden ver en la foto #2. Antes había mucho blah blah que no necesitabamos. Además, agregué la obtención de Celine's Dress y Brooch a la tienda.
:*I transformed the Bloody Coins store in Horror Toy Factory, now it is as intuitive as shown in photo #2. Previously, there was a lot of unnecessary blah blah. Additionally, I added the acquisition of Celine's Dress and Brooch to the store.
:*Disminuí el precio por creación de Petroleos de 10K Zeny por creación a 5K.
:*I reduced the price for creating Petroleos from 10K Zeny per creation to 5K.
:*Disminuí el costo de Wootan Shoulder Pieces y Rock Fragments requeridos en las quests de Equipos Illusion de Luanda de 30c/u a 15c/u.
:*I reduced the cost of Wootan Shoulder Pieces and Rock Fragments required for Illusion Equipment quests in Luanda from 30c each to 15c each.
:::[[File:cooldownnpc.png|link=|700x700px]]
:::[[File:cooldownnpc.png|link=|700x700px]]
:*Implementé los comandos @cd/@cooldown/@instancesetting, estos comandos les mostrarán las instancias que tienen disponibles y/o el tiempo que deben esperar hasta poder re-ingresarlas. (Configurables con @instacesetting.). Además está la versión NPC en la Safe House.
:*I implemented the @cd/@cooldown/@instancesetting commands, these commands will show the instances available and/or the time you must wait before re-entering them. (Configurable with @instacesetting.). Additionally, there is an NPC version in the Safe House.
:*Agregué/modifiqué unos pocos items de la lista de [[NPC_Intercambios|Canjeo de Items]]. Notablemente, ahora pueden intercambiar 10 Gold Ore y 25K Zeny por 1 Gold.
:*I added/modified a few items in the [[NPC_Intercambios|Item Exchange]] list. Notably, now you can exchange 10 Gold Ore and 25K Zeny for 1 Gold.
:*Disminuí el valor del item Gold para prevenir la dilución del Zeny, y con este cambio aprobeché y le subí el chance de obtener Gold por minería un multiplo de 7x! El fín de este cambio es facilitar el requerimiento del RK.
:*I reduced the value of the Gold item to prevent Zeny dilution, and with this change, I increased the chance of obtaining Gold through mining by a multiple of 7x! The aim of this change is to facilitate RK requirements.
:*Los items obtenibles como pack de bienvenida por Kafra ahora pueden ser vendidos a NPCs.
:*The items obtainable as welcome packs from Kafra can now be sold to NPCs.
:*Ajusté los premios de Invasiones, ahora no se ganarán Puntos Empatía y fueron reemplazados por {{Item_List_2|id=1000104|item=Magical Soapstones|simple=yes}}.
:*I adjusted the Invasion rewards, now you won’t earn Empathy Points, and they have been replaced with {{Item_List_2|id=1000104|item=Magical Soapstones|simple=yes}}.
:*Acceleré el chat de varios NPCs, incluyendo el de aprender entrenamientos, ahora es mucho más rápido y está incorporado en el sistema de efectos visuales custom. También implementé su versión NPC en Safe House.
:*I accelerated the chat for several NPCs, including the one for learning training, now it's much faster and integrated into the custom visual effects system. I also implemented its NPC version in the Safe House.
:::[[File:teletransportesample.png|link=|700x700px]]
:::[[File:teletransportesample.png|link=|700x700px]]
:*Re-organizé la Agencia de Viajes. Ahora los teletransportes encontrados se añaden a su categoría normal (Ciudad, Dungeon, Instancia). Algúnos mapas son más dinámicos, como Payon Dungeon y Sphinx, los cuales aparecen así en la Agencia de Viajes pero se expanden cuando los elijes, permitiendo seleccionar entre el primer nivel, o el nivel descubierto por teletransporte.
:*I reorganized the Travel Agency. Now the teleports found are added to their normal category (City, Dungeon, Instance). Some maps are more dynamic, such as Payon Dungeon and Sphinx, which now appear like this in the Travel Agency, but expand when you choose them, allowing selection between the first level or the level discovered by teleport.
:::[[File:gainzenysample.png|link=|700x700px]]
:::[[File:gainzenysample.png|link=|700x700px]]
:*Implementé el sistema de ganancia de zeny cuando se derrota mob.
:*I implemented the Zeny gain system when defeating mobs.
:*El item Medallón Pagano otorga 0.5% de HP por nivel base en vez de 5% fijo.
:*The Pagan Medallion item now grants 0.5% HP per base level instead of 5% fixed.
==Ajustes al Leveleo==
==Leveling Adjustments==
:::[[File:edenhqsample.png|link=|700x700px]]
:::[[File:edenhqsample.png|link=|700x700px]]
:*Mejoramos la sala de Eden Group. Ahora permite guardar posición. Añadí una Kafra, Leyla, Agencia de Viajes. Cambié el portal a la segunda sala para hacerlo más visible.
:*I improved the Eden Group room. Now it allows position saving. I added a Kafra, Leyla, and Travel Agency. I changed the portal to the second room to make it more visible.
:::[[File:edenlvlingsample.png|link=|700x700px]]
:::[[File:edenlvlingsample.png|link=|700x700px]]
:*Ahora todas las quests de Eden Group que requieren acceder a mapas que requieren quests de entrada te envían directamente al mapa de cazería o cerca, solamente mientras estés en proceso de completar esas quests. Por ejemplo: Te permitirá acceder directamente al santuario de Rachel si estás haciendo las quests de cazería de Isilla.
:*Now all Eden Group quests that require access to maps that need quest entry will directly send you to the hunting map or nearby, only while completing those quests. For example: It will directly allow access to the Rachel Sanctuary if you are doing the Isilla hunting quests.
:::[[File:ptsquestskipsample.png|link=|700x700px]]
:::[[File:ptsquestskipsample.png|link=|700x700px]]
:*Las quests de cambio de job te permitirán saltarlas si pagas 2,000 Puntos de Entrenamiento.
:*Job change quests will allow you to skip them by paying 2,000 Training Points.
:*Mejoré el pack de bienvenida de la Katy, ahora da 20K zeny, {{Item_List2|id=23280|item=Novice Fly Wing|simple=yes|num=100}}, {{Item_List2|id=12324|item=Novice Butterfly Wing|simple=yes|num=30}}, {{Item_List2|id=12210|item=Bubble Gum|simple=yes|num=3}}, y {{Item_List2|id=12312|item=Battle Manual|simple=yes|num=3}}, todos estos items solo pueden ser usados en tu cuenta.
:*I improved the Katy welcome pack, now it gives 20K zeny, {{Item_List2|id=23280|item=Novice Fly Wing|simple=yes|num=100}}, {{Item_List2|id=12324|item=Novice Butterfly Wing|simple=yes|num=30}}, {{Item_List2|id=12210|item=Bubble Gum|simple=yes|num=3}}, and {{Item_List2|id=12312|item=Battle Manual|simple=yes|num=3}}, all these items can only be used on your account.
:*Actualizamos la tabla de Exp a la última versión renewal (más lijera que antes y curva más comoda).
:*We updated the Exp table to the latest renewal version (lighter than before and with a more comfortable curve).
</div>


<div lang="es" dir="ltr" class="mw-content-ltr">
==Visual Adjustments==
==Ajustes Visuales==
:::[[File:safehousesample.png|link=|700x700px]]
:::[[File:safehousesample.png|link=|700x700px]]
:*Implementé la Safe House, casita inicial de Pow que se puede acceder desde Prontera, aquí podrás encontrar casi todos los NPCs de conveniencia que ofrecemos en el servidor, así como tool dealer, manejadora de rates, builds, leyla y agencia de viajes.
:*I implemented the Safe House, the initial home of Pow that can be accessed from Prontera. Here, you will find almost all the convenience NPCs we offer on the server, such as the tool dealer, rate manager, builds, Leyla, and Travel Agency.
:::[[File:effectsample.png|link=|700x700px]]
:::[[File:effectsample.png|link=|700x700px]]
:*Muchos de nuestros NPCs custom ahora utilizan mi sistema de efectos visuales. Notarás como intactuan contigo y otros que activen esta preferencia mediante los ajustes personalizados (@ajustes - o mediante el NPC de ajustes en Safe House).
:*Many of our custom NPCs now use my visual effects system. You will notice how they interact with you and others who activate this preference through the custom settings (@settings - or via the settings NPC in the Safe House).
:*Tenemos una nueva Prontera muy bonita <3
:*We have a new, very beautiful Prontera <3
</div>


<div lang="es" dir="ltr" class="mw-content-ltr">
==Dungeons and Instances==
==Dungeons e Instancias==
:::[[File:eddaglastsample.png|link=|700x700px]]
:::[[File:eddaglastsample.png|link=|700x700px]]
:*Implementé la [[Edda_Glastheim|EDDA:The Fall of GlastHeim]], incluyendo el mob, items, encantamientos, etc.
:*I implemented [[Edda_Glastheim|EDDA: The Fall of GlastHeim]], including the mobs, items, enchantments, etc.
:*Implementé la creación de items [[Abyss_Lake_Dungeon_F4|Abyss Lakes 4]].
:*I implemented item creation for [[Abyss_Lake_Dungeon_F4|Abyss Lakes 4]].
:*El warp de Old Pow ahora se activa cada minuto (1 minuto para viajar, 1 minuto para regresar).
:*The warp for Old Pow now activates every minute (1 minute to travel, 1 minute to return).
:*Incrementé el drop rate de la mayoría de items de [[Map Drops]] por un multiplo de 5~50x.
:*I increased the drop rate of most [[Map Drops]] items by a multiple of 5~50x.
:*Ahora se permite guardar tu posición de inicio con las Kafras de Old Pow.
:*You can now save your starting position with the Kafras in Old Pow.
{{Clear}}
{{Clear}}
=Eventos=
=Events=
<!--
<!--
:::[[File:holymothersample.png|link=[[Daily_Quest]]|700x200px]]
:::[[File:holymothersample.png|link=[[Daily_Quest]]|700x200px]]
:*[[Daily_Quest|A partir del mes de Abril, la estatua de Prontera (Goddess of Prontera) ofrecerá quests de cazería que te premiarán con Tickets Evento al completarlas. Se puede hacer 1 quest al día.]]
:*[[Daily_Quest|Starting from April, the statue in Prontera (Goddess of Prontera) will offer hunting quests that reward you with Event Tickets upon completion. You can do 1 quest per day.]]
:*El Servidor contará con un bono de 100% (doble) de rates desde el 3 de Mayo hasta el 10 de Mayo, luego bajará a 50% hasta el final del mes.
:*The server will have a 100% (double) rate bonus from May 3rd to May 10th, after which it will drop to 50% until the end of the month.
:*'''Cumplimos 1 año Online el 5 de Mayo!!!'''
:*'''We celebrate 1 year online on May 5th!!!'''
-->
-->
==[[Navidad|Navipow]]==
==[[Navidad|Navipow]]==
:*El evento PowXmas o NaviPow tiene 3 fases en las cuales se agrega o se cambia parte del contenido del evento, con la meta de brindarles algo que disfruten y un buen espacio virtual en la ocasión que no tengan nada más que hacer o estén solit@s en casa. Pow siempre mantuvo sus puertas habiertas para mi, así que extiendo esa misma bienvenida a tod@s ustedes.
:*The PowXmas or NaviPow event has 3 phases, during which part of the event content is added or changed, with the goal of providing something you enjoy and a good virtual space when you have nothing else to do or are alone at home. Pow has always kept its doors open for me, so I extend that same welcome to all of you.
::*El evento [[Navidad|PowXmas]] se actavará desde el 13 de Diciembre hasta el 6 de Enero.
::*The [[Navidad|PowXmas]] event will run from December 13th to January 6th.
:::[[Archivo:navidisguise.png|450x450px|link=Navidad]]
:::[[Archivo:navidisguise.png|450x450px|link=Navidad]]
</div>

Revisión actual - 13:23 2 feb 2025

Otros idiomas:
Powlogo.png

December

Second Part

  • The following changes will take effect from 15 de December, 2024.

Rates

  • The server will have double EXP & Drop rates during the christmas event!

Custom Changes: General

  • Now the Super Invasions can give you between 10~50x  1000405.png Amethyst Fragments
    as an MVP title reward.
  • 1000405.pngAmethyst Fragments can now be purchased in High Difficulty instances (Varmundt's, OGH, GHC, etc.).
  • You can now become a Baby class without being adopted, via the Job Master at the Safe House.
  • The event PowXmas is running and will continue until January 6th.
  • The store has a few special items that weren't available before ;).
  • You are welcome to suggest other good costumes in our Discord suggestion channel <3. ::*I included the Varmundt's Biosphere: Ice map in the list of maps with a +50% Christmas bonus.
  • I added a way to create Cursed Waters and Aspersio Lv. 5 through the Exchange NPCs of the Item quest type.
  • You can now Re-Start as many times as you want, as long as you are not a Native 1X character.
  • The Wonder MVP system will now announce the general location of the Wonder MVP, as long as it's alive. This announcement happens every hour.
  • You can now buy   1000275.png Beaker
    in common Pow stores (Tiendita, Safe House, Commercial Zone, Remote Purchase).

1st Part

  • The following changes will take place from 6 December, 2024.

4th Classes

  • I will implement the 4th classes on December 6.
  • The Maximum Level will be increased to 260 for all classes, excluding the trans classes (sniper, HW, etc.).
4thjobs.png

Varmundt's Biospheres

  • I will implement the following dungeons from Varmundt's Biosphere:
  • The Varmundt's Biospheres can be accessed inside Varmundt's central mansion. They do not require quests and anyone can enter; you just need to go into the rooms (warps).
  • Ice Biosphere
  • Lava Biosphere
  • Grass Biosphere
  • Death Biosphere
  • The remaining Biospheres will be implemented in the next update, scheduled for December 13.
Varmundtsbiosphere.png

Constellation Tower

  • I will implement the Constellation Tower and improve its functionality and the probabilities of obtaining rewards.
  • The implementation of the Constellation Tower usually means disabling the Endless Tower, but I decided to keep both instances active.
  • The fountain in the antechamber of the battle against Betelgeuse allows you to set the difficulty to the maximum if you wish.
Constellationtower.png

Clock Tower: Unknown Basement

Clocktowerunknownbasement.png

Memories of Thanatos

  • This means that the original Thanatos Phantom cannot be summoned in its tower. However, it can still appear in Training Zones, Invasions, and Branchie.
Memoriesofthanatos.png

Disguise System

  • This update brings a major modernization to our custom costume system, resulting in the following improvements:
  • The 36015.png Monster Disguise has replaced the consumable costume item currently available on the server. Its functionality has been updated to allow players to disguise themselves as almost any mob in the game. The item remains consumable and can still be obtained through Invasions.
  • The new costumes are 36155.png Class Disguise and 36156.png Baby Disguise, which allow you to change your visual outfit to another within your same branch. Please check the Disguise page for more detailed information.
Disfráz.png

General Custom Changes

  • Leyla
  • Leyla will now heal you for free up to level 99.
  • Leyla now heals you after providing buffs, effectively saving you Zeny and time.
  • Leyla also restores your AP if you are a 4th class.
  • Travel Agency
  • I updated the sprite (appearance) of the Travel Agency. It now looks like a traveler.
  • The Travel Agency now warps you for free up to level 99.
  • The Travel Agency menu now indicates if there are people on the maps before you travel.
Agenciadeviajes.png
  • Katy
  • I improved the preferences menu; it now looks better, is better organized, some unused options were removed, and the Disguise menu was added.
  • Stylist
  • The entire clothing system has been revamped. We now have a maximum of 700 styles, which are custom-made and paid for, so they look better than before.
  • The Stylist allows you to change your character's clothing (style), even if you're wearing a Disguise. The cost is 1M Zeny and the required dye.
  • Characters at level 60 or below can now change their hair color, clothing style, and clothing color for free.
Estilistanuevo.png
  • You can now buy Remote Leyla, Arrows, and Bullets
  • These new items need no further explanation. I hope you enjoy them!
  • MVP Tombs
  • I changed the sprite of the MVP tombs to a cooler-looking stone, which shares the sprite with the Thaú Magic Rock.
Tumbasmvp.png
  • I implemented the Punching Ball system, which is similar to the default Dummies system in Renewal.
  • The Punching Ball system is much more versatile.
  • It allows you to configure the ball's attributes as you wish.
  • It announces your DPS.
Punchingball.png
  • Disabled. The next event is our PowXMas event, which will be active from December 13 to January 6, 2025.
  • Accelerated Regeneration
  • From now on, the natural regeneration is much faster when you're sitting down, as shown in the gif below:
Superreneracion.gif

New Client

  • Our current client (2021) will be updated to a more user-friendly 2022 version:
  • Improved textures.
  • Smoother performance.
  • Supports the /skip command.
  • Allows skill spamming by holding down the key (clicking is still required for spamming).

Gepard

  • I updated our Gepard license, adding extra modules. We now have all modules:
  • Protection against No-Delay/0-Delay data.
  • @lgp.
  • !vsync
  • !ping
  • Colorable nicknames.
  • Colorable items.
  • Effects Manager.
  • I also updated our Gepard to allow most color-controlling software for keyboards and mice, while still detecting cheating attempts, such as macros and similar tools (about 15 people have been banned for these kinds of infractions)

Pow4Ever

  • It is a pleasure to announce that the Administrative Team is working on a second Pow server with the following features:
  • An exact replica of Pow4Ever 2012 as closely as possible.
  • Pre-renewal - Episode 13.2.
  • Dynamic rates that change every 4 hours.
  • Base Exp: 10x to 18x.
  • Job Exp: 10x to 18x.
  • Quest Exp: 10x to 18x.
  • Normal Drops: 9x.
  • MVP Drops: 5x.
  • Base Level: 220.
  • Job Level: 50 - 70.
  • Maximum Stats: 130.
  • Free Cast: 170 DEX.
  • Parties: Up to 20 characters with a 30-level share range.
  • All rebirth classes can have homunculi (customized).
  • Stat points are gained normally up to level 111, but from level 112 onward, only 1 stat point is awarded per level.
  • Hit, Flee, HP, and SP increase only up to level 160.

We will share more details about the project in the coming months, but our current goals are as follows:

  • Have the server 100% complete before launch.
  • Hold an Open Beta for at least 2 weeks, open to everyone to test the systems.
  • Release the client at least 1 month in advance so players can create accounts and reserve characters before the official launch.
  • Have the website (control panel), Discord, and Wiki ready before the server's official launch.
  • The Administrative Team already has a test version to experiment with features, and I can say that the foundation is complete. If I had to estimate progress, I’d say we are at least 85% ready. However, we are firmly against launching the server before it is fully prepared.
  • Our target launch date is December 2025, but depending on Open Beta results, we may finish much earlier.
  • What important things are still missing?
  • We need to finalize the following custom systems:
  • Training Bonuses.
  • Hidden Elite Wings Bonuses (e.g., Crystal Wings).
  • Custom Hat Slotting System (e.g., the one in Gonryun).
  • Unfortunately, there is no existing Wiki or information page containing this data. We are actively looking for people who remember these details to collaborate and ensure everything is done properly.

May

Important Changes

  • We have doubled the Experience rates permanently.
  • Why?
  • Because I am preparing the server for the upcoming episode expansions. Also, we concluded that it is a positive/healthy change after studying the updates from iRO and kRO, where they increased exp rates when they expanded episodes and released the 4th jobs. I concluded that reducing the difficulty of leveling is a good change, and that almost no one finds satisfaction in leveling alone; what is most important is reaching the stages where you can hunt valuable items or required levels to equip some renewal items (think 125, 150, 175, etc.).
  • I reduced the number of mobs to kill in the city/dungeon quest signs from 150 to 50, and significantly increased the experience they give.

EDDA: Old Pow

  • I implemented this new parallel continent, Old Pow. I hope it brings back some nostalgia. Here’s how it works:
  • To access EDDA: Old Pow, you only need access to the regular Old Pow, no additional quest is required. The entrance to EDDA: Old Pow is at the central fountain in Old Prontera.
  • Entering EDDA: Old Pow will convert your character to its pre-reborn or Expanded 1-1 version if you are Expanded 2. The maximum level is 99. To return to your normal stats, just talk to the fountain in Old Prontera. Relogging, closing the game, respecing, or any other type of exit from the EDDA: Old Pow maps will return your character to its normal form.
  • The monsters are the Pre-re versions that many of us know and are familiar with. The difference is in the name, which has "Old" as a prefix. The drop from these mobs is also as it was in pre-re. Additionally, all the mobs in EDDA: Old Pow have a small chance to drop a random Overseas Care Package (OCP), very valuable items that we brought to Pow from iRO and jRO; you can find more information on divine-pride or in our database.
  • The MVPs in EDDA: Old Pow drop Level 5 Rewards and have a high chance of dropping fixed OCPs. Here you can see the list.
  • 3 Level 5 Rewards can be traded for 1 random OCP box (OCP 31).
  • Your skill and status preferences are automatically saved and separated, meaning you can organize your shortcut bar without fear of losing the spaces when you return to your normal version.
Eddaoldsample.png

Overseas Care Packages

  • I implemented OCPs from 1 to 42. OCPs from 43 to 58 are from episode 18+, and I hope to implement them when we advance episodes.
  • I recommend checking out the information on divine-pride to learn about the items you can obtain; there are many very valuable items available.

Poison Wings

  • I implemented Poison Wings. These can be obtained in the EDDA: Old Prontera Dungeon 2 - "eddap_dun02" map, where the Old Stratospider appears. They can be obtained by killing general mobs in the map or hunting the summoned Stratospider (90% drop!).
  • The wings can only be leveled by hunting Poison-element mobs and gain extra experience if the mob is level 120+.

April

Glast Heim Challenge Mode

  • I will implement this instance starting on April 5th, as we coordinated in the Roadmap. This instance is the first of several that are part of the content for more advanced episodes. These instances are special in Pow because they will not have custom modes (Hardcore or Insane), as the mechanics of the instance do not allow for these modes (they have a natural difficulty scaling).

Rework of the Training Introduction

  • The way the Elite Training system is introduced will change slightly, so that when you complete your Hierarchies, you will be awarded a few assignable points to familiarize yourself with the system. This system benefits new players more, as they have not learned any Training. The initial points are obtained as follows:
  • 1 Point for completing Foreigner.
  • 2 Points for completing Citizen.
  • 3 Points for completing Warrior.
  • 4 Points for completing Elite.
  • This means that completing your hierarchies will award a total of 10 Elite Training points.
  • What happens if I already have more than 10 Elite Trainings learned?
  • This introductory bonus will not apply to your character if you already have more than 10 Elite Trainings learned.
  • If I create a new character, will I get the 10 additional points?
  • Yes, the system will automatically apply to each character that has fewer than 10 assignable Elite Training points.
  • If I have 10 points learned, will I get 10 more points?
  • No, the system will only grant you up to the first 10 assignable points, meaning if you have 9 learned, it will bring you to 10, if you have 5, it will bring you to 10, and so on.

March

2da Semana

  • Super Novices can now equip all Two-Handed Swords.
  • Super Novices can now equip the Temporal Boots of Stats to combo with the Temporal Manteaus.
  • We created the Roadmap.
  • We introduced the Auras system.
  • We are planning a custom way to obtain Overseas Care Packages.
  • We are planning the use of Level 4 and 5 Rewards.
  • We made many adjustments and updated the information for Old Pow.
  • I added Bounty Boards in many cities and Illusion Dungeons, more info in the Roadmap.
  • We removed the method to obtain the Sealed Drake Card because the appropriate script does not exist in rAthena, and the current script is incorrect and terribly bad.
  • I increased the chance of obtaining Bio Experimental Fragments and Documents by 400% in EDDA:Bio Labs Farming Mode. This increase is separate from the use of Bubble Gums and your personal rates, meaning Bubble Gum still increases your percentage :D

February

1st Week

Quietmodesample.png
  • I implemented the option to turn off server private messages such as mining item notifications, illusion dungeon messages, and event point notifications. All are controlled at the same time via your preferences.
She can enchant Illusion Gear
  • I implemented a safe reset for Illusion enchantments through the NPC in Prontera. It costs 1.5m Zeny or 7x  25271.png Illusion Stone, at your choice.
  • We customized the rewards of The Fall of Glastheim a bit more, now you can obtain 100100.png Temporal Manteau Box, with probabilities depending on the mode.
  • I increased the chance of obtaining items in the tammings mines. Now the chance to obtain items in these mines is doubled or tripled.
  • The equipment dropped by King Schmidt may come with random options from Pow.
  • I reduced the cooldown for The Fall of Glastheim to 1 day regardless of mode/difficulty.
  • I improved the options dropped by mobs. Now you can see the table of Pow Random Options.


2nd Week

Danomvp.png



End of the Month

  • I reversed the options for warping during Eden quests that require access to quest dungeons.
  • I created a Plagiarism NPC to assist Rogues in copying skills, located in the Safe House.
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  • The good MVP drops from instances will be modified so that each member has a chance to obtain the drop. Example: in FoG they each have a chance to obtain the box individually.
  • I will implement the Holy Wings and Lightning Wings.
  • I made some wandering NPCs stop moving.
  • I moved the Hidden Dungeon teleport. It was previously behind the map (1 map below Alde), now it's in front and warps you to the front, convenient for accessing the Illusion Dungeon.
  • I implemented our Discord Bot that alerts when an Invasion is about to occur.



January

General Adjustments or Mechanics

  • The Pow Rates system no longer charges for downgrading from 5x to 1x rates, as long as you are level 99 or below.
  • I reduced the penalties for higher rates in the Pow Rates system considerably. More info here.
  • I halved the price for downgrading rates (Previous formula: Base Level x 30000 x stage) (New formula: Base Level x 10000 x stage).
  • BG now includes a Leyla Guerrera.
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  • Estefanío now offers the option to purchase Mystical Card Albums for 100 Card Points, but he only sells 20 MCAs per day!
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  • Now we have our own @restock system. You can view the manual using "@restock h". This system is designed to improve gameplay, so the restock cost is very low, only 750z.
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  • We have custom Illusion of Teddy Bear and Illusion of Labyrinth. I will upload the new Illusion Dungeons page today, which contains information on quest access and dailies.
  • I modified the Illusion dungeon access system so that it shares across accounts.
  • I increased the rewards for completing Daily and Weekly missions in Illusion of Labyrinth, normally giving 1 and 3, but in Pow it gives 2 and 10.
  • Both Illusion dungeons are now part of the MVP points and illusion points system (with their shops).
  • The Illusion of Teddy Bear and Illusion of Labyrinth quests are bilingual.
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  • I transformed the spell creation system. Now it is learned once per account, with the exception of kuchiyose. The interface is much more user-friendly and intuitive (see the photo). When summoning the spell, a window will pop up to create the spell they called.
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  • I transformed the Bloody Coins store in Horror Toy Factory, now it is as intuitive as shown in photo #2. Previously, there was a lot of unnecessary blah blah. Additionally, I added the acquisition of Celine's Dress and Brooch to the store.
  • I reduced the price for creating Petroleos from 10K Zeny per creation to 5K.
  • I reduced the cost of Wootan Shoulder Pieces and Rock Fragments required for Illusion Equipment quests in Luanda from 30c each to 15c each.
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  • I implemented the @cd/@cooldown/@instancesetting commands, these commands will show the instances available and/or the time you must wait before re-entering them. (Configurable with @instacesetting.). Additionally, there is an NPC version in the Safe House.
  • I added/modified a few items in the Item Exchange list. Notably, now you can exchange 10 Gold Ore and 25K Zeny for 1 Gold.
  • I reduced the value of the Gold item to prevent Zeny dilution, and with this change, I increased the chance of obtaining Gold through mining by a multiple of 7x! The aim of this change is to facilitate RK requirements.
  • The items obtainable as welcome packs from Kafra can now be sold to NPCs.
  • I adjusted the Invasion rewards, now you won’t earn Empathy Points, and they have been replaced with 1000104.png Magical Soapstones.
  • I accelerated the chat for several NPCs, including the one for learning training, now it's much faster and integrated into the custom visual effects system. I also implemented its NPC version in the Safe House.
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  • I reorganized the Travel Agency. Now the teleports found are added to their normal category (City, Dungeon, Instance). Some maps are more dynamic, such as Payon Dungeon and Sphinx, which now appear like this in the Travel Agency, but expand when you choose them, allowing selection between the first level or the level discovered by teleport.
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  • I implemented the Zeny gain system when defeating mobs.
  • The Pagan Medallion item now grants 0.5% HP per base level instead of 5% fixed.

Leveling Adjustments

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  • I improved the Eden Group room. Now it allows position saving. I added a Kafra, Leyla, and Travel Agency. I changed the portal to the second room to make it more visible.
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  • Now all Eden Group quests that require access to maps that need quest entry will directly send you to the hunting map or nearby, only while completing those quests. For example: It will directly allow access to the Rachel Sanctuary if you are doing the Isilla hunting quests.
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  • Job change quests will allow you to skip them by paying 2,000 Training Points.
  • I improved the Katy welcome pack, now it gives 20K zeny, 100x  23280.png Novice Fly Wing, 30x  12324.png Novice Butterfly Wing, 3x  12210.png Bubble Gum, and 3x  12312.png Battle Manual, all these items can only be used on your account.
  • We updated the Exp table to the latest renewal version (lighter than before and with a more comfortable curve).

Visual Adjustments

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  • I implemented the Safe House, the initial home of Pow that can be accessed from Prontera. Here, you will find almost all the convenience NPCs we offer on the server, such as the tool dealer, rate manager, builds, Leyla, and Travel Agency.
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  • Many of our custom NPCs now use my visual effects system. You will notice how they interact with you and others who activate this preference through the custom settings (@settings - or via the settings NPC in the Safe House).
  • We have a new, very beautiful Prontera <3

Dungeons and Instances

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  • I implemented EDDA: The Fall of GlastHeim, including the mobs, items, enchantments, etc.
  • I implemented item creation for Abyss Lakes 4.
  • The warp for Old Pow now activates every minute (1 minute to travel, 1 minute to return).
  • I increased the drop rate of most Map Drops items by a multiple of 5~50x.
  • You can now save your starting position with the Kafras in Old Pow.


Events

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  • The PowXmas or NaviPow event has 3 phases, during which part of the event content is added or changed, with the goal of providing something you enjoy and a good virtual space when you have nothing else to do or are alone at home. Pow has always kept its doors open for me, so I extend that same welcome to all of you.
  • The PowXmas event will run from December 13th to January 6th.
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